some refactoring of NullVideo/NullEmulator - maybe this is better code, maybe not
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@ -100,15 +100,15 @@ namespace BizHawk.Emulation.Common
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return _frameBuffer;
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}
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public int VirtualWidth => 256;
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public int VirtualWidth => NullVideo.DefaultWidth;
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public int VirtualHeight => 192;
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public int VirtualHeight => NullVideo.DefaultHeight;
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public int BufferWidth => 256;
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public int BufferWidth => NullVideo.DefaultWidth;
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public int BufferHeight => 192;
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public int BufferHeight => NullVideo.DefaultHeight;
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public int BackgroundColor => 0;
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public int BackgroundColor => NullVideo.DefaultBackgroundColor;
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#endregion
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@ -14,14 +14,18 @@
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public static NullVideo Instance { get; } = new NullVideo();
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public int VirtualWidth => 256;
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public static int DefaultWidth { get; } = 256;
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public static int DefaultHeight { get; } = 192;
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public static int DefaultBackgroundColor { get; } = 0;
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public int VirtualHeight => 192;
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public int VirtualWidth => DefaultWidth;
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public int BufferWidth => 256;
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public int VirtualHeight => DefaultHeight;
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public int BufferHeight => 192;
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public int BufferWidth => DefaultWidth;
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public int BackgroundColor => 0;
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public int BufferHeight => DefaultHeight;
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public int BackgroundColor => DefaultBackgroundColor;
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}
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}
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