Rewind config - minimum state buffer size of 50mb
This commit is contained in:
parent
1314912cf8
commit
58b424e53e
|
@ -398,7 +398,7 @@
|
|||
this.MediumStateTrackbar.Maximum = 4096;
|
||||
this.MediumStateTrackbar.Minimum = 1;
|
||||
this.MediumStateTrackbar.Name = "MediumStateTrackbar";
|
||||
this.MediumStateTrackbar.Size = new System.Drawing.Size(186, 42);
|
||||
this.MediumStateTrackbar.Size = new System.Drawing.Size(186, 45);
|
||||
this.MediumStateTrackbar.TabIndex = 7;
|
||||
this.MediumStateTrackbar.TickFrequency = 256;
|
||||
this.MediumStateTrackbar.Value = 1;
|
||||
|
@ -492,7 +492,7 @@
|
|||
this.LargeStateTrackbar.Maximum = 16384;
|
||||
this.LargeStateTrackbar.Minimum = 256;
|
||||
this.LargeStateTrackbar.Name = "LargeStateTrackbar";
|
||||
this.LargeStateTrackbar.Size = new System.Drawing.Size(186, 42);
|
||||
this.LargeStateTrackbar.Size = new System.Drawing.Size(186, 45);
|
||||
this.LargeStateTrackbar.TabIndex = 10;
|
||||
this.LargeStateTrackbar.TickFrequency = 1024;
|
||||
this.LargeStateTrackbar.Value = 256;
|
||||
|
@ -613,7 +613,7 @@
|
|||
0,
|
||||
0});
|
||||
this.BufferSizeUpDown.Minimum = new decimal(new int[] {
|
||||
1,
|
||||
50,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
|
@ -621,7 +621,7 @@
|
|||
this.BufferSizeUpDown.Size = new System.Drawing.Size(52, 20);
|
||||
this.BufferSizeUpDown.TabIndex = 8;
|
||||
this.BufferSizeUpDown.Value = new decimal(new int[] {
|
||||
1,
|
||||
50,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
|
@ -822,7 +822,7 @@
|
|||
this.trackBarCompression.Location = new System.Drawing.Point(22, 37);
|
||||
this.trackBarCompression.Maximum = 9;
|
||||
this.trackBarCompression.Name = "trackBarCompression";
|
||||
this.trackBarCompression.Size = new System.Drawing.Size(157, 42);
|
||||
this.trackBarCompression.Size = new System.Drawing.Size(157, 45);
|
||||
this.trackBarCompression.TabIndex = 20;
|
||||
this.toolTip1.SetToolTip(this.trackBarCompression, "0 = None; 9 = Maximum");
|
||||
this.trackBarCompression.Value = 1;
|
||||
|
|
|
@ -36,7 +36,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
DiskBufferCheckbox.Checked = Global.Config.Rewind_OnDisk;
|
||||
RewindIsThreadedCheckbox.Checked = Global.Config.Rewind_IsThreaded;
|
||||
_stateSize = Global.Emulator.AsStatable().SaveStateBinary().Length;
|
||||
BufferSizeUpDown.Value = Global.Config.Rewind_BufferSize;
|
||||
BufferSizeUpDown.Value = Math.Max(Global.Config.Rewind_BufferSize, BufferSizeUpDown.Minimum);
|
||||
|
||||
_mediumStateSize = Global.Config.Rewind_MediumStateSize;
|
||||
_largeStateSize = Global.Config.Rewind_LargeStateSize;
|
||||
|
|
Loading…
Reference in New Issue