Update README.md

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@ -46,11 +46,30 @@ The BizHawk common features (across all cores) are:
Supported consoles and computers:
* N64; Playstation (PSX); Sega Saturn
* Game Boy; Game Boy Advance; Game Boy Color; Sega Game Gear
* Atari 2600; Atari 7800; Atari Lynx; NES; Sega Genesis; Sega Master System; SNES; Virtual Boy
* Apple II; Commodore 64; ColecoVision; IntelliVision; TurboGrafx / SuperGrafx; ZX Spectrum
* Neo Geo Pocket / Color; TI-83; WonderSwan / Color
* Apple II
* Atari 2600
* Atari 7800
* Atari Lynx
* Commodore 64
* ColecoVision
* Game Boy
* Game Boy Advance
* Game Boy Color
* IntelliVision
* N64
* Neo Geo Pocket / Color
* NES
* Playstation (PSX)
* Sega Game Gear
* Sega Genesis
* Sega Master System
* Sega Saturn
* SNES
* TI-83
* TurboGrafx / SuperGrafx
* Virtual Boy
* WonderSwan / Color
* ZX Spectrum
* [More](http://tasvideos.org/Bizhawk/CoreRoadMap.html) coming soon..?
See the *Usage* sections below for details about specific tools and config menus.
@ -191,7 +210,7 @@ Dev builds are automated with AppVeyor, every green checkmark in the [commit his
* [Dolphin](https://dolphin-emu.org) for GameCube and (original) Wii — cross-platform
* [FCEUX](http://www.fceux.com/web/home.html) for NES/Famicom — TASing is Windows-only, but it should run on Unix
* [libTAS](https://github.com/clementgallet/libTAS) for Linux ELF — GNU+Linux-only, also emulates other emulators
* [lsnes](http://tasvideos.org/Lsnes.html) for SNES — Windows-only
* [lsnes](http://tasvideos.org/Lsnes.html) for GB and SNES — cross-platform
* [openMSX](https://openmsx.org) for MSX — cross-platform
## License