encore: fix aes_keys.txt / seeddb.bin not being properly picked up by the core
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@ -64,6 +64,26 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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_userPath = lp.Comm.CoreFileProvider.GetUserPath(SystemId, temp: DeterministicEmulation && _syncSettings.TempUserFolder) + Path.DirectorySeparatorChar;
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_userPath = _userPath.Replace('\\', '/'); // Encore doesn't like backslashes in the user folder, for whatever reason
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// copy firmware over to the user folder
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// this must be done before Encore_CreateContext is called!
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var sysDataDir = Path.Combine(_userPath, "sysdata");
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if (!Directory.Exists(sysDataDir))
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{
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Directory.CreateDirectory(sysDataDir);
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}
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var aesKeys = lp.Comm.CoreFileProvider.GetFirmware(new("3DS", "aes_keys"));
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if (aesKeys is not null)
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{
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File.WriteAllBytes(Path.Combine(sysDataDir, "aes_keys.txt"), aesKeys);
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}
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var seeddb = lp.Comm.CoreFileProvider.GetFirmware(new("3DS", "seeddb"));
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if (seeddb is not null)
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{
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File.WriteAllBytes(Path.Combine(sysDataDir, "seeddb.bin"), seeddb);
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}
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_configCallbackInterface.GetBoolean = GetBooleanSettingCallback;
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_configCallbackInterface.GetInteger = GetIntegerSettingCallback;
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_configCallbackInterface.GetFloat = GetFloatSettingCallback;
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@ -100,24 +120,6 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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_serviceProvider.Register<IVideoProvider>(_encoreVideoProvider);
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var sysDataDir = Path.Combine(_userPath, "sysdata");
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if (!Directory.Exists(sysDataDir))
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{
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Directory.CreateDirectory(sysDataDir);
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}
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var aesKeys = lp.Comm.CoreFileProvider.GetFirmware(new("3DS", "aes_keys"));
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if (aesKeys is not null)
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{
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File.WriteAllBytes(Path.Combine(sysDataDir, "aes_keys.txt"), aesKeys);
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}
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var seeddb = lp.Comm.CoreFileProvider.GetFirmware(new("3DS", "seeddb"));
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if (seeddb is not null)
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{
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File.WriteAllBytes(Path.Combine(sysDataDir, "seeddb.bin"), seeddb);
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}
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var romPath = lp.Roms[0].RomPath;
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if (lp.Roms[0].Extension.ToLowerInvariant() == ".cia")
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{
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