NES - disable vrc6 sound for now
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@ -11,17 +11,17 @@ namespace BizHawk.Emulation.Sound
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public int MaxVolume { get; set; }
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public void GetSamples(short[] samples)
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{
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for (int i = 0; i < samples.Length; )
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{
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short val = 0;
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val = Pulse1.RenderSample();
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val *= Pulse2.RenderSample();
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val *= Sawtooth.RenderSample();
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val = (short)((val * MaxVolume) / short.MaxValue);
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//for (int i = 0; i < samples.Length; )
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//{
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// short val = 0;
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// val = Pulse1.RenderSample();
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// val += Pulse2.RenderSample();
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// val += Sawtooth.RenderSample();
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// val = (short)((val * MaxVolume) / short.MaxValue);
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samples[i++] = val;
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samples[i++] = val;
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}
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// samples[i++] = val;
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// samples[i++] = val;
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//}
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}
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public VRC6()
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