Merge pull request #1462 from brian-armstrong/brian/mem_callback_addr_value
Studies show that PR's with threads exceeding 40 posts suffer a 50% greater chance of never getting merged for each additional post
This commit is contained in:
commit
6a548220bd
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@ -13,28 +13,28 @@ namespace BizHawk.Client.ApiHawk
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public MemEventsApi () : base()
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{ }
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public void AddReadCallback(Action cb, uint address, string domain)
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public void AddReadCallback(MemoryCallbackDelegate cb, uint? address, string domain)
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{
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if (DebuggableCore.MemoryCallbacksAvailable())
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{
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DebuggableCore.MemoryCallbacks.Add(new MemoryCallback(domain, MemoryCallbackType.Read, "Plugin Hook", cb, address, null));
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}
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}
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public void AddWriteCallback(Action cb, uint address, string domain)
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public void AddWriteCallback(MemoryCallbackDelegate cb, uint? address, string domain)
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{
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if (DebuggableCore.MemoryCallbacksAvailable())
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{
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DebuggableCore.MemoryCallbacks.Add(new MemoryCallback(domain, MemoryCallbackType.Write, "Plugin Hook", cb, address, null));
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}
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}
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public void AddExecCallback(Action cb, uint address, string domain)
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public void AddExecCallback(MemoryCallbackDelegate cb, uint? address, string domain)
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{
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if (DebuggableCore.MemoryCallbacksAvailable() && DebuggableCore.MemoryCallbacks.ExecuteCallbacksAvailable)
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{
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DebuggableCore.MemoryCallbacks.Add(new MemoryCallback(domain, MemoryCallbackType.Execute, "Plugin Hook", cb, address, null));
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}
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}
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public void RemoveMemoryCallback(Action cb)
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public void RemoveMemoryCallback(MemoryCallbackDelegate cb)
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{
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if (DebuggableCore.MemoryCallbacksAvailable())
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{
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@ -1,12 +1,14 @@
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using System;
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namespace BizHawk.Client.ApiHawk
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{
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public interface IMemEvents : IExternalApi
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{
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void AddReadCallback(Action cb, uint address, string domain);
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void AddWriteCallback(Action cb, uint address, string domain);
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void AddExecCallback(Action cb, uint address, string domain);
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void RemoveMemoryCallback(Action cb);
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}
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}
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using System;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.ApiHawk
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{
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public interface IMemEvents : IExternalApi
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{
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void AddReadCallback(MemoryCallbackDelegate cb, uint? address, string domain);
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void AddWriteCallback(MemoryCallbackDelegate cb, uint? address, string domain);
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void AddExecCallback(MemoryCallbackDelegate cb, uint? address, string domain);
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void RemoveMemoryCallback(MemoryCallbackDelegate cb);
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}
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}
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@ -231,7 +231,7 @@ namespace BizHawk.Client.Common
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}
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DebuggableCore.MemoryCallbacks.Add(
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new MemoryCallback(domain, MemoryCallbackType.Execute, "Lua Hook", nlf.Callback, address, null));
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new MemoryCallback(domain, MemoryCallbackType.Execute, "Lua Hook", nlf.MemCallback, address, null));
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return nlf.Guid.ToString();
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}
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}
