nes-make memoryRand track fceux latest

This commit is contained in:
zeromus 2013-02-11 09:08:54 +00:00
parent 9cf0a3f30f
commit 501c68bb9f
1 changed files with 2 additions and 2 deletions

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@ -220,9 +220,9 @@ namespace BizHawk.Emulation.Consoles.Nintendo
BoardSystemHardReset();
//check fceux's PowerNES function for more information:
//check fceux's PowerNES and FCEU_MemoryRand function for more information:
//relevant games: Cybernoid; Minna no Taabou no Nakayoshi Daisakusen; Huang Di; and maybe mechanized attack
for(int i=0;i<0x800;i++) if((i&1)!=0) ram[i] = 0xAA; else ram[i] = 0x55;
for(int i=0;i<0x800;i++) if((i&4)!=0) ram[i] = 0xFF; else ram[i] = 0x00;
SetupMemoryDomains();