From 6e5b51674162adc8d6f1e9ad1e08422f970eb915 Mon Sep 17 00:00:00 2001 From: zeromus Date: Fri, 4 Dec 2015 20:17:02 -0600 Subject: [PATCH] update changelog. still need mentions of hathor's work and exec. summary of tastudio changes. --- Dist/changelog.txt | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/Dist/changelog.txt b/Dist/changelog.txt index 6f74db9a89..ea2e21dfd0 100644 --- a/Dist/changelog.txt +++ b/Dist/changelog.txt @@ -5,9 +5,10 @@ next *EmuHawk **Add libretro player, compatible with selected cores **Support Code-Data Logger for GB/GBC, SMS/GG, SNES, and Genesis -**Add GameShark cheat converter -**Add custom exception display box, so exception info can be clipboarded out +**Add GameShark cheat converter for N64, GB/GBC, Saturn, GBA, PSX; Action Replay for SMS, SNES, Genesis, GBA; Game Genie for Genesis, SNES, GG, NES **Cheat Dialog: Fix flakiness in value-editing +**Add custom exception display box, so exception info can be clipboarded out +**Improve main OSD font **Stop FP precision conflicts between lua scripts and D3D Display method **DispMethod D3D: More leniency in compilation of optional shaders (so it's able to run on more low spec systems) **Improvements to Retro shader compatibility @@ -21,6 +22,7 @@ next **Fix #526 - Hex editor repainting fails and garbage rendering **Fix #535 - domain list does not update when changing cores **Fix #537 - Annoyance with "always on top" +**Fix #541 - Heavy CPU usage when emulation is paused **Tastudio (TODO - editorialize this section) ***color stated frames on WasLag too. @@ -38,6 +40,7 @@ next ***Get smarter **Lua +**Add tons of new fonts and text rendering options **Fix gameExtraPadding coordinate translation **Clarify script pause/stop state in UI and logic **Fix forms.destroyall() and call it when lua console closes