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@ -270,7 +270,7 @@ namespace BizHawk.Client.Common
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}
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DebuggableCore.MemoryCallbacks.Add(
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new MemoryCallback(domain, MemoryCallbackType.Read, "Lua Hook", nlf.Callback, address, null));
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new MemoryCallback(domain, MemoryCallbackType.Read, "Lua Hook", nlf.MemCallback, address, null));
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return nlf.Guid.ToString();
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}
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}
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@ -309,7 +309,7 @@ namespace BizHawk.Client.Common
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}
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DebuggableCore.MemoryCallbacks.Add(
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new MemoryCallback(domain, MemoryCallbackType.Write, "Lua Hook", nlf.Callback, address, null));
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new MemoryCallback(domain, MemoryCallbackType.Write, "Lua Hook", nlf.MemCallback, address, null));
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return nlf.Guid.ToString();
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}
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}
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@ -24,7 +24,7 @@ namespace BizHawk.Client.Common
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if (Global.Emulator.MemoryCallbacksAvailable())
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{
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Global.Emulator.AsDebuggable().MemoryCallbacks.Remove(function.Callback);
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Global.Emulator.AsDebuggable().MemoryCallbacks.Remove(function.MemCallback);
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}
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return base.Remove(function);
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@ -40,7 +40,7 @@ namespace BizHawk.Client.Common
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if (Global.Emulator.MemoryCallbacksAvailable())
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{
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var memoryCallbacks = Global.Emulator.AsDebuggable().MemoryCallbacks;
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memoryCallbacks.RemoveAll(this.Select(w => w.Callback));
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memoryCallbacks.RemoveAll(this.Select(w => w.MemCallback));
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}
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Clear();
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@ -1,6 +1,8 @@
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using System;
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using NLua;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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{
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public class NamedLuaFunction
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@ -26,6 +28,11 @@ namespace BizHawk.Client.Common
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logCallback($"error running function attached by the event {Event}\nError message: {ex.Message}");
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}
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};
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MemCallback = delegate
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{
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Callback();
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};
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}
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public Guid Guid { get; private set; }
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@ -38,6 +45,8 @@ namespace BizHawk.Client.Common
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public Action Callback { get; }
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public MemoryCallbackDelegate MemCallback { get; }
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public void Call(string name = null)
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{
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LuaSandbox.Sandbox(Lua, () =>
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@ -7,7 +7,7 @@ namespace BizHawk.Client.EmuHawk
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{
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public class BreakpointList : List<Breakpoint>
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{
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public Action Callback { get; set; }
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public MemoryCallbackDelegate Callback { get; set; }
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public void Add(IDebuggable core, string scope, uint address, uint mask, MemoryCallbackType type)
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{
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@ -69,7 +69,7 @@ namespace BizHawk.Client.EmuHawk
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private bool _active;
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private readonly IDebuggable _core;
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public Breakpoint(bool readOnly, IDebuggable core, string scope, Action callBack, uint address, uint mask, MemoryCallbackType type, bool enabled = true)
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public Breakpoint(bool readOnly, IDebuggable core, string scope, MemoryCallbackDelegate callBack, uint address, uint mask, MemoryCallbackType type, bool enabled = true)
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{
