Cleanup namespaces in C64
This commit is contained in:
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@ -12,7 +12,7 @@ using BizHawk.Common;
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using BizHawk.Client.Common;
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using BizHawk.Emulation;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Computers.Commodore64;
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using BizHawk.Emulation.Cores.Computers.Commodore64;
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using BizHawk.Emulation.Cores.Calculator;
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using BizHawk.Emulation.Consoles.Coleco;
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using BizHawk.Emulation.Consoles.GB;
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@ -2,12 +2,8 @@
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using System.Collections.Generic;
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using System.IO;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Computers.Commodore64.Cartridge;
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using BizHawk.Emulation.Computers.Commodore64.Disk;
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using BizHawk.Emulation.Computers.Commodore64.MOS;
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namespace BizHawk.Emulation.Computers.Commodore64
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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public enum Region
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{
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@ -1,6 +1,4 @@
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using BizHawk.Emulation.Computers.Commodore64.MOS;
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namespace BizHawk.Emulation.Computers.Commodore64
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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sealed public partial class Motherboard
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{
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@ -1,10 +1,9 @@
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using BizHawk.Emulation.Computers.Commodore64.MOS;
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using System.Reflection;
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using System.Reflection;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Computers.Commodore64
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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/// <summary>
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/// Contains the onboard chipset and glue.
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@ -1,11 +1,9 @@
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using BizHawk.Emulation.Computers.Commodore64.MOS;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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sealed public partial class Motherboard
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{
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@ -3,7 +3,7 @@
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Computers.Commodore64
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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sealed public partial class C64 : IEmulator
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{
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@ -4,7 +4,7 @@ using System.IO;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Computers.Commodore64
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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sealed public partial class C64 : IEmulator
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{
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@ -118,7 +118,7 @@ namespace BizHawk.Emulation.Computers.Commodore64
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// board.ram.Poke(0x0039, inputFileInfo.Data[4]);
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// board.ram.Poke(0x003A, inputFileInfo.Data[5]);
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//}
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Media.PRG.Load(board.pla, inputFileInfo.Data);
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PRG.Load(board.pla, inputFileInfo.Data);
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loadPrg = false;
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}
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}
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@ -4,7 +4,7 @@ using System.IO;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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// this is the base cartridge class
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@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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public class Mapper0000 : Cart
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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public class Mapper0005 : Cart
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{
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@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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// Westermann Learning mapper.
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// Starts up with both banks enabled, any read to DFxx
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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// This is a mapper used commonly by System 3. It is
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// also utilized by the short-lived C64 Game System.
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@ -1,6 +1,6 @@
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using System.Collections.Generic;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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// This mapper comes from Dinamic. It is in fact identical
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// to the System 3 mapper (000F) except that bank switching is
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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public class Mapper0012 : Cart
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{
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@ -2,7 +2,7 @@
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using System.Collections.Generic;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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// Mapper for a few Domark and HES Australia games.
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// It seems a lot of people dumping these have remapped
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Cartridge
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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// EasyFlash cartridge
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// No official games came on one of these but there
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@ -1,6 +1,6 @@
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using System;
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namespace BizHawk.Emulation.Computers.Commodore64.Disk
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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public class VIC1541PLA
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{
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@ -1,10 +1,9 @@
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using BizHawk.Emulation.CPUs.M6502;
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using BizHawk.Emulation.Computers.Commodore64.MOS;
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using System;
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using System;
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using BizHawk.Emulation.CPUs.M6502;
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#if false
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namespace BizHawk.Emulation.Computers.Commodore64.Disk
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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public class VIC1541
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public sealed partial class C64
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{
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@ -1,10 +1,9 @@
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using BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public sealed partial class C64 : IMotherboard
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{
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using BizHawk.Emulation.Computers.Commodore64.Experimental.Chips;
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using BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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static public partial class C64ChipPresets
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{
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using BizHawk.Emulation.Computers.Commodore64.Experimental.Chips;
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using BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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static public partial class C64ChipPresets
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{
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@ -5,7 +5,7 @@ using System.Text;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class Cassette
