Start Mapper 46, could not get the gamedb.txt entry to work properly
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@ -118,6 +118,7 @@
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper240.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper240.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper242.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper242.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper078.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper078.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper046.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\DRROM.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\DRROM.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\HKROM.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\HKROM.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper044.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper044.cs" />
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@ -0,0 +1,90 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Consoles.Nintendo
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{
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class Mapper046 : NES.NESBoardBase
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{
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//Rumblestation 15-in-1 (Unl).nes
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//TODO: WHy does the gamedb entry fail?
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/*
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Regs at $6000-7FFF means no PRG-RAM.
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$6000-7FFF: [CCCC PPPP] High CHR, PRG bits
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$8000-FFFF: [.CCC ...P] Low CHR, PRG bits
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'C' selects 8k CHR @ $0000
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'P' select 32k PRG @ $8000
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*/
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//configuration
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int prg_bank_mask_32k, chr_bank_mask_8k;
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//state
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int prg_bank_32k_H, prg_bank_32k_L,
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chr_bank_8k_H, chr_bank_8k_L;
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public override void WriteWRAM(int addr, byte value)
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{
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prg_bank_32k_H = value & 0x0F;
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chr_bank_8k_H = value >> 4;
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}
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public override void WritePRG(int addr, byte value)
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{
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prg_bank_32k_L = value & 0x01;
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chr_bank_8k_L = (value >> 4) & 0x07;
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}
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public override byte ReadPPU(int addr)
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{
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if (addr < 0x2000)
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{
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//TODO: High bits
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return VROM[addr + (chr_bank_8k_L * 0x2000)];
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}
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else return base.ReadPPU(addr);
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}
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public override byte ReadPRG(int addr)
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{
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//TODO: High bits
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return ROM[addr + (prg_bank_32k_L * 0x8000)];
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}
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//configure
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switch (Cart.board_type)
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{
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case "MAPPER046":
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break;
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default:
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return false;
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}
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prg_bank_mask_32k = Cart.prg_size / 32 - 1;
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chr_bank_mask_8k = Cart.chr_size / 8 - 1;
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SetMirrorType(Cart.pad_h, Cart.pad_v);
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prg_bank_32k_H = 0;
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prg_bank_32k_L = 0;
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chr_bank_8k_H = 0;
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chr_bank_8k_L = 0;
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return true;
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}
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public override void SyncState(Serializer ser)
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{
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base.SyncState(ser);
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ser.Sync("prg_bank_32k_H", ref prg_bank_32k_H);
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ser.Sync("prg_bank_32k_L", ref prg_bank_32k_L);
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ser.Sync("chr_bank_8k_H", ref chr_bank_8k_H);
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ser.Sync("chr_bank_8k_L", ref chr_bank_8k_L);
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}
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}
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}
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@ -94,6 +94,7 @@ sha1:536D623BA02A622BDE8E2D7D514AE9785B5E0357 H Punch Out!! Kirby (Hack) (U) NES
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sha1:334DCB823B480957057C2B4C72686BE26823C12A V Fighting Hero (Unl) NES board=Mapper193;PRG=128;CHR=256;WRAM=8
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sha1:334DCB823B480957057C2B4C72686BE26823C12A V Fighting Hero (Unl) NES board=Mapper193;PRG=128;CHR=256;WRAM=8
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sha1:D09EF8127C64CBE817B45DF33C4D43E7B441E381 Final Fantasy V (Unl) NES board=Mapper164;PRG=512;CHR=0;WRAM=8;PRAM=8
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sha1:D09EF8127C64CBE817B45DF33C4D43E7B441E381 Final Fantasy V (Unl) NES board=Mapper164;PRG=512;CHR=0;WRAM=8;PRAM=8
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sha1:92D9695FEB774F60965A8303CFE3E6AAEE7B7B62 Magic Dragon (Unl) NES board=Mapper107;PRG=128;CHR=64;WRAM=8;PAD_H=1
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sha1:92D9695FEB774F60965A8303CFE3E6AAEE7B7B62 Magic Dragon (Unl) NES board=Mapper107;PRG=128;CHR=64;WRAM=8;PAD_H=1
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sha1:E2F19D010DE7FED40C2591C3966BA5A137935249 15-in-1 (Unl) NES board=Mapper046;PRG=128;CHR=64;WRAM=0
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#include gamedb_neshomebrew.txt
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#include gamedb_neshomebrew.txt
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#include gamedb_user.txt
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#include gamedb_user.txt
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