remove some useless regions
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@ -25,8 +25,6 @@ namespace BizHawk.Client.Common
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public string GetRetroSystemPath(GameInfo game)
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public string GetRetroSystemPath(GameInfo game)
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=> PathManager.RetroSystemPath(game);
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=> PathManager.RetroSystemPath(game);
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#region EmuLoadHelper api
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private void FirmwareWarn(string sysID, string firmwareID, bool required, string msg = null)
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private void FirmwareWarn(string sysID, string firmwareID, bool required, string msg = null)
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{
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{
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if (required)
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if (required)
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@ -106,8 +104,6 @@ namespace BizHawk.Client.Common
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return ret;
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return ret;
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}
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}
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#endregion
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// this should go away now
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// this should go away now
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public static void SyncCoreCommInputSignals(CoreComm target)
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public static void SyncCoreCommInputSignals(CoreComm target)
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{
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{
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@ -22,8 +22,6 @@ namespace BizHawk.Emulation.Common
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/// </summary>
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/// </summary>
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string GetRetroSystemPath(GameInfo game);
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string GetRetroSystemPath(GameInfo game);
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#region EmuLoadHelper api
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/// <summary>
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/// <summary>
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/// Get a firmware as a byte array
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/// Get a firmware as a byte array
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/// </summary>
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/// </summary>
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@ -34,7 +32,5 @@ namespace BizHawk.Emulation.Common
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byte[] GetFirmware(string sysId, string firmwareId, bool required, string msg = null);
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byte[] GetFirmware(string sysId, string firmwareId, bool required, string msg = null);
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byte[] GetFirmwareWithGameInfo(string sysId, string firmwareId, bool required, out GameInfo gi, string msg = null);
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byte[] GetFirmwareWithGameInfo(string sysId, string firmwareId, bool required, out GameInfo gi, string msg = null);
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#endregion
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}
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}
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}
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}
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