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Scope = scope;
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_core = core;
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@ -83,7 +83,7 @@ namespace BizHawk.Client.EmuHawk
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ReadOnly = readOnly;
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}
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public Breakpoint(IDebuggable core, string scope, Action callBack, uint address, uint mask, MemoryCallbackType type, bool enabled = true)
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public Breakpoint(IDebuggable core, string scope, MemoryCallbackDelegate callBack, uint address, uint mask, MemoryCallbackType type, bool enabled = true)
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{
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Scope = scope;
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_core = core;
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@ -96,7 +96,7 @@ namespace BizHawk.Client.EmuHawk
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Active = enabled;
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}
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public Breakpoint(string name, bool readOnly, IDebuggable core, string scope, Action callBack, uint address, uint mask, MemoryCallbackType type, bool enabled = true)
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public Breakpoint(string name, bool readOnly, IDebuggable core, string scope, MemoryCallbackDelegate callBack, uint address, uint mask, MemoryCallbackType type, bool enabled = true)
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{
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Scope = scope;
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_core = core;
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@ -111,7 +111,7 @@ namespace BizHawk.Client.EmuHawk
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}
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public string Scope { get; }
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public Action Callback { get; }
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public MemoryCallbackDelegate Callback { get; }
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public uint? Address { get; set; }
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public uint? AddressMask { get; set; }
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public MemoryCallbackType Type { get; set; }
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@ -60,16 +60,16 @@ namespace BizHawk.Client.EmuHawk
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: Color.White;
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}
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private void BreakpointCallback()
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private void BreakpointCallback(uint addr, uint value, uint flags)
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{
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GlobalWin.MainForm.PauseEmulator();
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UpdateValues();
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GlobalWin.OSD.AddMessage("Breakpoint hit");
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}
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private void SeekCallback()
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private void SeekCallback(uint addr, uint value, uint flags)
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{
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BreakpointCallback();
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BreakpointCallback(addr, value, flags);
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var seekBreakpoint = _breakpoints.FirstOrDefault(x => x.Name.StartsWith(SeekName));
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@ -46,7 +46,7 @@ namespace BizHawk.Emulation.Common
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protected readonly List<TraceInfo> Buffer = new List<TraceInfo>();
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protected abstract void TraceFromCallback();
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protected abstract void TraceFromCallback(uint addr, uint value, uint flags);
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private ITraceSink _sink;
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@ -80,7 +80,7 @@ namespace BizHawk.Emulation.Common
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public class TracingMemoryCallback : IMemoryCallback
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{
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public TracingMemoryCallback(Action callback)
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public TracingMemoryCallback(MemoryCallbackDelegate callback)
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{
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Callback = callback;
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}
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@ -89,7 +89,7 @@ namespace BizHawk.Emulation.Common
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public string Name => "Trace Logging";
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public Action Callback { get; }
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public MemoryCallbackDelegate Callback { get; }
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public uint? Address => null;
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@ -67,38 +67,57 @@ namespace BizHawk.Emulation.Common
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}
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}
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private static void Call(ObservableCollection<IMemoryCallback> cbs, uint addr, string scope)
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private static void Call(ObservableCollection<IMemoryCallback> cbs, uint addr, uint value, uint flags, string scope)
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{
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for (int i = 0; i < cbs.Count; i++)
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{
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if (!cbs[i].Address.HasValue || (cbs[i].Scope == scope && cbs[i].Address == (addr & cbs[i].AddressMask)))
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{
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cbs[i].Callback();
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cbs[i].Callback(addr, value, flags);
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}
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}
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}
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public void CallReads(uint addr, string scope)
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public void CallMemoryCallbacks(uint addr, uint value, uint flags, string scope)
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{
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var flagEnum = (MemoryCallbackFlags)flags;
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if (flagEnum.HasFlag(MemoryCallbackFlags.AccessRead) && _hasReads)
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{
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Call(_reads, addr, value, flags, scope);
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}
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if (flagEnum.HasFlag(MemoryCallbackFlags.AccessWrite) && _hasWrites)
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{
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Call(_writes, addr, value, flags, scope);
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}
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if (flagEnum.HasFlag(MemoryCallbackFlags.AccessExecute) && _hasExecutes)
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{
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Call(_execs, addr, value, flags, scope);
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}
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}
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public void CallReads(uint addr, uint value, uint flags, string scope)
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{
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if (_hasReads)
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{
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Call(_reads, addr, scope);
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Call(_reads, addr, value, flags, scope);
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}
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}
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public void CallWrites(uint addr, string scope)
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public void CallWrites(uint addr, uint value, uint flags, string scope)
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{
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if (_hasWrites)
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{
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Call(_writes, addr, scope);
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Call(_writes, addr, value, flags, scope);
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}
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}
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public void CallExecutes(uint addr, string scope)
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public void CallExecutes(uint addr, uint value, uint flags, string scope)
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{
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if (_hasExecutes)
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{
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Call(_execs, addr, scope);
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Call(_execs, addr, value, flags, scope);
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}
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}
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|
@ -136,7 +155,7 @@ namespace BizHawk.Emulation.Common
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return (_hasReads != hadReads || _hasWrites != hadWrites || _hasExecutes != hadExecutes);
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}
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private int RemoveInternal(Action action)
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private int RemoveInternal(MemoryCallbackDelegate action)
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{
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var readsToRemove = _reads.Where(imc => imc.Callback == action).ToList();
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var writesToRemove = _writes.Where(imc => imc.Callback == action).ToList();
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|
@ -160,7 +179,7 @@ namespace BizHawk.Emulation.Common
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return readsToRemove.Count + writesToRemove.Count + execsToRemove.Count;
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}
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public void Remove(Action action)
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public void Remove(MemoryCallbackDelegate action)
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{
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if (RemoveInternal(action) > 0)
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{
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|
@ -171,7 +190,7 @@ namespace BizHawk.Emulation.Common
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}
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}
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public void RemoveAll(IEnumerable<Action> actions)
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public void RemoveAll(IEnumerable<MemoryCallbackDelegate> actions)
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{
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bool changed = false;
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foreach (var action in actions)
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|
@ -286,7 +305,7 @@ namespace BizHawk.Emulation.Common
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public class MemoryCallback : IMemoryCallback
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{
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public MemoryCallback(string scope, MemoryCallbackType type, string name, Action callback, uint? address, uint? mask)
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public MemoryCallback(string scope, MemoryCallbackType type, string name, MemoryCallbackDelegate callback, uint? address, uint? mask)
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{
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if (type == MemoryCallbackType.Execute && !address.HasValue)
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{
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|
@ -303,7 +322,7 @@ namespace BizHawk.Emulation.Common
|
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|
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public MemoryCallbackType Type { get; }
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public string Name { get; }
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public Action Callback { get; }
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public MemoryCallbackDelegate Callback { get; }
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public uint? Address { get; }
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public uint? AddressMask { get; }
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public string Scope { get; }
|
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|
|
|
@ -3,6 +3,9 @@ using System.Collections.Generic;
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|
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namespace BizHawk.Emulation.Common
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{
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|
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public delegate void MemoryCallbackDelegate(uint address, uint value, uint flags);
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|
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/// <summary>
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/// This is a property of <seealso cref="IDebuggable"/>, and defines the means by which a client
|
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/// gets and sets memory callbacks in the core. A memory callback should fire any time memory is
|
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|
@ -61,35 +64,23 @@ namespace BizHawk.Emulation.Common
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void Add(IMemoryCallback callback);
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/// <summary>
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/// Executes all Read callbacks for the given address and domain
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/// Executes all matching callbacks for the given address and domain
|
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/// </summary>
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/// <param name="addr">The address to check for callbacks</param>
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/// <param name="value">The value contained (or written to) addr</param>
|
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/// <param name="flags">The callback flags relevant to this access</param>
|
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/// <param name="scope">The scope that the address pertains to. Must be a value in <see cref="AvailableScopes"></param>
|
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void CallReads(uint addr, string scope);
|
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|
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/// <summary>
|
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/// Executes all Write callbacks for the given address and domain
|
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/// </summary>
|
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/// <param name="addr">The address to check for callbacks</param>
|
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/// <param name="scope">The scope that the address pertains to. Must be a value in <see cref="AvailableScopes"></param>
|
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void CallWrites(uint addr, string scope);
|
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|
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/// <summary>
|
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/// Executes all Execute callbacks for the given address and domain
|
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/// </summary>
|
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/// <param name="addr">The address to check for callbacks</param>
|
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/// <param name="scope">The scope that the address pertains to. Must be a value in <see cref="AvailableScopes"></param>
|
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void CallExecutes(uint addr, string scope);
|
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void CallMemoryCallbacks(uint addr, uint value, uint flags, string scope);
|
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|
||||
/// <summary>
|
||||
/// Removes the given callback from the list
|
