set up default NDS controller
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@ -340,6 +340,22 @@
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"R": "E, J1 B6, X1 RightShoulder",
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"Power": ""
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},
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"NDS Controller": {
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"A": "X, J1 B3, X1 B",
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"B": "Z, J1 B2, X1 A",
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"X": "S, J1 B4, X1 Y",
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"Y": "A, J1 B1, X1 X",
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"Up": "UpArrow,J1 POV1U, X1 DpadUp, X1 LStickUp",
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"Down": "DownArrow,J1 POV1D, X1 DpadDown, X1 LStickDown",
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"Left": "LeftArrow,J1 POV1L, X1 DpadLeft, X1 LStickLeft",
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"Right": "RightArrow,J1 POV1R, X1 DpadRight, X1 LStickRight",
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"L": "W, J1 B5, X1 LeftShoulder",
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"R": "E, J1 B6, X1 RightShoulder",
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"Select": "Space, J1 B9, X1 Back",
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"Start": "Return, J1 B10, X1 Start",
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"Lid": "",
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"Touch": "WMouse L"
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},
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"Atari 2600 Basic Controller": {
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"Reset": "D, J1 B9, X1 Back",
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"Select": "S, J1 B10, X1 Start",
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@ -1575,6 +1591,18 @@
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"Mult": 1.0,
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"Deadzone": 0.0
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}
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},
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"NDS Controller": {
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"TouchX": {
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"Value": "WMouse X",
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"Mult": 1.0,
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"Deadzone": 0.0
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},
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"TouchY": {
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"Value": "WMouse Y",
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"Mult": 1.0,
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"Deadzone": 0.0
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}
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},
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"Nintento 64 Controller": {
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"P1 X Axis": {
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@ -74,7 +74,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS
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{
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_serviceProvider = new BasicServiceProvider(this);
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ControllerDefinition = new ControllerDefinition();
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ControllerDefinition.Name = "NDS";
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ControllerDefinition.Name = "NDS Controller";
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ControllerDefinition.BoolButtons.Add("Left");
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ControllerDefinition.BoolButtons.Add("Right");
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ControllerDefinition.BoolButtons.Add("Up");
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