Merge branch 'nymashock' of https://github.com/CasualPokePlayer/BizHawk into nymashock
This commit is contained in:
commit
509096f41c
|
@ -590,6 +590,32 @@ namespace BizHawk.Client.Common
|
|||
["L Gear Shift"] = 'L',
|
||||
["R Gear Shift"] = 'R',
|
||||
["Offscreen Shot"] = 'O'
|
||||
},
|
||||
[VSystemID.Raw.PSX] = new()
|
||||
{
|
||||
["D-Pad Up"] = 'U',
|
||||
["D-Pad Down"] = 'D',
|
||||
["D-Pad Left"] = 'L',
|
||||
["D-Pad Right"] = 'R',
|
||||
["Thumbstick Up"] = 'U',
|
||||
["Thumbstick Down"] = 'D',
|
||||
["Thumbstick Left"] = 'L',
|
||||
["Thumbstick Right"] = 'R',
|
||||
["□"] = 'Q',
|
||||
["△"] = 'T',
|
||||
["○"] = 'O',
|
||||
["Left Stick, Button"] = '<',
|
||||
["Right Stick, Button"] = '>',
|
||||
["Left Stick, L-Thumb"] = 'L',
|
||||
["Right Stick, L-Thumb"] = 'l',
|
||||
["Left Stick, R-Thumb"] = 'R',
|
||||
["Right Stick, R-Thumb"] = 'r',
|
||||
["Left Stick, Trigger"] = 'T',
|
||||
["Right Stick, Trigger"] = 't',
|
||||
["Left Stick, Pinky"] = 'P',
|
||||
["Right Stick, Pinky"] = 'p',
|
||||
["Analog"] = 'M',
|
||||
["Offscreen Shot"] = 'o',
|
||||
}
|
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};
|
||||
|
||||
|
|
|
@ -33,6 +33,23 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
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|||
{ "psx.input.analog_mode_ct", new() { Hide = true } }, // probably don't want this
|
||||
{ "psx.input.analog_mode_ct.compare", new() { Hide = true } },
|
||||
|
||||
{ "Virtual Port 1", new() { Default = "dualshock" } },
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||||
{ "Virtual Port 2", new() { Default = "none" } },
|
||||
{ "Virtual Port 3", new() { Default = "none" } },
|
||||
{ "Virtual Port 4", new() { Default = "none" } },
|
||||
{ "Virtual Port 5", new() { Default = "none" } },
|
||||
{ "Virtual Port 6", new() { Default = "none" } },
|
||||
{ "Virtual Port 7", new() { Default = "none" } },
|
||||
{ "Virtual Port 8", new() { Default = "none" } },
|
||||
|
||||
{ "psx.input.port2.memcard", new() { Default = "0" } },
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||||
{ "psx.input.port3.memcard", new() { Default = "0" } },
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{ "psx.input.port4.memcard", new() { Default = "0" } },
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||||
{ "psx.input.port5.memcard", new() { Default = "0" } },
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||||
{ "psx.input.port6.memcard", new() { Default = "0" } },
|
||||
{ "psx.input.port7.memcard", new() { Default = "0" } },
|
||||
{ "psx.input.port8.memcard", new() { Default = "0" } },
|
||||
|
||||
{ "psx.input.port1.gun_chairs", new() { NonSync = true } },
|
||||
{ "psx.input.port2.gun_chairs", new() { NonSync = true } },
|
||||
{ "psx.input.port3.gun_chairs", new() { NonSync = true } },
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||||
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@ -53,6 +70,9 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
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|||
{ "psx.correct_aspect", new() { NonSync = true } },
|
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{ "psx.slstartp", new() { NonSync = true } },
|
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{ "psx.slendp", new() { NonSync = true } },
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||||
|
||||
{ "nyma.rtcinitialtime", new() { Hide = true } },
|
||||
{ "nyma.rtcrealtime", new() { Hide = true } },
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
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@ -246,6 +246,9 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
case InputType.Status:
|
||||
// TODO: wire up statuses to something (not controller, of course)
|
||||
break;
|
||||
case InputType.Rumble:
|
||||
// TODO: wtf do we do here???