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/// </summary>
|
||||
void Remove(Action action);
|
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void Remove(MemoryCallbackDelegate action);
|
||||
|
||||
/// <summary>
|
||||
/// Removes the given callbacks from the list
|
||||
/// </summary>
|
||||
void RemoveAll(IEnumerable<Action> actions);
|
||||
void RemoveAll(IEnumerable<MemoryCallbackDelegate> actions);
|
||||
|
||||
/// <summary>
|
||||
/// Removes all read,write, and execute callbacks
|
||||
|
@ -111,7 +102,7 @@ namespace BizHawk.Emulation.Common
|
|||
{
|
||||
MemoryCallbackType Type { get; }
|
||||
string Name { get; }
|
||||
Action Callback { get; }
|
||||
MemoryCallbackDelegate Callback { get; }
|
||||
uint? Address { get; }
|
||||
uint? AddressMask { get; }
|
||||
string Scope { get; }
|
||||
|
@ -121,4 +112,20 @@ namespace BizHawk.Emulation.Common
|
|||
{
|
||||
Read, Write, Execute
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum MemoryCallbackFlags : uint
|
||||
{
|
||||
SizeUnknown = 0x00 << 16,
|
||||
SizeByte = 0x01 << 16,
|
||||
SizeWord = 0x02 << 16,
|
||||
SizeLong = 0x03 << 16,
|
||||
AccessUnknown = 0x00 << 12,
|
||||
AccessRead = 0x01 << 12,
|
||||
AccessWrite = 0x02 << 12,
|
||||
AccessExecute = 0x04 << 12,
|
||||
CPUUnknown = 0x00 << 8,
|
||||
CPUZero = 0x01 << 8,
|
||||
DomainUnknown = 0x00,
|
||||
}
|
||||
}
|
||||
|
|
|
@ -192,7 +192,8 @@ namespace BizHawk.Emulation.Cores.Components.CP1610
|
|||
|
||||
if (MemoryCallbacks != null)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(RegisterPC, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(RegisterPC, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
switch (opcode)
|
||||
|
|
|
@ -31,7 +31,8 @@ namespace BizHawk.Emulation.Cores.Components.CP1610
|
|||
{
|
||||
if (MemoryCallbacks != null && !peek)
|
||||
{
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
return ReadMemory(addr, peek);
|
||||
|
@ -41,7 +42,8 @@ namespace BizHawk.Emulation.Cores.Components.CP1610
|
|||
{
|
||||
if (MemoryCallbacks != null && !poke)
|
||||
{
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, value, flags, "System Bus");
|
||||
}
|
||||
|
||||
WriteMemory(addr, value, poke);
|
||||
|
|
|
@ -60,7 +60,7 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
LagIFlag = FlagI;
|
||||
|
||||
if (Debug) Logger(State());
|
||||
MemoryCallbacks.CallExecutes(PC, "System Bus");
|
||||
MemoryCallbacks.CallMemoryCallbacks(PC, 0, (uint)MemoryCallbackFlags.AccessExecute, "System Bus");
|
||||
|
||||
if (CDL != null && CDL.Active) CDLOpcode();
|
||||
|
||||
|
|
|
@ -230,7 +230,8 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
{
|
||||
byte page = MPR[address >> 13];
|
||||
var result = ReadMemory21((page << 13) | (address & 0x1FFF));
|
||||
MemoryCallbacks.CallReads(address, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(address, result, flags, "System Bus");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -238,7 +239,8 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
{
|
||||
byte page = MPR[address >> 13];
|
||||
WriteMemory21((page << 13) | (address & 0x1FFF), value);
|
||||
MemoryCallbacks.CallWrites(address, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(address, value, flags, "System Bus");
|
||||
}
|
||||
|
||||
private ushort ReadWord(ushort address)
|
||||
|
|
|
@ -183,9 +183,21 @@ namespace BizHawk.Emulation.Cores.Computers.AppleII
|
|||
|
||||
private void SetCallbacks()
|
||||
{
|
||||
_machine.Memory.ReadCallback = (addr) => MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
_machine.Memory.WriteCallback = (addr) => MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
_machine.Memory.ExecuteCallback = (addr) => MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
_machine.Memory.ReadCallback = (addr) =>
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
};
|
||||
_machine.Memory.WriteCallback = (addr) =>
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
};
|
||||
_machine.Memory.ExecuteCallback = (addr) =>
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
};
|
||||
_machine.Memory.InputCallback = InputCallbacks.Call;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -160,7 +160,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
|
|||
_mapper.Bit13 = addr.Bit(13);
|
||||
var temp = _mapper.ReadMemory((ushort)(addr & 0x1FFF));
|
||||
_tia.BusState = temp;
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
var flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
|
||||
return temp;
|
||||
}
|
||||
|
@ -180,8 +181,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
|
|||
}
|
||||
|
||||
_mapper.WriteMemory((ushort)(addr & 0x1FFF), value);
|
||||
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
var flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, value, flags, "System Bus");
|
||||
}
|
||||
|
||||
internal void PokeMemory(ushort addr, byte value)
|
||||
|
@ -191,7 +192,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
|
|||
|
||||
private void ExecFetch(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
var flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
private void RebootCore()
|
||||
|
|
|
@ -291,7 +291,8 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
|
||||
private void ExecFetch(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
private void Reset_Mapper(string m)
|
||||
|
|
|
@ -20,7 +20,8 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
{
|
||||
public byte ReadMemory(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
uint flags = (uint)(Common.MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
|
||||
if ((addr & 0xFCE0) == 0)
|
||||
{
|
||||
|
@ -98,7 +99,8 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
|
||||
public void WriteMemory(ushort addr, byte value)
|
||||
{
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
uint flags = (uint)(Common.MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, value, flags, "System Bus");
