Update Lua dialog after reloading script
In case script state changes due to error
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@ -310,6 +310,10 @@ namespace BizHawk.Client.EmuHawk
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if (item.Enabled && LuaImp.ScriptList.Contains(item) == true)
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{
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RefreshLuaScript(item);
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if (!item.Enabled)
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{
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UpdateDialog();
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}
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}
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}
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