|
||||
break;
|
||||
default:
|
||||
{
|
||||
throw new NotImplementedException($"Unimplemented button type {input.Type}");
|
||||
|
|
|
@ -48,8 +48,16 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
.Select((p, i) => new PortPropertyDescriptor(p, i))
|
||||
.Cast<PropertyDescriptor>();
|
||||
var s2 = SettingsInfo.AllSettings
|
||||
.Where(s => { var o = SettingsInfo.AllOverrides[s.SettingsKey]; return !o.Hide && !o.NonSync; })
|
||||
.Select(m => MednaPropertyDescriptor.Create(m, true));
|
||||
.Where(s =>
|
||||
{
|
||||
var o = SettingsInfo.AllOverrides[s.SettingsKey];
|
||||
return !o.Hide && !o.NonSync;
|
||||
})
|
||||
.Select(m =>
|
||||
{
|
||||
m.DefaultValue = SettingsInfo.AllOverrides[m.SettingsKey].Default ?? m.DefaultValue;
|
||||
return MednaPropertyDescriptor.Create(m, true);
|
||||
});
|
||||
return new PropertyDescriptorCollection(s1.Concat(s2).ToArray());
|
||||
}
|
||||
public override PropertyDescriptorCollection GetProperties(Attribute[] attributes) => GetProperties();
|
||||
|
@ -70,8 +78,16 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
var s1 = SettingsInfo.LayerNames.Select(l => new LayerPropertyDescriptor(l))
|
||||
.Cast<PropertyDescriptor>();
|
||||
var s2 = SettingsInfo.AllSettings
|
||||
.Where(s => { var o = SettingsInfo.AllOverrides[s.SettingsKey]; return !o.Hide && o.NonSync; })
|
||||
.Select(m => MednaPropertyDescriptor.Create(m, true));
|
||||
.Where(s =>
|
||||
{
|
||||
var o = SettingsInfo.AllOverrides[s.SettingsKey];
|
||||
return !o.Hide && o.NonSync;
|
||||
})
|
||||
.Select(m =>
|
||||
{
|
||||
m.DefaultValue = SettingsInfo.AllOverrides[m.SettingsKey].Default ?? m.DefaultValue;
|
||||
return MednaPropertyDescriptor.Create(m, false);
|
||||
});
|
||||
return new PropertyDescriptorCollection(s1.Concat(s2).ToArray());
|
||||
}
|
||||
public override PropertyDescriptorCollection GetProperties(Attribute[] attributes) => GetProperties();
|
||||
|
|
|
@ -268,8 +268,16 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
{
|
||||
var s = new NymaSettingsInfo();
|
||||
|
||||
foreach (var kvp in ExtraOverrides.Concat(SettingOverrides))
|
||||
{
|
||||
s.AllOverrides[kvp.Key] = kvp.Value;
|
||||
}
|
||||
|
||||
foreach (var portInfo in allPorts)
|
||||
{
|
||||
if (s.AllOverrides.ContainsKey(portInfo.FullName) && s.AllOverrides[portInfo.FullName].Default != null)
|
||||
portInfo.DefaultDeviceShortName = s.AllOverrides[portInfo.FullName].Default;
|
||||
|
||||
s.Ports.Add(new NymaSettingsInfo.Port
|
||||
{
|
||||
Name = portInfo.FullName,
|
||||
|
@ -283,10 +291,6 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
});
|
||||
}
|
||||
|
||||
foreach (var kvp in ExtraOverrides.Concat(SettingOverrides))
|
||||
{
|
||||
s.AllOverrides[kvp.Key] = kvp.Value;
|
||||
}
|
||||
var originalSettings = GetSettingsData();
|
||||
foreach (var setting in originalSettings.Concat(ExtraSettings))
|
||||
{
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
|
||||
using BizHawk.Common;
|
||||
using BizHawk.Emulation.Common;
|
||||
|
@ -14,35 +15,60 @@ namespace BizHawk.Emulation.Cores
|
|||
{
|
||||
public IEnumerable<PadSchema> GetPadSchemas(IEmulator core, Action<string> showMessageBox)
|
||||
{
|
||||
var psx = (Octoshock)core;
|
||||
var settings = psx.GetSyncSettings();
|
||||
|
||||
var fioConfig = settings.FIOConfig.ToLogical();
|
||||
for (int i = 0; i < fioConfig.DevicesPlayer.Length; i++)
|
||||
if (core is Octoshock octo)
|
||||
{
|
||||
if (fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.None)
|
||||
var settings = octo.GetSyncSettings();
|
||||
|
||||
var fioConfig = settings.FIOConfig.ToLogical();
|
||||
for (int i = 0; i < fioConfig.DevicesPlayer.Length; i++)
|
||||
{
|
||||
continue;
|
||||
if (fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.None)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int pNum = i + 1;
|
||||
if (fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.DualAnalog || fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.DualShock)
|
||||
{
|
||||
yield return DualShockController(pNum);
|
||||
}
|
||||
|
||||
if (fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.Pad)
|
||||
{
|
||||
yield return GamePadController(pNum);
|
||||
}
|
||||
|
||||
if (fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.NegCon)
|
||||
{
|
||||
yield return NeGcon(pNum);
|
||||
}
|
||||
}
|
||||
|
||||
int pNum = i + 1;
|
||||
if (fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.DualAnalog || fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.DualShock)
|
||||
{
|
||||
yield return DualShockController(pNum);
|
||||
}
|
||||
|
||||
if (fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.Pad)
|
||||
{
|
||||
yield return GamePadController(pNum);
|
||||
}
|
||||
|
||||
if (fioConfig.DevicesPlayer[i] == OctoshockDll.ePeripheralType.NegCon)
|
||||
{
|
||||
yield return NeGcon(pNum);
|
||||
}
|
||||
yield return ConsoleButtons(octo);
|
||||
}
|
||||
else if (core is Nymashock nyma)
|
||||
{
|
||||
foreach (var result in nyma.ActualPortData)
|
||||
{
|
||||
var num = int.Parse(result.Port.ShortName.Last().ToString());
|
||||
var device = result.Device.ShortName;
|
||||
if (device is "none") continue;
|
||||
yield return device switch
|
||||
{
|
||||
"gamepad" => NymaGamePadController(num),
|
||||
"dualshock" or "dualanalog" => NymaDualShockController(num),
|
||||
"analogjoy" => NymaAnalogJoystick(num),
|
||||
"mouse" => NymaMouse(num),
|
||||
"negcon" => NymaNeGcon(num),
|
||||
"guncon" => NymaGunCon(num),
|
||||
"justifier" => NymaKonamiJustifier(num),
|
||||
"dancepad" => NymaDancePad(num),
|
||||
_ => throw new NotSupportedException($"device {device} is not supported"),
|
||||
};
|
||||
}
|
||||
|
||||
yield return ConsoleButtons(psx);
|
||||
yield return NymaConsoleButtons();
|
||||
}
|
||||
}
|
||||
|
||||
private static PadSchema DualShockController(int controller)
|
||||
|
@ -84,6 +110,47 @@ namespace BizHawk.Emulation.Cores
|
|||
};
|
||||
}
|
||||
|
||||
private static PadSchema NymaDualShockController(int controller)
|
||||
{
|
||||
var stickRanges = new[] { new AxisSpec(0.RangeTo(0xFFFF), 0x8000), new AxisSpec(0.RangeTo(0xFFFF), 0x8000, isReversed: true) };
|
||||
return new PadSchema
|
||||
{
|
||||
Size = new Size(500, 290),
|
||||
DisplayName = $"DualShock Player{controller}",
|
||||
Buttons = new PadSchemaControl[]
|
||||
{
|
||||
ButtonSchema.Up(32, 50, $"P{controller} D-Pad Up"),
|
||||
ButtonSchema.Down(32, 71, $"P{controller} D-Pad Down"),
|
||||
ButtonSchema.Left(11, 62, $"P{controller} D-Pad Left"),
|
||||
ButtonSchema.Right(53, 62, $"P{controller} D-Pad Right"),
|
||||
new ButtonSchema(3, 32, controller, "L1"),
|
||||
new ButtonSchema(191, 32, controller, "R1"),
|
||||
new ButtonSchema(3, 10, controller, "L2"),
|
||||
new ButtonSchema(191, 10, controller, "R2"),
|
||||
new ButtonSchema(72, 90, controller, "Left Stick, Button", "L3"),
|
||||
new ButtonSchema(130, 90, controller, "Right Stick, Button", "R3"),
|
||||
new ButtonSchema(148, 62, controller, "□") { Icon = VGamepadButtonImage.Square },
|
||||
new ButtonSchema(169, 50, controller, "△") { Icon = VGamepadButtonImage.Triangle },
|
||||
new ButtonSchema(190, 62, controller, "○") { Icon = VGamepadButtonImage.Circle },
|
||||
new ButtonSchema(169, 71, controller, "X") { Icon = VGamepadButtonImage.Cross },
|
||||
new ButtonSchema(112, 62, controller, "Start", "S"),
|
||||
new ButtonSchema(90, 62, controller, "Select", "s"),
|
||||
new AnalogSchema(3, 120, $"P{controller} Left Stick Left / Right")
|
||||
{
|
||||
SecondaryName = $"P{controller} Left Stick Up / Down",
|
||||
Spec = stickRanges[0],
|
||||
SecondarySpec = stickRanges[1]
|
||||
},
|
||||
new AnalogSchema(260, 120, $"P{controller} Right Stick Left / Right")
|
||||
{
|
||||
SecondaryName = $"P{controller} Right Stick Up / Down",
|
||||
Spec = stickRanges[0],
|
||||
SecondarySpec = stickRanges[1]
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema GamePadController(int controller)
|
||||
{
|
||||
return new PadSchema
|
||||
|
@ -110,6 +177,90 @@ namespace BizHawk.Emulation.Cores
|
|||
};
|
||||
}
|
||||
|
||||
private static PadSchema NymaGamePadController(int controller)
|
||||
{
|
||||
return new PadSchema
|
||||
{
|
||||
Size = new Size(240, 115),
|
||||
DisplayName = $"Gamepad Player{controller}",
|
||||
Buttons = new[]
|
||||
{
|
||||
ButtonSchema.Up(37, 55, controller),
|
||||
ButtonSchema.Down(37, 76, controller),
|
||||
ButtonSchema.Left(16, 67, controller),
|
||||
ButtonSchema.Right(58, 67, controller),
|
||||
new ButtonSchema(8, 37, controller, "L1"),
|
||||
new ButtonSchema(196, 37, controller, "R1"),
|
||||
new ButtonSchema(8, 15, controller, "L2"),
|
||||
new ButtonSchema(196, 15, controller, "R2"),
|
||||
new ButtonSchema(153, 67, controller, "□") { Icon = VGamepadButtonImage.Square },
|
||||
new ButtonSchema(174, 55, controller, "△") { Icon = VGamepadButtonImage.Triangle },
|
||||
new ButtonSchema(195, 67, controller, "○") { Icon = VGamepadButtonImage.Circle },
|
||||
new ButtonSchema(174, 76, controller, "X") { Icon = VGamepadButtonImage.Cross },
|
||||
new ButtonSchema(112, 67, controller, "Start", "S"),
|
||||
new ButtonSchema(90, 67, controller, "Select", "s")
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema NymaAnalogJoystick(int controller)
|
||||
{
|
||||
var stickRanges = new[] { new AxisSpec(0.RangeTo(0xFFFF), 0x8000), new AxisSpec(0.RangeTo(0xFFFF), 0x8000, isReversed: true) };
|
||||
return new PadSchema
|
||||
{
|
||||
Size = new Size(500, 290),
|
||||
DisplayName = $"Analog Joystick Player{controller}",
|
||||
Buttons = new PadSchemaControl[]
|
||||
{
|
||||
ButtonSchema.Up(32 + 130, 50, $"P{controller} Thumbstick Up"),
|
||||
ButtonSchema.Down(32 + 130, 71, $"P{controller} Thumbstick Down"),
|
||||
ButtonSchema.Left(11 + 130, 62, $"P{controller} Thumbstick Left"),
|
||||
ButtonSchema.Right(53 + 130, 62, $"P{controller} Thumbstick Right"),
|
||||
new ButtonSchema(3, 90, controller, "Left Stick, L-Thumb", "LL"),
|
||||
new ButtonSchema(3 + 150 + 120, 90, controller, "Right Stick, L-Thumb", "RL"),
|
||||
new ButtonSchema(3 + 30, 90, controller, "Left Stick, R-Thumb", "LR"),
|
||||
new ButtonSchema(3 + 150 + 150, 90, controller, "Right Stick, R-Thumb", "RR"),
|
||||
new ButtonSchema(3 + 60, 90, controller, "Left Stick, Trigger", "LT"),
|
||||
new ButtonSchema(3 + 150 + 180, 90, controller, "Right Stick, Trigger", "RT"),
|
||||
new ButtonSchema(3 + 90, 90, controller, "Left Stick, Pinky", "LP"),
|
||||
new ButtonSchema(3 + 150 + 210, 90, controller, "Right Stick, Pinky", "RP"),
|
||||
new ButtonSchema(112 + 140, 62, controller, "Start", "S"),
|
||||
new ButtonSchema(90 + 140, 62, controller, "Select", "s"),
|
||||
new AnalogSchema(3, 120, $"P{controller} Left Stick, Left / Right")
|
||||
{
|
||||
SecondaryName = $"P{controller} Left Stick, Fore / Back",
|
||||
Spec = stickRanges[0],
|
||||
SecondarySpec = stickRanges[1]
|
||||
},
|
||||
new AnalogSchema(260, 120, $"P{controller} Right Stick, Left / Right")
|
||||
{
|
||||
SecondaryName = $"P{controller} Right Stick, Fore / Back",
|
||||
Spec = stickRanges[0],
|
||||
SecondarySpec = stickRanges[1]
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema NymaMouse(int controller)
|
||||
{
|
||||
return new PadSchema
|
||||
{
|
||||
DisplayName = $"Mouse Player{controller}",
|
||||
Size = new Size(375, 320),
|
||||
Buttons = new PadSchemaControl[]
|
||||
{
|
||||
new TargetedPairSchema(14, 17, $"P{controller} Motion Left / Right", 0xFFFF, 0xFFFF)
|
||||
{
|
||||
SecondaryName = $"P{controller} Motion Up / Down",
|
||||
TargetSize = new Size(256, 256)
|
||||
},
|
||||
new ButtonSchema(300, 17, controller, "Left Button", "Left"),
|
||||
new ButtonSchema(300, 77, controller, "Right Button", "Right"),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema NeGcon(int controller)
|
||||
{
|
||||
return new PadSchema
|
||||
|
@ -156,7 +307,115 @@ namespace BizHawk.Emulation.Cores
|
|||
};
|
||||
}
|
||||
|
||||
private static PadSchema ConsoleButtons(Octoshock psx)
|
||||
private static PadSchema NymaNeGcon(int controller)
|
||||
{
|
||||
return new PadSchema
|
||||
{
|
||||
Size = new Size(343, 195),
|
||||
DisplayName = $"NeGcon Player{controller}",
|
||||
Buttons = new PadSchemaControl[]
|
||||
{
|
||||
ButtonSchema.Up(36, 83, $"P{controller} D-Pad Up"),
|
||||
ButtonSchema.Down(36, 104, $"P{controller} D-Pad Down"),
|
||||
ButtonSchema.Left(15, 95, $"P{controller} D-Pad Left"),
|
||||
ButtonSchema.Right(57, 95, $"P{controller} D-Pad Right"),
|
||||
new ButtonSchema(78, 118, controller, "Start", "S"),
|
||||
new ButtonSchema(278, 38, controller, "B"),
|
||||
new ButtonSchema(308, 55, controller, "A"),
|
||||
new ButtonSchema(308, 15, controller, "R"),
|
||||
new SingleAxisSchema(5, 15, controller, "L")
|
||||
{
|
||||
TargetSize = new Size(128, 55),
|
||||
MinValue = 0,
|
||||
MaxValue = 65535
|
||||
},
|
||||
new SingleAxisSchema(125, 15, controller, "Twist | / |", isVertical: true)
|
||||
{
|
||||
TargetSize = new Size(64, 178),
|
||||
MinValue = 0,
|
||||
MaxValue = 65535
|
||||
},
|
||||
new SingleAxisSchema(180, 60, controller, "II")
|
||||
{
|
||||
TargetSize = new Size(128, 55),
|
||||
MinValue = 0,
|
||||
MaxValue = 65535
|
||||
},
|
||||
new SingleAxisSchema(220, 120, controller, "I")
|
||||
{
|
||||
TargetSize = new Size(128, 55),
|
||||
MinValue = 0,
|
||||
MaxValue = 65535
