Move EmuClientApi to Client.Common project
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@ -5,14 +5,13 @@ using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using BizHawk.Client.Common;
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using BizHawk.Common;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.Gameboy;
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using BizHawk.Emulation.Cores.Nintendo.Gameboy;
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using BizHawk.Emulation.Cores.PCEngine;
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using BizHawk.Emulation.Cores.PCEngine;
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using BizHawk.Emulation.Cores.Sega.MasterSystem;
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using BizHawk.Emulation.Cores.Sega.MasterSystem;
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.Common
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{
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{
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public sealed class EmuClientApi : IEmuClientApi
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public sealed class EmuClientApi : IEmuClientApi
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{
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{
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@ -69,7 +68,7 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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}
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}
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internal static readonly BizHawkSystemIdToEnumConverter SystemIdConverter = new BizHawkSystemIdToEnumConverter();
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public static readonly BizHawkSystemIdToEnumConverter SystemIdConverter = new BizHawkSystemIdToEnumConverter();
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private readonly IVideoProvider VideoProvider;
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private readonly IVideoProvider VideoProvider;
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