Hex Editor - don't show 0 length Memory domains (prevents showing SNES CARTRAM in situations it doesn't exist and thus crashing the hex editor)
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parent
e39d759d95
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6a2e17f143
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@ -469,21 +469,24 @@ namespace BizHawk.MultiClient
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{
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{
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memoryDomainsToolStripMenuItem.DropDownItems.Clear();
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memoryDomainsToolStripMenuItem.DropDownItems.Clear();
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for (int x = 0; x < Global.Emulator.MemoryDomains.Count; x++)
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for (int i = 0; i < Global.Emulator.MemoryDomains.Count; i++)
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{
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{
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string str = Global.Emulator.MemoryDomains[x].ToString();
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if (Global.Emulator.MemoryDomains[i].Size > 0)
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var item = new ToolStripMenuItem();
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item.Text = str;
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{
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{
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int z = x;
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string str = Global.Emulator.MemoryDomains[i].ToString();
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item.Click += (o, ev) => SetMemoryDomain(z);
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var item = new ToolStripMenuItem();
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item.Text = str;
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{
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int z = i;
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item.Click += (o, ev) => SetMemoryDomain(z);
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}
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if (i == 0)
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{
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SetMemoryDomain(i);
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}
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memoryDomainsToolStripMenuItem.DropDownItems.Add(item);
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domainMenuItems.Add(item);
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}
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}
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if (x == 0)
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{
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SetMemoryDomain(x);
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}
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memoryDomainsToolStripMenuItem.DropDownItems.Add(item);
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domainMenuItems.Add(item);
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}
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}
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//Add ROM File memory domain
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//Add ROM File memory domain
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