|
||||
|
||||
if ((addr & 0xFCE0) == 0)
|
||||
{
|
||||
|
|
|
@ -20,7 +20,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Vectrex
|
|||
{
|
||||
public byte ReadMemory(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
uint flags = (uint)MemoryCallbackFlags.AccessRead;
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
|
||||
if (addr < 0x8000)
|
||||
{
|
||||
|
@ -54,7 +55,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Vectrex
|
|||
|
||||
public void WriteMemory(ushort addr, byte value)
|
||||
{
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
uint flags = (uint)MemoryCallbackFlags.AccessWrite;
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, value, flags, "System Bus");
|
||||
|
||||
if (addr < 0x8000)
|
||||
{
|
||||
|
|
|
@ -123,7 +123,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Vectrex
|
|||
|
||||
private void ExecFetch(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
uint flags = (uint)MemoryCallbackFlags.AccessExecute;
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
private void Setup_Mapper()
|
||||
|
|
|
@ -168,9 +168,20 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
|
|||
void InitCallbacks()
|
||||
{
|
||||
padcb = new LibVBANext.StandardCallback(() => InputCallbacks.Call());
|
||||
fetchcb = new LibVBANext.AddressCallback((addr) => MemoryCallbacks.CallExecutes(addr, "System Bus"));
|
||||
readcb = new LibVBANext.AddressCallback((addr) => MemoryCallbacks.CallReads(addr, "System Bus"));
|
||||
writecb = new LibVBANext.AddressCallback((addr) => MemoryCallbacks.CallWrites(addr, "System Bus"));
|
||||
fetchcb = new LibVBANext.AddressCallback((addr) => {
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
});
|
||||
readcb = new LibVBANext.AddressCallback((addr) =>
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
});
|
||||
writecb = new LibVBANext.AddressCallback((addr) =>
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
});
|
||||
tracecb = new LibVBANext.TraceCallback((addr, opcode) => Tracer.Put(Trace(addr, opcode)));
|
||||
_inputCallbacks.ActiveChanged += SyncPadCallback;
|
||||
_memorycallbacks.ActiveChanged += SyncMemoryCallbacks;
|
||||
|
|
|
@ -294,7 +294,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
|||
|
||||
private void ExecFetch(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
private void Setup_Mapper()
|
||||
|
|
|
@ -29,7 +29,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
|||
{
|
||||
public byte ReadMemory(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
addr_access = addr;
|
||||
|
||||
if (ppu.DMA_start)
|
||||
|
@ -157,7 +158,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
|||
|
||||
public void WriteMemory(ushort addr, byte value)
|
||||
{
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, value, flags, "System Bus");
|
||||
addr_access = addr;
|
||||
|
||||
if (ppu.DMA_start)
|
||||
|
|
|
@ -93,8 +93,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink
|
|||
}
|
||||
|
||||
private void ExecFetch(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,19 +59,22 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
private void ReadCallback(uint address, ulong cycleOffset)
|
||||
{
|
||||
callbackCycleCount = _cycleCount + cycleOffset;
|
||||
MemoryCallbacks.CallReads(address, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(address, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
private void WriteCallback(uint address, ulong cycleOffset)
|
||||
{
|
||||
callbackCycleCount = _cycleCount + cycleOffset;
|
||||
MemoryCallbacks.CallWrites(address, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(address, 0, flags,"System Bus");
|
||||
}
|
||||
|
||||
private void ExecCallback(uint address, ulong cycleOffset)
|
||||
{
|
||||
callbackCycleCount = _cycleCount + cycleOffset;
|
||||
MemoryCallbacks.CallExecutes(address, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(address, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -752,19 +752,22 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
break;
|
||||
if (event_breakpoint)
|
||||
{
|
||||
MemoryCallbackFlags flags = 0;
|
||||
switch (_breakparams._type)
|
||||
{
|
||||
case BreakType.Read:
|
||||
_breakparams._mcs.CallReads(_breakparams._addr, "System Bus");
|
||||
flags |= MemoryCallbackFlags.AccessRead;
|
||||
break;
|
||||
case BreakType.Write:
|
||||
_breakparams._mcs.CallWrites(_breakparams._addr, "System Bus");
|
||||
flags |= MemoryCallbackFlags.AccessWrite;
|
||||
break;
|
||||
case BreakType.Execute:
|
||||
_breakparams._mcs.CallExecutes(_breakparams._addr, "System Bus");
|
||||
flags |= MemoryCallbackFlags.AccessExecute;
|
||||
break;
|
||||
}
|
||||
|
||||
_breakparams._mcs.CallMemoryCallbacks(_breakparams._addr, 0, (uint)flags, "System Bus");
|
||||
|
||||
event_breakpoint = false;
|
||||
Resume();
|
||||
continue;
|
||||
|
|
|
@ -898,7 +898,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
|
||||
public void ExecFetch(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.CPUZero | MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
public byte ReadMemory(ushort addr)
|
||||
|
@ -948,7 +949,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.CPUZero | MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, ret, flags, "System Bus");
|
||||
|
||||
DB = ret;
|
||||
return ret;
|
||||
|
@ -995,7 +997,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
Board.WritePRG(addr - 0x8000, value);
|
||||
}
|
||||
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.CPUZero | MemoryCallbackFlags.AccessWrite | MemoryCallbackFlags.SizeByte);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, value, flags, "System Bus");
|
||||
}
|
||||
|
||||
// the palette for each VS game needs to be chosen explicitly since there are 6 different ones.
|
||||
|
|
|
@ -364,7 +364,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
|
|||
|
||||
private void ReadHook(uint addr)
|
||||
{
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
