Also reset profile mask for mupen
forgot to add this change to previous commit, previous commit build has this change too
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@ -640,6 +640,7 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, 0);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, 0);
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SDL_VideoContext = SDL_GL_CreateContext(SDL_VideoWindow);
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if (!SDL_VideoContext) {
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return NULL;
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