GBHawk: add default bindings

This commit is contained in:
alyosha-tas 2018-12-24 12:33:09 -06:00
parent 2121107d1a
commit 62c178ff2e
2 changed files with 1527 additions and 1495 deletions

View File

@ -308,6 +308,25 @@
"P1 B": "Z, J1 B1, X1 X",
"P1 A": "X, J1 B2, X1 A"
},
"Gameboy Controller H": {
"Up": "UpArrow, J1 POV1U, X1 DpadUp, X1 LStickUp",
"Down": "DownArrow, J1 POV1D, X1 DpadDown, X1 LStickDown",
"Left": "LeftArrow, J1 POV1L, X1 DpadLeft, X1 LStickLeft",
"Right": "RightArrow, J1 POV1R, X1 DpadRight, X1 LStickRight",
"Start": "Return, J1 B10, X1 Start",
"Select": "Space, J1 B9, X1 Back",
"B": "Z, J1 B1, X1 X",
"A": "X, J1 B2, X1 A",
"Power": "",
"P1 Up": "UpArrow, J1 POV1U, X1 DpadUp, X1 LStickUp",
"P1 Down": "DownArrow, J1 POV1D, X1 DpadDown, X1 LStickDown",
"P1 Left": "LeftArrow, J1 POV1L, X1 DpadLeft, X1 LStickLeft",
"P1 Right": "RightArrow, J1 POV1R, X1 DpadRight, X1 LStickRight",
"P1 Start": "Return, J1 B10, X1 Start",
"P1 Select": "Space, J1 B9, X1 Back",
"P1 B": "Z, J1 B1, X1 X",
"P1 A": "X, J1 B2, X1 A"
},
"GBA Controller": {
"Up": "UpArrow, J1 POV1U, X1 DpadUp, X1 LStickUp",
"Down": "DownArrow, J1 POV1D, X1 DpadDown, X1 LStickDown",
@ -598,7 +617,7 @@
"Previous Disk": "",
"Next Disk": "",
"P2 Mouse Left": "WMouse L",
"P2 Mouse Right": "WMouse R",
"P2 Mouse Right": "WMouse R"
},
"Saturn Controller": {
"Power": "",
@ -1256,6 +1275,17 @@
"A": "S",
"Power": ""
},
"Gameboy Controller H": {
"Up": "",
"Down": "",
"Left": "",
"Right": "",
"Start": "",
"Select": "",
"B": "A",
"A": "S",
"Power": ""
},
"GBAController": {
"Up": "",
"Down": "",

View File

@ -24,6 +24,8 @@ namespace BizHawk.Client.EmuHawk
ControllerImages.Add("SNES Controller", Properties.Resources.SNES_Controller);
ControllerImages.Add("Nintento 64 Controller", Properties.Resources.N64);
ControllerImages.Add("Gameboy Controller", Properties.Resources.GBController);
ControllerImages.Add("Gameboy Controller H", Properties.Resources.GBController);
ControllerImages.Add("Gameboy Controller + Tilt", Properties.Resources.GBController);
ControllerImages.Add("GBA Controller", Properties.Resources.GBA_Controller);
ControllerImages.Add("Dual Gameboy Controller", Properties.Resources.GBController);