N64: A jabo wrapper that almost works

This commit is contained in:
pjgat09 2014-07-08 02:18:50 +00:00
parent 84b8fa36f2
commit 5787ed4563
6 changed files with 835 additions and 0 deletions

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@ -12,6 +12,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mupen64plus-audio-bkm", "..
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mupen64plus-input-bkm", "..\..\..\mupen64plus-input-bkm\mupen64plus-input-bkm\mupen64plus-input-bkm.vcxproj", "{3D8BD211-6002-4698-B5C1-A0F3146B6ACF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mupen64plus-video-jabo", "..\..\..\mupen64plus-video-jabo\mupen64plus-video-jabo\mupen64plus-video-jabo.vcxproj", "{0C220B26-3D4D-431D-B829-CADE6508A771}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -42,6 +44,10 @@ Global
{3D8BD211-6002-4698-B5C1-A0F3146B6ACF}.Debug|Win32.Build.0 = Debug|Win32
{3D8BD211-6002-4698-B5C1-A0F3146B6ACF}.Release|Win32.ActiveCfg = Release|Win32
{3D8BD211-6002-4698-B5C1-A0F3146B6ACF}.Release|Win32.Build.0 = Release|Win32
{0C220B26-3D4D-431D-B829-CADE6508A771}.Debug|Win32.ActiveCfg = Debug|Win32
{0C220B26-3D4D-431D-B829-CADE6508A771}.Debug|Win32.Build.0 = Debug|Win32
{0C220B26-3D4D-431D-B829-CADE6508A771}.Release|Win32.ActiveCfg = Release|Win32
{0C220B26-3D4D-431D-B829-CADE6508A771}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -0,0 +1,301 @@
/**********************************************************************************
Common gfx plugin spec, version #1.3 maintained by zilmar (zilmar@emulation64.com)
MODIFIED: Turned function prototypes into function pointer typedefs
All questions or suggestions should go through the mailing list.
http://www.egroups.com/group/Plugin64-Dev
***********************************************************************************
Notes:
------
Setting the approprate bits in the MI_INTR_REG and calling CheckInterrupts which
are both passed to the DLL in InitiateGFX will generate an Interrupt from with in
the plugin.
The Setting of the RSP flags and generating an SP interrupt should not be done in
the plugin
**********************************************************************************/
#ifndef _GFX_H_INCLUDED__
#define _GFX_H_INCLUDED__
#if defined(__cplusplus)
extern "C" {
#endif
/* Plugin types */
#define PLUGIN_TYPE_GFX 2
//#define EXPORT __declspec(dllexport)
//#define CALL _cdecl
/***** Structures *****/
typedef struct {
WORD Version; /* Set to 0x0103 */
WORD Type; /* Set to PLUGIN_TYPE_GFX */
char Name[100]; /* Name of the DLL */
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
BOOL NormalMemory; /* a normal BYTE array */
BOOL MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
} PLUGIN_INFO;
typedef struct {
HWND hWnd; /* Render window */
HWND hStatusBar; /* if render window does not have a status bar then this is NULL */
BOOL MemoryBswaped; // If this is set to TRUE, then the memory has been pre
// bswap on a dword (32 bits) boundry
// eg. the first 8 bytes are stored like this:
// 4 3 2 1 8 7 6 5
BYTE * HEADER; // This is the rom header (first 40h bytes of the rom
// This will be in the same memory format as the rest of the memory.
BYTE * RDRAM;
BYTE * DMEM;
BYTE * IMEM;
DWORD * MI_INTR_REG;
DWORD * DPC_START_REG;
DWORD * DPC_END_REG;
DWORD * DPC_CURRENT_REG;
DWORD * DPC_STATUS_REG;
DWORD * DPC_CLOCK_REG;
DWORD * DPC_BUFBUSY_REG;
DWORD * DPC_PIPEBUSY_REG;
DWORD * DPC_TMEM_REG;
DWORD * VI_STATUS_REG;
DWORD * VI_ORIGIN_REG;
DWORD * VI_WIDTH_REG;
DWORD * VI_INTR_REG;
DWORD * VI_V_CURRENT_LINE_REG;
DWORD * VI_TIMING_REG;
DWORD * VI_V_SYNC_REG;
DWORD * VI_H_SYNC_REG;
DWORD * VI_LEAP_REG;
DWORD * VI_H_START_REG;
DWORD * VI_V_START_REG;
DWORD * VI_V_BURST_REG;
DWORD * VI_X_SCALE_REG;
DWORD * VI_Y_SCALE_REG;
void (*CheckInterrupts)( void );
} GFX_INFO;
/******************************************************************
Function: CaptureScreen
Purpose: This function dumps the current frame to a file
input: pointer to the directory to save the file to
output: none
*******************************************************************/
//EXPORT void CALL CaptureScreen ( char * Directory );
typedef void (*ptr_CaptureScreen)(char *);
/******************************************************************
Function: ChangeWindow
Purpose: to change the window between fullscreen and window
mode. If the window was in fullscreen this should
change the screen to window mode and vice vesa.
