From 56594840ada308e2e024ce563f1786c7b04df228 Mon Sep 17 00:00:00 2001
From: YoshiRulz <OSSYoshiRulz@gmail.com>
Date: Mon, 19 Jul 2021 10:09:45 +1000
Subject: [PATCH] Replace sequences of 7 or more = chars in C# source with -

just makes it easier to grep for Git merge conflicts
---
 src/BizHawk.Client.Common/DisplayManager/Filters/Retro.cs | 2 +-
 src/BizHawk.Common/Log.cs                                 | 6 +++---
 .../Consoles/Sega/SMS/MemoryMap.CodeMasters.cs            | 8 ++++----
 .../Consoles/Sega/SMS/MemoryMap.Korea.cs                  | 4 ++--
 4 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/src/BizHawk.Client.Common/DisplayManager/Filters/Retro.cs b/src/BizHawk.Client.Common/DisplayManager/Filters/Retro.cs
index 9b4bfdf65b..470db75088 100644
--- a/src/BizHawk.Client.Common/DisplayManager/Filters/Retro.cs
+++ b/src/BizHawk.Client.Common/DisplayManager/Filters/Retro.cs
@@ -75,7 +75,7 @@ namespace BizHawk.Client.Common.Filters
 				var shader = shaders[i] = new RetroShader(Owner, content, debug);
 				if (!shader.Available)
 				{
-					Errors += $"===================\r\nPass {i}:\r\n{(shader.Errors??"").Replace("\n","\r\n")}\n";
+					Errors += $"-------------------\r\nPass {i}:\r\n{(shader.Errors??"").Replace("\n","\r\n")}\n";
 					return;
 				}
 			}
diff --git a/src/BizHawk.Common/Log.cs b/src/BizHawk.Common/Log.cs
index 584037b03c..b6d8c7a759 100644
--- a/src/BizHawk.Common/Log.cs
+++ b/src/BizHawk.Common/Log.cs
@@ -19,7 +19,7 @@ namespace BizHawk.Common
 			//EnableDomain("MEM");
 		}
 
-		// ============== Logging Domain Configuration ==============
+		// -------------- Logging Domain Configuration --------------
 		private static readonly List<string> EnabledLogDomains = new List<string>();
 
 		public static void EnableDomain(string domain)
@@ -38,7 +38,7 @@ namespace BizHawk.Common
 			}
 		}
 
-		// ============== Logging Action Configuration ==============
+		// -------------- Logging Action Configuration --------------
 		public static Action<string> LogAction = DefaultLogger;
 
 		// NOTEs are only logged if the domain is enabled.
@@ -57,7 +57,7 @@ namespace BizHawk.Common
 			LogAction(string.Format(msg, vals));
 		}
 
-		// ============== Default Logger Action ==============
+		// -------------- Default Logger Action --------------
 		public static Stream? HACK_LOG_STREAM;
 
 		private static readonly bool LogToConsole = false;
diff --git a/src/BizHawk.Emulation.Cores/Consoles/Sega/SMS/MemoryMap.CodeMasters.cs b/src/BizHawk.Emulation.Cores/Consoles/Sega/SMS/MemoryMap.CodeMasters.cs
index 6920104509..d6d69bc521 100644
--- a/src/BizHawk.Emulation.Cores/Consoles/Sega/SMS/MemoryMap.CodeMasters.cs
+++ b/src/BizHawk.Emulation.Cores/Consoles/Sega/SMS/MemoryMap.CodeMasters.cs
@@ -2,14 +2,14 @@
 {
 	public partial class SMS
 	{
-		// =======================================================================
+		// -----------------------------------------------------------------------
 		// The CodeMasters mapper has 3 banks of 16kb, like the Sega mapper.
 		// The differences are that the paging control addresses are different, and the first 1K of ROM is not protected.
 		// Bank 0: Control Address $0000 - Maps $0000 - $3FFF
 		// Bank 1: Control Address $4000 - Maps $4000 - $7FFF
 		// Bank 2: Control Address $8000 - Maps $8000 - $BFFF
 		// System RAM is at $C000+ as in the Sega mapper.
-		// =======================================================================
+		// -----------------------------------------------------------------------
 
 		private byte ReadMemoryCM(ushort address)
 		{
@@ -48,9 +48,9 @@
 			WriteMemoryCM(0x8000, 0);
 		}
 
-		// =======================================================================
+		// -----------------------------------------------------------------------
 		// CodeMasters with on-board volatile RAM
-		// =======================================================================
+		// -----------------------------------------------------------------------
 
 		private byte ReadMemoryCMRam(ushort address)
 		{
diff --git a/src/BizHawk.Emulation.Cores/Consoles/Sega/SMS/MemoryMap.Korea.cs b/src/BizHawk.Emulation.Cores/Consoles/Sega/SMS/MemoryMap.Korea.cs
index efd95ba275..af43747593 100644
--- a/src/BizHawk.Emulation.Cores/Consoles/Sega/SMS/MemoryMap.Korea.cs
+++ b/src/BizHawk.Emulation.Cores/Consoles/Sega/SMS/MemoryMap.Korea.cs
@@ -64,9 +64,9 @@
 			Bios_bank = 2;
 		}
 
-		// ======================================================================
+		// ----------------------------------------------------------------------
 		// MSX mapper & Nemesis mapper
-		// ======================================================================
+		// ----------------------------------------------------------------------
 
 		private byte ReadMemoryMSX(ushort address)
 		{