Hex Editor - another tiny speedup by moving something outside the values generation function
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@ -152,7 +152,6 @@ namespace BizHawk.MultiClient
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public string GenerateMemoryViewString()
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public string GenerateMemoryViewString()
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{
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{
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StringBuilder rowStr = new StringBuilder();
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StringBuilder rowStr = new StringBuilder();
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addrOffset = (NumDigits % 4) * 9; //TODO: I dont think this has any purpose here anymore, if this needs to be calculated, it could be done outside the frame loop
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for (int i = 0; i < RowsVisible; i++)
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for (int i = 0; i < RowsVisible; i++)
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{
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{
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@ -160,8 +159,7 @@ namespace BizHawk.MultiClient
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addr = (row << 4);
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addr = (row << 4);
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if (addr >= Domain.Size)
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if (addr >= Domain.Size)
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break;
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break;
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//rowStr.AppendFormat(NumDigitsStr, addr);
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for (int j = 0; j < 16; j += DataSize)
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for (int j = 0; j < 16; j += DataSize)
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{
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{
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if (addr + j < Domain.Size)
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if (addr + j < Domain.Size)
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@ -965,6 +963,7 @@ namespace BizHawk.MultiClient
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private Point GetAddressCoordinates(int address)
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private Point GetAddressCoordinates(int address)
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{
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{
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addrOffset = (NumDigits % 4) * 9;
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switch (DataSize)
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switch (DataSize)
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{
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{
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default:
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default:
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