TAStudio: Fix #2191 with a null check
This commit is contained in:
parent
5515e9fea7
commit
6f461c715d
|
@ -79,9 +79,15 @@ namespace BizHawk.Client.Common
|
|||
{
|
||||
var lagIndex = index + 1;
|
||||
var lagged = LagLog[lagIndex];
|
||||
if (lagged == null && Emulator.Frame == lagIndex)
|
||||
if (lagged == null)
|
||||
{
|
||||
lagged = _inputPollable.IsLagFrame;
|
||||
if (Emulator != null)
|
||||
{
|
||||
if (Emulator.Frame == lagIndex)
|
||||
{
|
||||
lagged = _inputPollable.IsLagFrame;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new TasMovieRecord
|
||||
|
|
Loading…
Reference in New Issue