From 6d551ffb6207ab66d84269a58c7ba85eec6e06a6 Mon Sep 17 00:00:00 2001 From: goyuken Date: Sat, 19 Jul 2014 18:45:20 +0000 Subject: [PATCH] quicknes settings beautification --- BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs index 964dabc412..557ebc0d64 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs @@ -391,6 +391,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES { [DefaultValue(8)] [Description("Set the number of sprites visible per line. 0 hides all sprites, 8 behaves like a normal NES, and 64 is maximum.")] + [DisplayName("Visbile Sprites")] public int NumSprites { get { return _NumSprites; } @@ -401,10 +402,12 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES [DefaultValue(false)] [Description("Clip the left and right 8 pixels of the display, which sometimes contain nametable garbage.")] + [DisplayName("Clip Left and Right")] public bool ClipLeftAndRight { get; set; } [DefaultValue(false)] [Description("Clip the top and bottom 8 pixels of the display, which sometimes contain nametable garbage.")] + [DisplayName("Clip Top and Bottom")] public bool ClipTopAndBottom { get; set; } [Browsable(false)]