quicknes settings beautification
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@ -391,6 +391,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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{
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[DefaultValue(8)]
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[DefaultValue(8)]
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[Description("Set the number of sprites visible per line. 0 hides all sprites, 8 behaves like a normal NES, and 64 is maximum.")]
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[Description("Set the number of sprites visible per line. 0 hides all sprites, 8 behaves like a normal NES, and 64 is maximum.")]
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[DisplayName("Visbile Sprites")]
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public int NumSprites
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public int NumSprites
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{
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{
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get { return _NumSprites; }
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get { return _NumSprites; }
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@ -401,10 +402,12 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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[DefaultValue(false)]
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[DefaultValue(false)]
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[Description("Clip the left and right 8 pixels of the display, which sometimes contain nametable garbage.")]
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[Description("Clip the left and right 8 pixels of the display, which sometimes contain nametable garbage.")]
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[DisplayName("Clip Left and Right")]
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public bool ClipLeftAndRight { get; set; }
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public bool ClipLeftAndRight { get; set; }
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[DefaultValue(false)]
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[DefaultValue(false)]
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[Description("Clip the top and bottom 8 pixels of the display, which sometimes contain nametable garbage.")]
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[Description("Clip the top and bottom 8 pixels of the display, which sometimes contain nametable garbage.")]
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[DisplayName("Clip Top and Bottom")]
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public bool ClipTopAndBottom { get; set; }
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public bool ClipTopAndBottom { get; set; }
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[Browsable(false)]
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[Browsable(false)]
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