Random Crashes When Using Lua Scripts Fixed
This commit is contained in:
parent
04c8e8d7a3
commit
4a3544a5a7
|
@ -1678,7 +1678,7 @@ namespace BizHawk.MultiClient
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
runloop_fps++;
|
runloop_fps++;
|
||||||
bool ff = Global.ClientControls["Fast Forward"];
|
bool ff = Global.ClientControls["Fast Forward"];
|
||||||
bool updateFpsString = (runloop_last_ff != ff);
|
bool updateFpsString = (runloop_last_ff != ff);
|
||||||
runloop_last_ff = ff;
|
runloop_last_ff = ff;
|
||||||
|
|
Loading…
Reference in New Issue