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{
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@ -5,7 +5,7 @@ using System.Text;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Cia
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Cia
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Cia
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class CiaSettings
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{
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@ -5,7 +5,7 @@ using System.Text;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Cpu
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{
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@ -4,7 +4,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Cpu
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Cpu
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{
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@ -5,7 +5,7 @@ using System.Text;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class Expansion
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{
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@ -5,7 +5,7 @@ using System.Text;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class Joystick
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{
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class Keyboard
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{
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public class Pla
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{
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public class Ram
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{
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class Rom
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{
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class Serial
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{
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using BizHawk.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Sid
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{
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Sid
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Sid
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class SidSettings
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{
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Sid
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{
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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public class Userport
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{
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#pragma warning disable 649 //adelikat: Disable dumb warnings until this file is complete
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#pragma warning disable 169 //adelikat: Disable dumb warnings until this file is complete
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namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
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{
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sealed public partial class Vic
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{
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using System.Linq;
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using System.Text;
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|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@ using System.Text;
|
|||
#pragma warning disable 649 //adelikat: Disable dumb warnings until this file is complete
|
||||
#pragma warning disable 169 //adelikat: Disable dumb warnings until this file is complete
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Text;
|
|||
|
||||
#pragma warning disable 649 //adelikat: Disable dumb warnings until this file is complete
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public class VicSettings
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Text;
|
|||
|
||||
#pragma warning disable 649 //adelikat: Disable dumb warnings until this file is complete
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Text;
|
|||
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@ using System.Text;
|
|||
#pragma warning disable 649 //adelikat: Disable dumb warnings until this file is complete
|
||||
#pragma warning disable 169 //adelikat: Disable dumb warnings until this file is complete
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public class VicColumnState
|
||||
{
|
||||
|
|
|
@ -8,7 +8,7 @@ using BizHawk.Emulation.Common;
|
|||
|
||||
#pragma warning disable 649 //adelikat: Disable dumb warnings until this file is complete
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
sealed public partial class Vic : IVideoProvider
|
||||
{
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
using BizHawk.Emulation.Computers.Commodore64.Experimental.Chips.Internals;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental.Chips
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
static public class ChipPresets
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Experimental
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Experimental
|
||||
{
|
||||
public interface IMotherboard
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
public struct InputFileInfo
|
||||
{
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
using System;
|
||||
|
||||
using BizHawk.Common;
|
||||
using BizHawk.Emulation.Computers.Commodore64.Cartridge;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public class CartridgePort
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
public class CassettePort
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// used as Color RAM in C64
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// ROM chips
|
||||
// 2332: 32 kbit (4kbyte)
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// DRAM for the c64
|
||||
// 4164 = 64 kbit
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Runtime.InteropServices;
|
|||
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// an extension of the 6502 processor
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
|
||||
#if false
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// via
|
||||
public class MOS6522 : Timer
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// MOS technology 6526 "CIA"
|
||||
//
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using System.Drawing;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// vic ntsc
|
||||
static public class MOS6567
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using System.Drawing;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// vic pal
|
||||
static public class MOS6569
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// sid
|
||||
static public class MOS6581
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// emulates the PLA
|
||||
// which handles all bank switching
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public class LatchedPort
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// the functions on this port are at the point of
|
||||
// view of an external device.
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Text;
|
|||
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Sid
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Text;
|
|||
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Sid
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ using BizHawk.Common;
|
|||
#pragma warning disable 169 //adelikat: Disable dumb warnings until this file is complete
|
||||
#pragma warning disable 219 //adelikat: Disable dumb warnings until this file is complete
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Sid
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
public class UserPort
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Text;
|
|||
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@ using System.Text;
|
|||
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
using BizHawk.Common;
|
||||
using BizHawk.Emulation.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic : IVideoProvider
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using System.Drawing;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.MOS
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
sealed public partial class Vic
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Media
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
public static class D64
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Media
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
public class Track
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using System.IO;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Media
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
public static class G64
|
||||
{
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
using BizHawk.Emulation.Computers.Commodore64.MOS;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64.Media
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
public static class PRG
|
||||
{
|
||||
|
|
|
@ -8,7 +8,7 @@ using System.Text;
|
|||
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Computers.Commodore64
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
static class SaveState
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
namespace BizHawk.Emulation.Computers.Commodore64.Tape
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64
|
||||
{
|
||||
// common tape drive that works with the C64.
|
||||
|
||||
|
|
Loading…
Reference in New Issue