From 494a20c8017775a41c6654a0863abcb4e83724d8 Mon Sep 17 00:00:00 2001 From: adelikat Date: Sat, 4 May 2013 03:19:53 +0000 Subject: [PATCH] N64 - fix C pad input stuff --- BizHawk.MultiClient/MainForm.cs | 64 ++++++++++++++++----------------- 1 file changed, 32 insertions(+), 32 deletions(-) diff --git a/BizHawk.MultiClient/MainForm.cs b/BizHawk.MultiClient/MainForm.cs index dda4e9db90..8bfff13147 100644 --- a/BizHawk.MultiClient/MainForm.cs +++ b/BizHawk.MultiClient/MainForm.cs @@ -1517,10 +1517,10 @@ namespace BizHawk.MultiClient N64Controls.BindMulti("P1 Z", Global.Config.N64Controller[0].Z); N64Controls.BindMulti("P1 B", Global.Config.N64Controller[0].B); N64Controls.BindMulti("P1 A", Global.Config.N64Controller[0].A); - N64Controls.BindMulti("P1 C DPad U", Global.Config.N64Controller[0].CUp); - N64Controls.BindMulti("P1 C DPad D", Global.Config.N64Controller[0].CDown); - N64Controls.BindMulti("P1 C DPad L", Global.Config.N64Controller[0].CLeft); - N64Controls.BindMulti("P1 C DPad R", Global.Config.N64Controller[0].CRight); + N64Controls.BindMulti("P1 C Up", Global.Config.N64Controller[0].CUp); + N64Controls.BindMulti("P1 C Down", Global.Config.N64Controller[0].CDown); + N64Controls.BindMulti("P1 C Left", Global.Config.N64Controller[0].CLeft); + N64Controls.BindMulti("P1 C Right", Global.Config.N64Controller[0].CRight); N64Controls.BindMulti("P1 L", Global.Config.N64Controller[0].L); N64Controls.BindMulti("P1 R", Global.Config.N64Controller[0].R); @@ -1532,10 +1532,10 @@ namespace BizHawk.MultiClient N64Controls.BindMulti("P2 Z", Global.Config.N64Controller[1].Z); N64Controls.BindMulti("P2 B", Global.Config.N64Controller[1].B); N64Controls.BindMulti("P2 A", Global.Config.N64Controller[1].A); - N64Controls.BindMulti("P2 C DPad U", Global.Config.N64Controller[1].CUp); - N64Controls.BindMulti("P2 C DPad D", Global.Config.N64Controller[1].CDown); - N64Controls.BindMulti("P2 C DPad L", Global.Config.N64Controller[1].CLeft); - N64Controls.BindMulti("P2 C DPad R", Global.Config.N64Controller[1].CRight); + N64Controls.BindMulti("P2 C Up", Global.Config.N64Controller[1].CUp); + N64Controls.BindMulti("P2 C Down", Global.Config.N64Controller[1].CDown); + N64Controls.BindMulti("P2 C Left", Global.Config.N64Controller[1].CLeft); + N64Controls.BindMulti("P2 C Right", Global.Config.N64Controller[1].CRight); N64Controls.BindMulti("P2 L", Global.Config.N64Controller[1].L); N64Controls.BindMulti("P2 R", Global.Config.N64Controller[1].R); @@ -1547,10 +1547,10 @@ namespace BizHawk.MultiClient N64Controls.BindMulti("P3 Z", Global.Config.N64Controller[2].Z); N64Controls.BindMulti("P3 B", Global.Config.N64Controller[2].B); N64Controls.BindMulti("P3 A", Global.Config.N64Controller[2].A); - N64Controls.BindMulti("P3 C DPad U", Global.Config.N64Controller[2].CUp); - N64Controls.BindMulti("P3 C DPad D", Global.Config.N64Controller[2].CDown); - N64Controls.BindMulti("P3 C DPad L", Global.Config.N64Controller[2].CLeft); - N64Controls.BindMulti("P3 C DPad R", Global.Config.N64Controller[2].CRight); + N64Controls.BindMulti("P3 C Up", Global.Config.N64Controller[2].CUp); + N64Controls.BindMulti("P3 C Down", Global.Config.N64Controller[2].CDown); + N64Controls.BindMulti("P3 C Left", Global.Config.N64Controller[2].CLeft); + N64Controls.BindMulti("P3 C Right", Global.Config.N64Controller[2].CRight); N64Controls.BindMulti("P3 L", Global.Config.N64Controller[2].L); N64Controls.BindMulti("P3 R", Global.Config.N64Controller[2].R); @@ -1562,10 +1562,10 @@ namespace BizHawk.MultiClient N64Controls.BindMulti("P4 Z", Global.Config.N64Controller[3].Z); N64Controls.BindMulti("P4 B", Global.Config.N64Controller[3].B); N64Controls.BindMulti("P4 A", Global.Config.N64Controller[3].A); - N64Controls.BindMulti("P4 C DPad U", Global.Config.N64Controller[3].CUp); - N64Controls.BindMulti("P4 C DPad D", Global.Config.N64Controller[3].CDown); - N64Controls.BindMulti("P4 C DPad L", Global.Config.N64Controller[3].CLeft); - N64Controls.BindMulti("P4 C DPad R", Global.Config.N64Controller[3].CRight); + N64Controls.BindMulti("P4 C Up", Global.Config.N64Controller[3].CUp); + N64Controls.BindMulti("P4 C Down", Global.Config.N64Controller[3].CDown); + N64Controls.BindMulti("P4 C Left", Global.Config.N64Controller[3].CLeft); + N64Controls.BindMulti("P4 C Right", Global.Config.N64Controller[3].CRight); N64Controls.BindMulti("P4 