Use IGameInfo instead of impl. in ApiHawk

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YoshiRulz 2020-11-26 13:45:00 +10:00
parent 389979b350
commit 4c9c985eed
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GPG Key ID: C4DE31C245353FB7
3 changed files with 4 additions and 4 deletions

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@ -24,7 +24,7 @@ namespace BizHawk.Client.EmuHawk
private static readonly Type[] _ctorParamTypesB = { typeof(Action<string>), typeof(IMainFormForApi) };
private static readonly Type[] _ctorParamTypesC = { typeof(Action<string>), typeof(IMainFormForApi), typeof(DisplayManager), typeof(InputManager), typeof(Config), typeof(IEmulator), typeof(GameInfo) };
private static readonly Type[] _ctorParamTypesC = { typeof(Action<string>), typeof(IMainFormForApi), typeof(DisplayManager), typeof(InputManager), typeof(Config), typeof(IEmulator), typeof(IGameInfo) };
/// <remarks>TODO do we need to keep references to these because of GC weirdness? --yoshi</remarks>
private static ApiContainer? _container;

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@ -33,7 +33,7 @@ namespace BizHawk.Client.EmuHawk
public IEmulator Emulator;
public GameInfo Game;
public IGameInfo Game;
private readonly IReadOnlyCollection<JoypadButton> JoypadButtonsArray = Enum.GetValues(typeof(JoypadButton)).Cast<JoypadButton>().ToList(); //TODO can the return of GetValues be cast to JoypadButton[]? --yoshi
@ -86,7 +86,7 @@ namespace BizHawk.Client.EmuHawk
public event StateSavedEventHandler StateSaved;
public EmuClientApi(Action<string> logCallback, IMainFormForApi mainForm, DisplayManager displayManager, InputManager inputManager, Config config, IEmulator emulator, GameInfo game)
public EmuClientApi(Action<string> logCallback, IMainFormForApi mainForm, DisplayManager displayManager, InputManager inputManager, Config config, IEmulator emulator, IGameInfo game)
{
_config = config;
_displayManager = displayManager;

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@ -16,7 +16,7 @@ namespace BizHawk.Client.EmuHawk
private readonly IMainFormForApi _mainForm;
public InputApi(Action<string> logCallback, IMainFormForApi mainForm, DisplayManager displayManager, InputManager inputManager, Config config, IEmulator emulator, GameInfo game)
public InputApi(Action<string> logCallback, IMainFormForApi mainForm, DisplayManager displayManager, InputManager inputManager, Config config, IEmulator emulator, IGameInfo game)
{
_displayManager = displayManager;
_inputManager = inputManager;