diff --git a/BizHawk.Emulation.Cores/Consoles/Atari/2600/Atari2600.Settings.cs b/BizHawk.Emulation.Cores/Consoles/Atari/2600/Atari2600.Settings.cs index b61d6c2f7c..80bd428092 100644 --- a/BizHawk.Emulation.Cores/Consoles/Atari/2600/Atari2600.Settings.cs +++ b/BizHawk.Emulation.Cores/Consoles/Atari/2600/Atari2600.Settings.cs @@ -51,38 +51,47 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600 [JsonIgnore] private int _palBottomLine; + [DisplayName("Show Background")] [Description("Sets whether or not the Background layer will be displayed")] [DefaultValue(true)] public bool ShowBG { get; set; } + [DisplayName("Show Player 1")] [Description("Sets whether or not the Player 1 layer will be displayed")] [DefaultValue(true)] public bool ShowPlayer1 { get; set; } + [DisplayName("Show Player 2")] [Description("Sets whether or not the Player 2 layer will be displayed")] [DefaultValue(true)] public bool ShowPlayer2 { get; set; } + [DisplayName("Show Missle 1")] [Description("Sets whether or not the Missle 1 layer will be displayed")] [DefaultValue(true)] public bool ShowMissle1 { get; set; } + [DisplayName("Show Missle 2")] [Description("Sets whether or not the Missle 2 layer will be displayed")] [DefaultValue(true)] public bool ShowMissle2 { get; set; } + [DisplayName("Show Ball")] [Description("Sets whether or not the Ball layer will be displayed")] [DefaultValue(true)] public bool ShowBall { get; set; } + [DisplayName("Show Playfield")] [Description("Sets whether or not the Playfield layer will be displayed")] [DefaultValue(true)] public bool ShowPlayfield { get; set; } + [DisplayName("SECAM Colors")] [Description("If true, PAL mode will show with SECAM (French) colors.")] [DefaultValue(false)] public bool SECAMColors { get; set; } + [DisplayName("NTSC Top Line")] [Description("First line of the video image to display in NTSC mode.")] [DefaultValue(24)] public int NTSCTopLine @@ -91,6 +100,7 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600 set { _ntscTopLine = Math.Min(64, Math.Max(value, 0)); } } + [DisplayName("NTSC Bottom Line")] [Description("Last line of the video image to display in NTSC mode.")] [DefaultValue(248)] public int NTSCBottomLine @@ -99,6 +109,7 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600 set { _ntscBottomLine = Math.Min(260, Math.Max(value, 192)); } } + [DisplayName("PAL Top Line")] [Description("First line of the video image to display in PAL mode.")] [DefaultValue(24)] public int PALTopLine @@ -107,6 +118,7 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600 set { this._palTopLine = Math.Min(64, Math.Max(value, 0)); } } + [DisplayName("PAL Bottom Line")] [Description("Last line of the video image to display in PAL mode.")] [DefaultValue(296)] public int PALBottomLine @@ -115,6 +127,7 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600 set { this._palBottomLine = Math.Min(310, Math.Max(value, 192)); } } + [DisplayName("Background Color")] [DefaultValue(typeof(Color), "Black")] public Color BackgroundColor { get; set; } @@ -131,19 +144,23 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600 public class A2600SyncSettings { + [DisplayName("Black and White Mode")] [Description("Set the TV Type switch on the console to B&W or Color. This only affects the displayed image if the game supports it.")] [DefaultValue(false)] public bool BW { get; set; } + [DisplayName("Left Difficulty")] [Description("Set the Left Difficulty switch on the console")] [DefaultValue(true)] public bool LeftDifficulty { get; set; } + [DisplayName("Right Difficulty")] [Description("Set the Right Difficulty switch on the console")] [DefaultValue(true)] public bool RightDifficulty { get; set; } - [Description("Skip the BIOS intro (Super Charger only)")] + [DisplayName("Super Charger BIOS Skip")] + [Description("On Super Charger carts, this will skip the BIOS intro")] [DefaultValue(false)] public bool FastScBios { get; set; }