Add missing variables to Stella states
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@ -11,6 +11,8 @@ namespace BizHawk.Emulation.Cores.Atari.Stella
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{
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_elf.LoadStateBinary(reader);
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// other variables
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_leftDifficultyToggled = reader.ReadBoolean();
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_rightDifficultyToggled = reader.ReadBoolean();
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Frame = reader.ReadInt32();
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LagCount = reader.ReadInt32();
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IsLagFrame = reader.ReadBoolean();
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@ -23,6 +25,8 @@ namespace BizHawk.Emulation.Cores.Atari.Stella
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{
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_elf.SaveStateBinary(writer);
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// other variables
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writer.Write(_leftDifficultyToggled);
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writer.Write(_rightDifficultyToggled);
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writer.Write(Frame);
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writer.Write(LagCount);
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writer.Write(IsLagFrame);
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