L", Global.Config.N64Controller[3].L); N64Controls.BindMulti("P4 R", Global.Config.N64Controller[3].R); @@ -1581,10 +1581,10 @@ namespace BizHawk.MultiClient N64AControls.BindMulti("P1 Z", Global.Config.N64AutoController[0].Z); N64AControls.BindMulti("P1 B", Global.Config.N64AutoController[0].B); N64AControls.BindMulti("P1 A", Global.Config.N64AutoController[0].A); - N64AControls.BindMulti("P1 C DPad U", Global.Config.N64AutoController[0].CUp); - N64AControls.BindMulti("P1 C DPad D", Global.Config.N64AutoController[0].CDown); - N64AControls.BindMulti("P1 C DPad L", Global.Config.N64AutoController[0].CLeft); - N64AControls.BindMulti("P1 C DPad R", Global.Config.N64AutoController[0].CRight); + N64AControls.BindMulti("P1 C Up", Global.Config.N64AutoController[0].CUp); + N64AControls.BindMulti("P1 C Down", Global.Config.N64AutoController[0].CDown); + N64AControls.BindMulti("P1 C Left", Global.Config.N64AutoController[0].CLeft); + N64AControls.BindMulti("P1 C Right", Global.Config.N64AutoController[0].CRight); N64AControls.BindMulti("P1 L", Global.Config.N64AutoController[0].L); N64AControls.BindMulti("P1 R", Global.Config.N64AutoController[0].R); @@ -1596,10 +1596,10 @@ namespace BizHawk.MultiClient N64AControls.BindMulti("P2 Z", Global.Config.N64AutoController[1].Z); N64AControls.BindMulti("P2 B", Global.Config.N64AutoController[1].B); N64AControls.BindMulti("P2 A", Global.Config.N64AutoController[1].A); - N64AControls.BindMulti("P2 C DPad U", Global.Config.N64AutoController[1].CUp); - N64AControls.BindMulti("P2 C DPad D", Global.Config.N64AutoController[1].CDown); - N64AControls.BindMulti("P2 C DPad L", Global.Config.N64AutoController[1].CLeft); - N64AControls.BindMulti("P2 C DPad R", Global.Config.N64AutoController[1].CRight); + N64AControls.BindMulti("P2 C Up", Global.Config.N64AutoController[1].CUp); + N64AControls.BindMulti("P2 C Down", Global.Config.N64AutoController[1].CDown); + N64AControls.BindMulti("P2 C Left", Global.Config.N64AutoController[1].CLeft); + N64AControls.BindMulti("P2 C Right", Global.Config.N64AutoController[1].CRight); N64AControls.BindMulti("P2 L", Global.Config.N64AutoController[1].L); N64AControls.BindMulti("P2 R", Global.Config.N64AutoController[1].R); @@ -1611,10 +1611,10 @@ namespace BizHawk.MultiClient N64AControls.BindMulti("P3 Z", Global.Config.N64AutoController[2].Z); N64AControls.BindMulti("P3 B", Global.Config.N64AutoController[2].B); N64AControls.BindMulti("P3 A", Global.Config.N64AutoController[2].A); - N64AControls.BindMulti("P3 C DPad U", Global.Config.N64AutoController[2].CUp); - N64AControls.BindMulti("P3 C DPad D", Global.Config.N64AutoController[2].CDown); - N64AControls.BindMulti("P3 C DPad L", Global.Config.N64AutoController[2].CLeft); - N64AControls.BindMulti("P3 C DPad R", Global.Config.N64AutoController[2].CRight); + N64AControls.BindMulti("P3 C Up", Global.Config.N64AutoController[2].CUp); + N64AControls.BindMulti("P3 C Down", Global.Config.N64AutoController[2].CDown); + N64AControls.BindMulti("P3 C Left", Global.Config.N64AutoController[2].CLeft); + N64AControls.BindMulti("P3 C Right", Global.Config.N64AutoController[2].CRight); N64AControls.BindMulti("P3 L", Global.Config.N64AutoController[2].L); N64AControls.BindMulti("P3 R", Global.Config.N64AutoController[2].R); @@ -1626,10 +1626,10 @@ namespace BizHawk.MultiClient N64AControls.BindMulti("P4 Z", Global.Config.N64AutoController[3].Z); N64AControls.BindMulti("P4 B", Global.Config.N64AutoController[3].B); N64AControls.BindMulti("P4 A", Global.Config.N64AutoController[3].A); - N64AControls.BindMulti("P4 C DPad U", Global.Config.N64AutoController[3].CUp); - N64AControls.BindMulti("P4 C DPad D", Global.Config.N64AutoController[3].CDown); - N64AControls.BindMulti("P4 C DPad L", Global.Config.N64AutoController[3].CLeft); - N64AControls.BindMulti("P4 C DPad R", Global.Config.N64AutoController[3].CRight); + N64AControls.BindMulti("P4 C Up", Global.Config.N64AutoController[3].CUp); + N64AControls.BindMulti("P4 C Down", Global.Config.N64AutoController[3].CDown); + N64AControls.BindMulti("P4 C Left", Global.Config.N64AutoController[3].CLeft); + N64AControls.BindMulti("P4 C Right", Global.Config.N64AutoController[3].CRight); N64AControls.BindMulti("P4 L", Global.Config.N64AutoController[3].L); N64AControls.BindMulti("P4 R", Global.Config.N64AutoController[3].R);