// we RefreshMemoryCallbacks() after the trigger in case the trigger turns itself off at that point
|
||||
// EDIT: for now, theres some IPC re-entrancy problem
|
||||
// RefreshMemoryCallbacks();
|
||||
|
@ -372,7 +373,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
|
|||
|
||||
private void ExecHook(uint addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
// we RefreshMemoryCallbacks() after the trigger in case the trigger turns itself off at that point
|
||||
// EDIT: for now, theres some IPC re-entrancy problem
|
||||
// RefreshMemoryCallbacks();
|
||||
|
@ -380,7 +382,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
|
|||
|
||||
private void WriteHook(uint addr, byte val)
|
||||
{
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, val, flags, "System Bus");
|
||||
// we RefreshMemoryCallbacks() after the trigger in case the trigger turns itself off at that point
|
||||
// EDIT: for now, theres some IPC re-entrancy problem
|
||||
// RefreshMemoryCallbacks();
|
||||
|
@ -388,17 +391,20 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
|
|||
|
||||
private void ReadHook_SMP(uint addr)
|
||||
{
|
||||
MemoryCallbacks.CallReads(addr, "SMP");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "SMP");
|
||||
}
|
||||
|
||||
private void ExecHook_SMP(uint addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "SMP");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "SMP");
|
||||
}
|
||||
|
||||
private void WriteHook_SMP(uint addr, byte val)
|
||||
{
|
||||
MemoryCallbacks.CallWrites(addr, "SMP");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, val, flags, "SMP");
|
||||
}
|
||||
|
||||
private enum LoadParamType
|
||||
|
|
|
@ -72,8 +72,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.SubNESHawk
|
|||
private readonly ITraceable _tracer;
|
||||
|
||||
private void ExecFetch(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
#region ISettable
|
||||
|
|
|
@ -90,7 +90,8 @@ namespace BizHawk.Emulation.Cores.Sega.GGHawkLink
|
|||
|
||||
private void ExecFetch(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
uint flags = (uint)MemoryCallbackFlags.AccessExecute;
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -298,7 +298,8 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
|
|||
|
||||
public byte ReadMemory(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
|
||||
return ReadMemoryMapper(addr);
|
||||
}
|
||||
|
@ -307,7 +308,8 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
|
|||
{
|
||||
WriteMemoryMapper(addr, value);
|
||||
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, value, flags, "System Bus");
|
||||
}
|
||||
|
||||
public byte FetchMemory(ushort addr)
|
||||
|
@ -317,7 +319,8 @@ namespace BizHawk.Emulation.Cores.Sega.MasterSystem
|
|||
|
||||
private void OnExecMemory(ushort addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -61,9 +61,21 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
|
|||
|
||||
private void InitMemCallbacks()
|
||||
{
|
||||
ExecCallback = new LibGPGX.mem_cb(a => MemoryCallbacks.CallExecutes(a, "M68K BUS"));
|
||||
ReadCallback = new LibGPGX.mem_cb(a => MemoryCallbacks.CallReads(a, "M68K BUS"));
|
||||
WriteCallback = new LibGPGX.mem_cb(a => MemoryCallbacks.CallWrites(a, "M68K BUS"));
|
||||
ExecCallback = new LibGPGX.mem_cb(a =>
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(a, 0, flags, "M68K BUS");
|
||||
});
|
||||
ReadCallback = new LibGPGX.mem_cb(a =>
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(a, 0, flags, "M68K BUS");
|
||||
});
|
||||
WriteCallback = new LibGPGX.mem_cb(a =>
|
||||
{
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(a, 0, flags, "M68K BUS");
|
||||
});
|
||||
_memoryCallbacks.ActiveChanged += RefreshMemCallbacks;
|
||||
}
|
||||
|
||||
|
|
|
@ -19,7 +19,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
|
|||
Header = "M68K: PC, machine code, mnemonic, operands, registers (D0-D7, A0-A7, SR, USP), flags (XNZVC)";
|
||||
}
|
||||
|
||||
protected override void TraceFromCallback()
|
||||
protected override void TraceFromCallback(uint addr, uint value, uint flags)
|
||||
{
|
||||
var regs = DebuggableCore.GetCpuFlagsAndRegisters();
|
||||
uint pc = (uint)regs["M68K PC"].Value;
|
||||
|
|
|
@ -880,18 +880,20 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
|
|||
|
||||
void ShockMemCallback(uint address, OctoshockDll.eShockMemCb type, uint size, uint value)
|
||||
{
|
||||
MemoryCallbackFlags flags = 0;
|
||||
switch (type)
|
||||
{
|
||||
case OctoshockDll.eShockMemCb.Read:
|
||||
MemoryCallbacks.CallReads(address, "System Bus");
|
||||
case OctoshockDll.eShockMemCb.Read:
|
||||
flags |= MemoryCallbackFlags.AccessRead;
|
||||
break;
|
||||
case OctoshockDll.eShockMemCb.Write:
|
||||
MemoryCallbacks.CallWrites(address, "System Bus");
|
||||
flags |= MemoryCallbackFlags.AccessWrite;
|
||||
break;
|
||||
case OctoshockDll.eShockMemCb.Execute:
|
||||
MemoryCallbacks.CallExecutes(address, "System Bus");
|
||||
flags |= MemoryCallbackFlags.AccessExecute;
|
||||
break;
|
||||
}
|
||||
MemoryCallbacks.CallMemoryCallbacks(address, value, (uint)flags, "System Bus");
|
||||
}
|
||||
|
||||
void InitMemCallbacks()
|
||||
|
|
|
@ -142,15 +142,18 @@ namespace BizHawk.Emulation.Cores.WonderSwan
|
|||
|
||||
void ReadCallback(uint addr)
|
||||
{
|
||||
MemoryCallbacks.CallReads(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessRead);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
void WriteCallback(uint addr)
|
||||
{
|
||||
MemoryCallbacks.CallWrites(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessWrite);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
void ExecCallback(uint addr)
|
||||
{
|
||||
MemoryCallbacks.CallExecutes(addr, "System Bus");
|
||||
uint flags = (uint)(MemoryCallbackFlags.AccessExecute);
|
||||
MemoryCallbacks.CallMemoryCallbacks(addr, 0, flags, "System Bus");
|
||||
}
|
||||
void ButtonCallback()
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue