Make gamedb's WriteLine flooding conditional on DEBUG
This commit is contained in:
parent
340370fd68
commit
5689d69bfb
|
@ -1,5 +1,6 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
@ -54,12 +55,12 @@ namespace BizHawk.Emulation.Common
|
||||||
var filename = Path.Combine(path, line);
|
var filename = Path.Combine(path, line);
|
||||||
if (File.Exists(filename))
|
if (File.Exists(filename))
|
||||||
{
|
{
|
||||||
Console.WriteLine("loading external game database {0}", line);
|
Debug.WriteLine("loading external game database {0}", line);
|
||||||
LoadDatabase(filename);
|
LoadDatabase(filename);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Console.WriteLine("BENIGN: missing external game database {0}", line);
|
Debug.WriteLine("BENIGN: missing external game database {0}", line);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -146,16 +147,18 @@ namespace BizHawk.Emulation.Common
|
||||||
ForcedCore = items.Length >= 8 ? items[7].ToLowerInvariant() : ""
|
ForcedCore = items.Length >= 8 ? items[7].ToLowerInvariant() : ""
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#if DEBUG
|
||||||
if (DB.ContainsKey(game.Hash))
|
if (DB.ContainsKey(game.Hash))
|
||||||
{
|
{
|
||||||
Console.WriteLine("gamedb: Multiple hash entries {0}, duplicate detected on \"{1}\" and \"{2}\"", game.Hash, game.Name, DB[game.Hash].Name);
|
Console.WriteLine("gamedb: Multiple hash entries {0}, duplicate detected on \"{1}\" and \"{2}\"", game.Hash, game.Name, DB[game.Hash].Name);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
DB[game.Hash] = game;
|
DB[game.Hash] = game;
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
Console.WriteLine($"Error parsing database entry: {line}");
|
Debug.WriteLine($"Error parsing database entry: {line}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue