more code tidy
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@ -5,8 +5,7 @@ using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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{
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{
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/// <summary>
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/// <summary>
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/// Another ULA implementation (maybe it will be more performant & accurate)
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/// ULA (Uncommitted Logic Array) implementation
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/// -edit: it is :)
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/// </summary>
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/// </summary>
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public abstract class ULABase : IVideoProvider
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public abstract class ULABase : IVideoProvider
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{
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{
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@ -733,7 +732,6 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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#endregion
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#endregion
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#region Attribution
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#region Attribution
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/*
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/*
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