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema NymaGunCon(int controller)
|
||||
{
|
||||
return new PadSchema
|
||||
{
|
||||
DisplayName = $"GunCon Player{controller}",
|
||||
Size = new Size(375, 320),
|
||||
Buttons = new PadSchemaControl[]
|
||||
{
|
||||
new TargetedPairSchema(14, 17, $"P{controller} X Axis", 0xFFFF, 0xFFFF)
|
||||
{
|
||||
SecondaryName = $"P{controller} Y Axis",
|
||||
TargetSize = new Size(256, 256)
|
||||
},
|
||||
new ButtonSchema(300, 17, controller, "Trigger"),
|
||||
new ButtonSchema(300, 57, controller, "A"),
|
||||
new ButtonSchema(300, 87, controller, "B"),
|
||||
new ButtonSchema(300, 290, controller, "Offscreen Shot", "Offscreen")
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema NymaKonamiJustifier(int controller)
|
||||
{
|
||||
return new PadSchema
|
||||
{
|
||||
DisplayName = $"Konami Justifier Player{controller}",
|
||||
Size = new Size(375, 320),
|
||||
Buttons = new PadSchemaControl[]
|
||||
{
|
||||
new TargetedPairSchema(14, 17, $"P{controller} X Axis", 0xFFFF, 0xFFFF)
|
||||
{
|
||||
SecondaryName = $"P{controller} Y Axis",
|
||||
TargetSize = new Size(256, 256)
|
||||
},
|
||||
new ButtonSchema(300, 17, controller, "Trigger"),
|
||||
new ButtonSchema(300, 57, controller, "O"),
|
||||
new ButtonSchema(300, 87, controller, "Start", "S"),
|
||||
new ButtonSchema(300, 290, controller, "Offscreen Shot", "Offscreen")
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema NymaDancePad(int controller)
|
||||
{
|
||||
return new PadSchema
|
||||
{
|
||||
Size = new Size(240, 115),
|
||||
DisplayName = $"Dance Pad Player{controller}",
|
||||
Buttons = new[]
|
||||
{
|
||||
ButtonSchema.Up(37, 55, controller),
|
||||
ButtonSchema.Down(37, 76, controller),
|
||||
ButtonSchema.Left(16, 67, controller),
|
||||
ButtonSchema.Right(58, 67, controller),
|
||||
new ButtonSchema(153, 67, controller, "□") { Icon = VGamepadButtonImage.Square },
|
||||
new ButtonSchema(174, 55, controller, "△") { Icon = VGamepadButtonImage.Triangle },
|
||||
new ButtonSchema(195, 67, controller, "○") { Icon = VGamepadButtonImage.Circle },
|
||||
new ButtonSchema(174, 76, controller, "X") { Icon = VGamepadButtonImage.Cross },
|
||||
new ButtonSchema(112, 67, controller, "Start", "S"),
|
||||
new ButtonSchema(90, 67, controller, "Select", "s")
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema ConsoleButtons(Octoshock octo)
|
||||
{
|
||||
return new ConsoleSchema
|
||||
{
|
||||
|
@ -164,7 +423,28 @@ namespace BizHawk.Emulation.Cores
|
|||
Buttons = new PadSchemaControl[]
|
||||
{
|
||||
new ButtonSchema(10, 15, "Reset"),
|
||||
new DiscManagerSchema(10, 54, new Size(300, 300), psx, new[] { "Open", "Close", "Disc Select" })
|
||||
new DiscManagerSchema(10, 54, new Size(300, 300), octo, new[] { "Open", "Close", "Disc Select" })
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static PadSchema NymaConsoleButtons()
|
||||
{
|
||||
return new ConsoleSchema
|
||||
{
|
||||
Size = new Size(327, 50),
|
||||
Buttons = new[]
|
||||
{
|
||||
new ButtonSchema(10, 15, "Reset"),
|
||||
new ButtonSchema(58, 15, "Power"),
|
||||
new ButtonSchema(108, 15, "Previous Disk")
|
||||
{
|
||||
DisplayName = "Prev Disc"
|
||||
},
|
||||
new ButtonSchema(175, 15, "Next Disk")
|
||||
{
|
||||
DisplayName = "Next Disc"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue