Default to Sync sound instead of Async
It seems like 'CanProvideAsync' was always returning true so the else if at 1621 was defaulting to setting Async, which caused an exception later. This seems similar to some TAStudio issues where different people are getting different results depending on Windows version, but I don't see any issue with not setting Async mode.
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@ -1625,8 +1625,7 @@ namespace BizHawk.Client.EmuHawk
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}
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else
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{
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_currentSoundProvider.SetSyncMode(SyncSoundMode.Async);
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GlobalWin.Sound.SetAsyncInputPin(_currentSoundProvider);
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GlobalWin.Sound.SetSyncInputPin(_currentSoundProvider);
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}
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}
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