Move SNES Graphics debugger to a SNES menu (dynamically shows/hides for SNES roms)
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1068987a33
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@ -509,11 +509,6 @@ namespace BizHawk.MultiClient
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}
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}
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}
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}
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private void SNESGraphicsDebuggerToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadSNESGraphicsDebugger();
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}
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private void hexEditorToolStripMenuItem_Click(object sender, EventArgs e)
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private void hexEditorToolStripMenuItem_Click(object sender, EventArgs e)
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{
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{
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LoadHexEditor();
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LoadHexEditor();
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@ -1090,6 +1090,7 @@ namespace BizHawk.MultiClient
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sMSToolStripMenuItem.Visible = false;
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sMSToolStripMenuItem.Visible = false;
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gBToolStripMenuItem.Visible = false;
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gBToolStripMenuItem.Visible = false;
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atariToolStripMenuItem.Visible = false;
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atariToolStripMenuItem.Visible = false;
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sNESToolStripMenuItem.Visible = false;
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switch (system)
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switch (system)
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{
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{
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@ -1114,6 +1115,9 @@ namespace BizHawk.MultiClient
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case "A26":
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case "A26":
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atariToolStripMenuItem.Visible = true;
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atariToolStripMenuItem.Visible = true;
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break;
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break;
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case "SNES":
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sNESToolStripMenuItem.Visible = true;
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break;
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default:
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default:
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break;
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break;
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}
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}
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@ -3428,5 +3432,9 @@ namespace BizHawk.MultiClient
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catch { }
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catch { }
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}
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}
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private void graphicsDebuggerToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadSNESGraphicsDebugger();
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}
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}
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}
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}
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}
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