changelog
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1.11.5 (in progress)
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1.11.7
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=========================================
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* NesHawk
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** Numerous accuracy improvements, passes many more accuracy tests now
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*** See [EmulatorResources/NESAccuracyTests|Accuracy Tests] for more details
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** Fix Micro Machines
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** Fix Time Lord
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** Fix Saint Seiya
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** Correctly boot all the HVC-SNROM Board ROMs now.
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** Support UNIF DripGame http://www.qmtpro.com/~nes/drip/
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** Fix shaking in Little Ninja Bros (E)
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** Support SNES controllers
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** VRC2 - only support V\H miorring - fixes wai wai world issue
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** Mapper 011 - fix mirroring on some boards
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* Atari 2600
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** Major core overhaul that includes many accuracy improvements, bug fixes, sound improvmeents, timing improvements, and game compatibility
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** Fixes compumate mapper
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** implement mapper m4A50
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** Add sega mapper mod
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** Pick the correct mapper for Tapper and Congo Bongo based off SHA1 hash
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* Saturn
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** Trace Logger support
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* PSX
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** Trace Logger support
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** Patch for "Fantastic Pinball Kyutenkai" lockup (not likely to affect sync but could in principle)
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* N64
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** Trace Logger support (Interpreter/Pure Interpreter core type only)
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** Implement memory execute callbacks (Interpreter/Pure Interpreter core type only)
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** Fix crash & memory leak when opening hex editor with the N64 core loaded
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* SNES
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** Fix crash when advancing after tracer was disabled
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** System Bus map has been extended to read mapped ROM space
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** Fix SNES trace logging to not lose information
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* SMSHawk
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** Overscan display option
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* Genesis
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** Improve disassembler
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** Fix bug in genesis z80 CDL that made addresses in mirrored z80 ram region crash
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** Output and input hex values in Settings
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* GBA
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** Add SRAM memdomain to both VBANext and mGBA
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** mGBA - fix bug where hard reset caused memorydomains to get permanently wrecked
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* Coleco
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** Add Venture to list of no skips
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* PCEHawk
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** Don't crash when loading PCE-CD and SGX games
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** Fix PCE-CD virtual pads
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* Wonderswan
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** Support settings to change colors
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* EmuHawk
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** Make direct3d9 prereq check non-fatal and make d3d display method initialization fail non-fatal, falling back to gdi+
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** D3D display method - survive ctrl+alt+del (fix #522)
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** Fix flashes of garbage while changing vsync toggle (includes when fast-forwarding) on D3D display method
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** Fix crashes when sending fullscreen windows to other monitors sometimes
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** Fix deleting recent roms when missing
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** Fix #615 - Garbage on the screen when starting paused with d3d
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** Don't allow user to add more then 2 GB/GBC ROMs into the Bundler (#472)
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** Fix the Apple IIe being labeled as PlayStation in the title
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** Ram Tools - fix usability issues with negative numbers (#669)
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** Ram Search - fix for unhandled exception when entering . in to the specific address box
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** Allow independent sound volume control during Fast-Forward and Rewind
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** Lua
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*** Fix #595 - movie.getinput() exception, and movie.mode() confusion
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*** Remove background color parameter from gui.text() function
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*** Lua text - display trailing spaces
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*** Fix regressions in lua's support for UTF-8 strings
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*** Add gui.DrawFinish() which will let you choose when to finish drawing; and add optional argument to gui.DrawNew which when set to false lets you keep it from being cleared
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** Movie subtitles
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*** Trim trailing spaces
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*** Sort by frame and then by Y pos (to properly order multiline subs)
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*** Concat multilines (optionally) on export
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*** Option to skip color tag on export
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** Tastudio
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*** Recording mode (works with TAStudio checkbox and global ReadOnly hotkey)
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*** Autosave and backup features
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*** Option to set the gap between states to be saved to .tasproj
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*** Overhaul of seek and restore logic: navigation seeking no longer resets Restore frame
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*** Make < and > PlaybackBox buttons act identically to FrameAdvance and Rewind hotkeys
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*** Properly set input while unpaused
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*** Fix all errors related to doing actions while seeking and saving
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*** Replace Saving progressbar with hourglass cursor and status bar report
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*** Fix N64 crash that happened when capturing states
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*** Fix #515 again - TAStudio ignores ClientSettings.json
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*** Allow 2 more digits for FramesPrompt
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*** Fix #597 - Selecting a lot of frames + Copying throws an error
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*** Fix crash when pasting input beyond movie length
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*** Set SeekingCutoffInterval to VisibleRows
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*** Set ScrollSpeed to 6
