add support for the .32x file extension
This commit is contained in:
parent
d46e81ed5f
commit
6de4888de2
|
@ -348,6 +348,10 @@ namespace BizHawk.Emulation.Common
|
|||
case ".UZE":
|
||||
game.System = "UZE";
|
||||
break;
|
||||
case ".32X":
|
||||
game.System = "GEN";
|
||||
game.AddOption("32X", "true");
|
||||
break;
|
||||
}
|
||||
|
||||
game.Name = Path.GetFileNameWithoutExtension(fileName)?.Replace('_', ' ');
|
||||
|
|
Loading…
Reference in New Issue