From 5faa2de58cfb834c77ed877c18952c7ce08f59b0 Mon Sep 17 00:00:00 2001 From: goyuken Date: Fri, 16 May 2014 14:29:58 +0000 Subject: [PATCH] analog binds: support up to 50% deadzone. be warned; if you're using deadzones this big, it's likely that your controller is broken slop and nothing will make it feel good in play --- .../config/ControllerConfig/AnalogBindControl.Designer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BizHawk.Client.EmuHawk/config/ControllerConfig/AnalogBindControl.Designer.cs b/BizHawk.Client.EmuHawk/config/ControllerConfig/AnalogBindControl.Designer.cs index 1e8217f47d..2c94949e65 100644 --- a/BizHawk.Client.EmuHawk/config/ControllerConfig/AnalogBindControl.Designer.cs +++ b/BizHawk.Client.EmuHawk/config/ControllerConfig/AnalogBindControl.Designer.cs @@ -99,10 +99,10 @@ // trackBarDeadzone // this.trackBarDeadzone.Location = new System.Drawing.Point(267, 51); - this.trackBarDeadzone.Maximum = 6; this.trackBarDeadzone.Name = "trackBarDeadzone"; this.trackBarDeadzone.Size = new System.Drawing.Size(104, 42); this.trackBarDeadzone.TabIndex = 5; + this.trackBarDeadzone.TickFrequency = 2; this.trackBarDeadzone.ValueChanged += new System.EventHandler(this.trackBarDeadzone_ValueChanged); // // labelDeadzone