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*** Fix rerecord counting
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*** Ability to load .tasproj with corrupted GreenZone
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*** Hide more columns by default (GBA, PSX)
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*** Optimize column width
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*** Ignore InputRoll hotkeys and numeric branch hotkeys during float editing mode
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*** bk2 export: stop endlessly appending extensions
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*** Stop recording marker history edits to history
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*** Unpausing with the Pause hotkey ignores seek frame
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*** Make Rewind hotkey work the same as outside TAStudio (step'n'run)
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*** "Esc" key cancels seeking
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*** Global hotkeys for AutoRestore, TurboSeek, FollowCursor, Insert/Delete/Clone/Clear
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*** Option to trigger AutoRestore on MouseDown
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*** Show user text instead of timestamp in BranchView
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*** Fix #672 - Not Showing Analog Up, Down, Left, Right for N64
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*** Don't pass Ctrl+C hotkey to MainForm
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*** Stop copying nothing on Cut command
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*** Stop seeking when movie stops
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*** Fix to how Undo/Redo works with recording frames
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** Trace Logger
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*** Log file segmentation
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*** Spacing unification for all cores
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*** Fix GB trace logger
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*** Fix logging to window and saving to file
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*** File->Save Log menu item in Trace Logger window
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*** Fix an unhandled exception when saving a log from the window
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*** Fixed the bug where if a tracelog line contains more than one "[", everything after the second [ will be mistakenly thrown out
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** Debugger
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*** Add address mask setting for breakpoints
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*** Indicate breakpoint hit
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** Code-Data Logger
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*** Add auto-start and auto-save to CDL
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*** Fix copypaste bug in GB for some games with large cartram
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*** support GB link
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** VirtualPads
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*** Fix polar coord when center is non-zero
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*** Fix automation of virtualpad analogsticks from movie playback
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=========================================
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1.11.6
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=========================================
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* Genesis
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** Disassembler support
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** Trace Logger support
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** Sprite Layer toggles, and custom backdrop color
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** Add "M68K BUS" and "S68K BUS" domains
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** Capture Sega CD flag in movie files
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** Enable low-pass filter
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* Atari2600
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** Double and quad size players are now correctly delayed an extra pixel.
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** Added an R to the State output to indicate when the RDY signal is false.
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** Use the RDY flag to halt the CPU instead of a loop in the TIA.
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* mGBA
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** Capture SRAM in savestates, ALL PREVIOUS SAVESTATES are now incompatible
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** Update to the latest mGBA
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** Layer toggle
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* Saturn
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** fix bug in GLManager causing yabause in opengl mode to not work unless frameadvancing
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* TI-83
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** Implement Trace Logger
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* Colecovision
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** Implement Trace Logger
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* EmuHawk
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** Fix ramwatch crashing bug involving core reboots and watchlist hanging on to stale emulator instances
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** Hex Editor - fix exception when pressing "Ok" on the "Go to Address" input prompt in the Hex Editor with an empty string
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** GameShark tool - layout improvements
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** Make Screenshot Raw to Clipboard and Screenshot Client to Clipboard into configurable hotkeys instead of hardcoded shortcut keys in the menu items
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** Cheats - comparison type column
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** Lua
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*** add emu.disassemble(uint pc, string name)
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*** Set file watchers on lua session autoload
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*** Better auto-complete for Sublime Text 2
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*** Call the lua loadstate callback before redrawing the screen and other updates
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** Trace Logger
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*** Capture headers in log files
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*** Separate Disassmbly and Registers in separate columns
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*** Remember column widths
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*** Add an Open button
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*** Use .log extention (allows extension based user syntax highlight)
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** Debugger
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*** Don't update when unpaused. only update PC when we really need it.
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*** Add a Run button
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*** Registers - format reg names on launch, smarter spacing.
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*** Return address in hex when copying.
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*** Fix how Seek To determines the PC register
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*** Update when maximized
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** Multi-disk bundler
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*** Fix ROM path generation
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*** Add a remove button
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** TAStudio
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*** Fix some savestate bugs
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*** Don't allow saving while saving.
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=========================================
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1.11.5
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=========================================
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*GBA
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