NES - disable vrc6 sound for now

This commit is contained in:
adelikat 2012-08-04 00:57:26 +00:00
parent 886ef5940a
commit 6e8d38fabe
1 changed files with 10 additions and 10 deletions

View File

@ -11,17 +11,17 @@ namespace BizHawk.Emulation.Sound
public int MaxVolume { get; set; } public int MaxVolume { get; set; }
public void GetSamples(short[] samples) public void GetSamples(short[] samples)
{ {
for (int i = 0; i < samples.Length; ) //for (int i = 0; i < samples.Length; )
{ //{
short val = 0; // short val = 0;
val = Pulse1.RenderSample(); // val = Pulse1.RenderSample();
val *= Pulse2.RenderSample(); // val += Pulse2.RenderSample();
val *= Sawtooth.RenderSample(); // val += Sawtooth.RenderSample();
val = (short)((val * MaxVolume) / short.MaxValue); // val = (short)((val * MaxVolume) / short.MaxValue);
samples[i++] = val; // samples[i++] = val;
samples[i++] = val; // samples[i++] = val;
} //}
} }
public VRC6() public VRC6()