input: none
output: none
*******************************************************************/
//EXPORT void CALL ChangeWindow (void);
typedef void (*ptr_ChangeWindow)(void);
/******************************************************************
Function: CloseDLL
Purpose: This function is called when the emulator is closing
down allowing the dll to de-initialise.
input: none
output: none
*******************************************************************/
//EXPORT void CALL CloseDLL (void);
typedef void (*ptr_CloseDLL)(void);
/******************************************************************
Function: DllAbout
Purpose: This function is optional function that is provided
to give further information about the DLL.
input: a handle to the window that calls this function
output: none
*******************************************************************/
//EXPORT void CALL DllAbout ( HWND hParent );
typedef void (*ptr_DllAbout)(HWND hParent);
/******************************************************************
Function: DllConfig
Purpose: This function is optional function that is provided
to allow the user to configure the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
//EXPORT void CALL DllConfig ( HWND hParent );
typedef void (*ptr_DllConfig)(HWND hParent);
/******************************************************************
Function: DllTest
Purpose: This function is optional function that is provided
to allow the user to test the dll
input: a handle to the window that calls this function
output: none
*******************************************************************/
// IGNORE
//EXPORT void CALL DllTest ( HWND hParent );
/******************************************************************
Function: DrawScreen
Purpose: This function is called when the emulator receives a
WM_PAINT message. This allows the gfx to fit in when
it is being used in the desktop.
input: none
output: none
*******************************************************************/
//EXPORT void CALL DrawScreen (void);
typedef void (*ptr_DrawScreen)(void);
/******************************************************************
Function: GetDllInfo
Purpose: This function allows the emulator to gather information
about the dll by filling in the PluginInfo structure.
input: a pointer to a PLUGIN_INFO stucture that needs to be
filled by the function. (see def above)
output: none
*******************************************************************/
//EXPORT void CALL GetDllInfo ( PLUGIN_INFO * PluginInfo );
typedef void (*ptr_GetDllInfo)(PLUGIN_INFO * PluginInfo);
/******************************************************************
Function: InitiateGFX
Purpose: This function is called when the DLL is started to give
information from the emulator that the n64 graphics
uses. This is not called from the emulation thread.
Input: Gfx_Info is passed to this function which is defined
above.
Output: TRUE on success
FALSE on failure to initialise
** note on interrupts **:
To generate an interrupt set the appropriate bit in MI_INTR_REG
and then call the function CheckInterrupts to tell the emulator
that there is a waiting interrupt.
*******************************************************************/
//EXPORT BOOL CALL InitiateGFX (GFX_INFO Gfx_Info);
typedef void (*ptr_InitiateGFX)(GFX_INFO Gfx_Info);
/******************************************************************
Function: MoveScreen
Purpose: This function is called in response to the emulator
receiving a WM_MOVE passing the xpos and ypos passed
from that message.
input: xpos - the x-coordinate of the upper-left corner of the
client area of the window.
ypos - y-coordinate of the upper-left corner of the
client area of the window.
output: none
*******************************************************************/
// INGORE
//EXPORT void CALL MoveScreen (int xpos, int ypos);
typedef void (*ptr_MoveScreen)(int xpos, int ypos);
/******************************************************************
Function: ProcessDList
Purpose: This function is called when there is a Dlist to be
processed. (High level GFX list)
input: none
output: none
*******************************************************************/
//EXPORT void CALL ProcessDList(void);
typedef void (*ptr_ProcessDList)(void);
/******************************************************************
Function: ProcessRDPList
Purpose: This function is called when there is a Dlist to be
processed. (Low level GFX list)
input: none
output: none
*******************************************************************/
//EXPORT void CALL ProcessRDPList(void);
typedef void (*ptr_ProcessRDPList)(void);
/******************************************************************
Function: RomClosed
Purpose: This function is called when a rom is closed.
input: none
output: none
*******************************************************************/
//EXPORT void CALL RomClosed (void);
typedef void (*ptr_RomClosed)(void);
/******************************************************************
Function: RomOpen
Purpose: This function is called when a rom is open. (from the
emulation thread)
input: none
output: none
*******************************************************************/
//EXPORT void CALL RomOpen (void);
typedef void (*ptr_RomOpen)(void);
/******************************************************************
Function: ShowCFB
Purpose: Useally once Dlists are started being displayed, cfb is
ignored. This function tells the dll to start displaying
them again.
input: none
output: none
*******************************************************************/
//EXPORT void CALL ShowCFB (void);
typedef void (*ptr_ShowCFB)(void);
/******************************************************************
Function: UpdateScreen
Purpose: This function is called in response to a vsync of the
screen were the VI bit in MI_INTR_REG has already been
set
input: none
output: none
*******************************************************************/
//EXPORT void CALL UpdateScreen (void);
typedef void (*ptr_UpdateScreen)(void);
/******************************************************************
Function: ViStatusChanged
Purpose: This function is called to notify the dll that the
ViStatus registers value has been changed.
input: none
output: none
*******************************************************************/
//EXPORT void CALL ViStatusChanged (void);
typedef void (*ptr_ViStatusChanged)(void);
/******************************************************************
Function: ViWidthChanged
Purpose: This function is called to notify the dll that the
ViWidth registers value has been changed.
input: none
output: none
*******************************************************************/
//EXPORT void CALL ViWidthChanged (void);
typedef void (*ptr_ViWidthChanged)(void);
/******************************************************************
Function: ReadScreen
Purpose: Capture the current screen
Input: none
Output: dest - 24-bit RGB data
width - width of image
height - height of image
******************************************************************/
//EXPORT void CALL ReadScreen (void **dest, long *width, long *height);
typedef void (*ptr_ReadScreen)(void **dest, long *width, long *height);
#if defined(__cplusplus)
}
#endif
#endif

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@ -0,0 +1,399 @@
/* Mupen64plus-video-jabo */
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <fstream>
#define M64P_PLUGIN_PROTOTYPES 1
#include "m64p_types.h"
#include "m64p_plugin.h"
#include "m64p_common.h"
#include "m64p_config.h"
#include "main.h"
#include "typedefs.h"
#define LOG(x) { std::ofstream myfile; myfile.open ("jabo_wrapper_log.txt", std::ios::app); myfile << x << "\n"; myfile.close(); }
namespace OldAPI
{
#include "jabo_api.h"
ptr_InitiateGFX InitiateGFX = NULL;
ptr_ProcessDList ProcessDList = NULL;
ptr_ProcessRDPList ProcessRDPList = NULL;
ptr_ShowCFB ShowCFB = NULL;
ptr_ViStatusChanged ViStatusChanged = NULL;
ptr_ViWidthChanged ViWidthChanged = NULL;
ptr_RomOpen RomOpen = NULL;
ptr_RomClosed RomClosed = NULL;
ptr_CloseDLL CloseDLL = NULL;
ptr_DrawScreen DrawScreen = NULL;
ptr_MoveScreen MoveScreen = NULL;
ptr_UpdateScreen UpdateScreen = NULL;
ptr_DllConfig DllConfig = NULL;
ptr_GetDllInfo GetDllInfo = NULL;
}
/* local variables */
static void (*l_DebugCallback)(void *, int, const char *) = NULL;
static void *l_DebugCallContext = NULL;
static int l_PluginInit = 0;
HMODULE JaboDLL;
HWND hWnd_jabo;
void setup_jabo_functions()
{
JaboDLL = LoadLibrary("Jabotard_Direct3D8.dll");
if (JaboDLL != NULL)
{
OldAPI::InitiateGFX = (OldAPI::ptr_InitiateGFX)GetProcAddress(JaboDLL,"InitiateGFX");
OldAPI::ProcessDList = (OldAPI::ptr_ProcessDList)GetProcAddress(JaboDLL,"ProcessDList");
OldAPI::ProcessRDPList = (OldAPI::ptr_ProcessRDPList)GetProcAddress(JaboDLL,"ProcessRDPList");
OldAPI::ShowCFB = (OldAPI::ptr_ShowCFB)GetProcAddress(JaboDLL,"ShowCFB");
OldAPI::ViStatusChanged = (OldAPI::ptr_ViStatusChanged)GetProcAddress(JaboDLL,"ViStatusChanged");
OldAPI::ViWidthChanged = (OldAPI::ptr_ViWidthChanged)GetProcAddress(JaboDLL,"ViWidthChanged");
OldAPI::RomOpen = (OldAPI::ptr_RomOpen)GetProcAddress(JaboDLL,"RomOpen");
OldAPI::RomClosed = (OldAPI::ptr_RomClosed)GetProcAddress(JaboDLL,"RomClosed");
OldAPI::CloseDLL = (OldAPI::ptr_CloseDLL)GetProcAddress(JaboDLL,"CloseDLL");
OldAPI::DrawScreen = (OldAPI::ptr_DrawScreen)GetProcAddress(JaboDLL,"DrawScreen");
OldAPI::MoveScreen = (OldAPI::ptr_MoveScreen)GetProcAddress(JaboDLL,"MoveScreen");
OldAPI::UpdateScreen = (OldAPI::ptr_UpdateScreen)GetProcAddress(JaboDLL,"UpdateScreen");
OldAPI::DllConfig = (OldAPI::ptr_DllConfig)GetProcAddress(JaboDLL,"DllConfig");
OldAPI::GetDllInfo = (OldAPI::ptr_GetDllInfo)GetProcAddress(JaboDLL,"GetDllInfo");
}
}
/* Global functions */
static void DebugMessage(int level, const char *message, ...)
{
char msgbuf[1024];
va_list args;
if (l_DebugCallback == NULL)
return;
va_start(args, message);
vsprintf(msgbuf, message, args);
(*l_DebugCallback)(l_DebugCallContext, level, msgbuf);
va_end(args);
}
#pragma region (De-)Initialization
/* Mupen64Plus plugin functions */
// TODO
EXPORT m64p_error CALL PluginStartup(m64p_dynlib_handle CoreLibHandle, void *Context,
void (*DebugCallback)(void *, int, const char *))
{
LOG("API WRAPPER:\t PluginStartup")
setup_jabo_functions();
ptr_CoreGetAPIVersions CoreAPIVersionFunc;
int ConfigAPIVersion, DebugAPIVersion, VidextAPIVersion;
if (l_PluginInit)
return M64ERR_ALREADY_INIT;
/* first thing is to set the callback function for debug info */
l_DebugCallback = DebugCallback;
l_DebugCallContext = Context;
/* attach and call the CoreGetAPIVersions function, check Config API version for compatibility */
CoreAPIVersionFunc = (ptr_CoreGetAPIVersions) GetProcAddress(CoreLibHandle, "CoreGetAPIVersions");
if (CoreAPIVersionFunc == NULL)
{
DebugMessage(M64MSG_ERROR, "Core emulator broken; no CoreAPIVersionFunc() function found.");
return M64ERR_INCOMPATIBLE;
}
(*CoreAPIVersionFunc)(&ConfigAPIVersion, &DebugAPIVersion, &VidextAPIVersion, NULL);
if ((ConfigAPIVersion & 0xffff0000) != (CONFIG_API_VERSION & 0xffff0000))
{
DebugMessage(M64MSG_ERROR, "Emulator core Config API (v%i.%i.%i) incompatible with plugin (v%i.%i.%i)",
VERSION_PRINTF_SPLIT(ConfigAPIVersion), VERSION_PRINTF_SPLIT(CONFIG_API_VERSION));
return M64ERR_INCOMPATIBLE;
}
l_PluginInit = 1;
return M64ERR_SUCCESS;
}
// TODO
EXPORT m64p_error CALL PluginShutdown(void)
{
LOG("API WRAPPER:\t PluginShutdown")
OldAPI::CloseDLL();
if (!l_PluginInit)
return M64ERR_NOT_INIT;
/* reset some local variables */
l_DebugCallback = NULL;
l_DebugCallContext = NULL;
l_PluginInit = 0;
return M64ERR_SUCCESS;
}
// TODO
EXPORT int CALL RomOpen(void)
{
LOG("API WRAPPER:\t RomOpen")
OldAPI::RomOpen();
if (!l_PluginInit)
return 0;
return 1;
}
// TODO
EXPORT void CALL RomClosed( void )
{
LOG("API WRAPPER:\t RomClosed")
OldAPI::RomClosed();
if (!l_PluginInit)
return;
}
#pragma endregion
#pragma region Pluginversion
EXPORT m64p_error CALL PluginGetVersion(m64p_plugin_type *PluginType, int *PluginVersion, int *APIVersion, const char **PluginNamePtr, int *Capabilities)
{
LOG("API WRAPPER:\t PluginGetVersion")
OldAPI::PLUGIN_INFO info;
OldAPI::GetDllInfo(&info);
/* set version info */
if (PluginType != NULL)
*PluginType = M64PLUGIN_GFX;
if (PluginVersion != NULL)
*PluginVersion = PLUGIN_VERSION;
if (APIVersion != NULL)
*APIVersion = VIDEO_PLUGIN_API_VERSION;
if (PluginNamePtr != NULL)
*PluginNamePtr = PLUGIN_NAME;
if (Capabilities != NULL)
{
*Capabilities = 0;
}
return M64ERR_SUCCESS;
}
#pragma endregion
// IGNORE
EXPORT void CALL ChangeWindow (void)
{
LOG("API WRAPPER:\t ChangeWindow")
}
// NOTE: NEW GFX_INFO vs old
EXPORT int CALL InitiateGFX(GFX_INFO Gfx_Info)
{
LOG("API WRAPPER:\t InitiateGFX")
OldAPI::GFX_INFO blah;
blah.hWnd = hWnd_jabo;
blah.hStatusBar = NULL;
blah.MemoryBswaped = true;
blah.HEADER = Gfx_Info.HEADER;
blah.RDRAM = Gfx_Info.RDRAM;
blah.DMEM = Gfx_Info.DMEM;
blah.IMEM = Gfx_Info.IMEM;
blah.MI_INTR_REG = (DWORD *)Gfx_Info.MI_INTR_REG;
blah.DPC_START_REG = (DWORD *)Gfx_Info.DPC_START_REG;
blah.DPC_END_REG = (DWORD *)Gfx_Info.DPC_END_REG;
blah.DPC_CURRENT_REG = (DWORD *)Gfx_Info.DPC_CURRENT_REG;
blah.DPC_STATUS_REG = (DWORD *)Gfx_Info.DPC_STATUS_REG;
blah.DPC_CLOCK_REG = (DWORD *)Gfx_Info.DPC_CLOCK_REG;
blah.DPC_BUFBUSY_REG = (DWORD *)Gfx_Info.DPC_BUFBUSY_REG;
blah.DPC_PIPEBUSY_REG = (DWORD *)Gfx_Info.DPC_PIPEBUSY_REG;
blah.DPC_TMEM_REG = (DWORD *)Gfx_Info.DPC_TMEM_REG;
blah.VI_STATUS_REG = (DWORD *)Gfx_Info.VI_STATUS_REG;
blah.VI_ORIGIN_REG = (DWORD *)Gfx_Info.VI_ORIGIN_REG;
blah.VI_WIDTH_REG = (DWORD *)Gfx_Info.VI_WIDTH_REG;
blah.VI_INTR_REG = (DWORD *)Gfx_Info.VI_INTR_REG;
blah.VI_V_CURRENT_LINE_REG = (DWORD *)Gfx_Info.VI_V_CURRENT_LINE_REG;
blah.VI_TIMING_REG = (DWORD *)Gfx_Info.VI_TIMING_REG;
blah.VI_V_SYNC_REG = (DWORD *)Gfx_Info.VI_V_SYNC_REG;
blah.VI_H_SYNC_REG = (DWORD *)Gfx_Info.VI_H_SYNC_REG;
blah.VI_LEAP_REG = (DWORD *)Gfx_Info.VI_LEAP_REG;
blah.VI_H_START_REG = (DWORD *)Gfx_Info.VI_H_START_REG;
blah.VI_V_START_REG = (DWORD *)Gfx_Info.VI_V_START_REG;
blah.VI_V_BURST_REG = (DWORD *)Gfx_Info.VI_V_BURST_REG;
blah.VI_X_SCALE_REG = (DWORD *)Gfx_Info.VI_X_SCALE_REG;
blah.VI_Y_SCALE_REG = (DWORD *)Gfx_Info.VI_Y_SCALE_REG;
blah.CheckInterrupts = Gfx_Info.CheckInterrupts;
OldAPI::InitiateGFX(blah);
return(TRUE);
}
EXPORT void CALL MoveScreen (int xpos, int ypos)
{
LOG("API WRAPPER:\t MoveScreen")
OldAPI::MoveScreen(xpos, ypos);
}
EXPORT void CALL ProcessDList(void)
{
LOG("API WRAPPER:\t ProcessDList")
OldAPI::ProcessDList();
}
EXPORT void CALL ProcessRDPList(void)
{
LOG("API WRAPPER:\t ProcessRDPList")
OldAPI::ProcessRDPList();
}
EXPORT void CALL ShowCFB(void)
{
LOG("API WRAPPER:\t ShowCFB")
OldAPI::ShowCFB();
}
EXPORT void CALL UpdateScreen(void)
{
LOG("API WRAPPER:\t UpdateScreen")
OldAPI::UpdateScreen();
}
EXPORT void CALL ViStatusChanged(void)
{
LOG("API WRAPPER:\t ViStatusChanged")
OldAPI::ViStatusChanged();
}
EXPORT void CALL ViWidthChanged(void)
{
LOG("API WRAPPER:\t ViWidthChanged")
OldAPI::ViWidthChanged();
}
// TODO
EXPORT void CALL ReadScreen2(void *dest, int *width, int *height, int bFront)
{
LOG("API WRAPPER:\t ReadScreen2")
//*width = 800;
//*height = 600;
}
// TODO
EXPORT void CALL SetRenderingCallback(void (*callback)(int))
{
LOG("API WRAPPER:\t SetRenderingCallback")
}
// IMPLEMENT LATER?
EXPORT void CALL FBRead(uint32 addr)
{
LOG("API WRAPPER:\t FBRead")
}
// IMPLEMENT LATER?
EXPORT void CALL FBWrite(uint32 addr, uint32 size)
{
LOG("API WRAPPER:\t FBWrite")
}
// ???
EXPORT void CALL FBGetFrameBufferInfo(void *p)
{
LOG("API WRAPPER:\t FBGetFrameBufferInfo")
//FrameBufferInfo * pinfo = (FrameBufferInfo *)p;
}
/* Simple Window code */
HINSTANCE inj_hModule; //Injected Modules Handle
//WndProc for the new window
LRESULT CALLBACK DLLWindowProc (HWND, UINT, WPARAM, LPARAM);
//Register our windows Class
BOOL RegisterDLLWindowClass(char szClassName[])
{
WNDCLASSEX wc;
ZeroMemory(&wc, sizeof(WNDCLASSEX));
wc.cbSize = sizeof (WNDCLASSEX);
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = DLLWindowProc;
wc.hInstance = inj_hModule;
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH) COLOR_WINDOW;
wc.lpszClassName = szClassName;
if (!RegisterClassEx (&wc))
return 0;
}
//The new thread
DWORD WINAPI ThreadProc( LPVOID lpParam )
{
MSG messages;
char *pString = (char *)(lpParam);
RegisterDLLWindowClass("InjectedDLLWindowClass");
hWnd_jabo = CreateWindowEx (0, "InjectedDLLWindowClass", pString, WS_OVERLAPPEDWINDOW, 300, 300, 400, 300, NULL, NULL,inj_hModule, NULL );
ShowWindow (hWnd_jabo, SW_SHOWNORMAL);
while (GetMessage (&messages, NULL, 0, 0))
{
TranslateMessage(&messages);
DispatchMessage(&messages);
}
return 1;
}
//Our new windows proc
LRESULT CALLBACK DLLWindowProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call,LPVOID lpReserved)
{
if(ul_reason_for_call==DLL_PROCESS_ATTACH) {
inj_hModule = hModule;
CreateThread(0, NULL, ThreadProc, (LPVOID)"Window Title", NULL, NULL);
}
return TRUE;
}

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@ -0,0 +1,9 @@
/* version info */
#define PLUGIN_NAME "Jabo Direct3D8 wrapper for Mupen64Plus"
#define PLUGIN_VERSION 0x020000
#define VIDEO_PLUGIN_API_VERSION 0x020200
#define CONFIG_API_VERSION 0x020000
#define VIDEXT_API_VERSION 0x030000
#define CONFIG_PARAM_VERSION 1.00
#define VERSION_PRINTF_SPLIT(x) (((x) >> 16) & 0xffff), (((x) >> 8) & 0xff), ((x) & 0xff)

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#ifndef _TYPEDEFS_H_
#define _TYPEDEFS_H_
#define uchar unsigned char
#define uint16 unsigned short
#define uint32 unsigned int
#define uint64 unsigned long long
typedef unsigned char uint8;
typedef signed char s8;
typedef int s32;
typedef unsigned int u32;
typedef unsigned char u8;
#endif