ZXHawk: UPD ReadDiagnostic fix (more Alkatraz protected games now load)
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@ -1313,7 +1313,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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// read the whole track
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// read the whole track
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for (int i = 0; i < track.Sectors.Length; i++)
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for (int i = 0; i < track.Sectors.Length; i++)
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{
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{
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if (secCount > ActiveCommandParams.EOT)
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if (secCount >= ActiveCommandParams.EOT)
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{
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{
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break;
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break;
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}
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}
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@ -2821,7 +2821,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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{
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{
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// interrupt has been raised for this drive
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// interrupt has been raised for this drive
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// acknowledge
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// acknowledge
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ActiveDrive.SeekStatus = SEEK_INTACKNOWLEDGED;
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ActiveDrive.SeekStatus = SEEK_IDLE;// SEEK_INTACKNOWLEDGED;
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// result length 2
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// result length 2
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ResLength = 2;
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ResLength = 2;
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@ -2832,6 +2832,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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// second byte is the current track id
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// second byte is the current track id
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ResBuffer[1] = ActiveDrive.CurrentTrackID;
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ResBuffer[1] = ActiveDrive.CurrentTrackID;
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}
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}
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/*
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else if (ActiveDrive.SeekStatus == SEEK_INTACKNOWLEDGED)
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else if (ActiveDrive.SeekStatus == SEEK_INTACKNOWLEDGED)
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{
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{
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// DriveA interrupt has already been acknowledged
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// DriveA interrupt has already been acknowledged
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@ -2841,6 +2842,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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Status0 = 192;
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Status0 = 192;
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ResBuffer[0] = Status0;
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ResBuffer[0] = Status0;
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}
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}
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*/
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else if (ActiveDrive.SeekStatus == SEEK_IDLE)
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else if (ActiveDrive.SeekStatus == SEEK_IDLE)
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{
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{
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// SIS with no interrupt
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// SIS with no interrupt
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