m64p: Removed code that looked at the Glide64mk2 ini file

This commit is contained in:
pjgat09 2013-08-09 02:31:26 +00:00
parent 8dc805e0b9
commit 459987c418
3 changed files with 7036 additions and 7006 deletions

View File

@ -38,7 +38,6 @@
//****************************************************************
#include "Gfx_1.3.h"
#include "Ini.h"
#include "Config.h"
#include "Util.h"
#include "3dmath.h"
@ -128,6 +127,39 @@ int exception = FALSE;
int evoodoo = 0;
int ev_fullscreen = 0;
enum {
NONE,
ASB,
BANJO2,
BAR,
CHOPPER,
DIDDY,
FIFA98,
FZERO,
GOLDENEYE,
HYPERBIKE,
ISS64,
KI,
KNOCKOUT,
LEGO,
MK64,
MEGAMAN,
MAKERS,
WCWNITRO,
OGRE64,
PILOTWINGS,
PMARIO,
PPL,
RE2,
STARCRAFT,
SUPERCROSS,
TGR,
TGR2,
TONIC,
YOSHI,
ZELDA
};
#ifdef __WINDOWS__
#define WINPROC_OVERRIDE
#endif
@ -469,107 +501,141 @@ void ReadSpecialSettings (const char * name)
// char buf [256];
// sprintf(buf, "ReadSpecialSettings. Name: %s\n", name);
// LOG(buf);
settings.hacks = 0;
//detect games which require special hacks
if (strstr(name, (const char *)"ZELDA") || strstr(name, (const char *)"MASK"))
settings.hacks |= hack_Zelda;
else if (strstr(name, (const char *)"ROADSTERS TROPHY"))
settings.hacks |= hack_Zelda;
else if (strstr(name, (const char *)"Diddy Kong Racing"))
settings.hacks |= hack_Diddy;
else if (strstr(name, (const char *)"Tonic Trouble"))
settings.hacks |= hack_Tonic;
else if (strstr(name, (const char *)"All") && strstr(name, (const char *)"Star") && strstr(name, (const char *)"Baseball"))
int EnableHacksForGame = (int)Config_ReadInt ("enable_hacks_for_game", "???", 0, TRUE, FALSE);
switch (EnableHacksForGame)
{
case NONE:
break;
case ASB:
settings.hacks |= hack_ASB;
else if (strstr(name, (const char *)"Beetle") || strstr(name, (const char *)"BEETLE") || strstr(name, (const char *)"HSV"))
settings.hacks |= hack_BAR;
else if (strstr(name, (const char *)"I S S 64") || strstr(name, (const char *)"J WORLD SOCCER3") || strstr(name, (const char *)"PERFECT STRIKER") || strstr(name, (const char *)"RONALDINHO SOCCER"))
settings.hacks |= hack_ISS64;
else if (strstr(name, (const char *)"MARIOKART64"))
settings.hacks |= hack_MK64;
else if (strstr(name, (const char *)"NITRO64"))
settings.hacks |= hack_WCWnitro;
else if (strstr(name, (const char *)"CHOPPER_ATTACK") || strstr(name, (const char *)"WILD CHOPPERS"))
settings.hacks |= hack_Chopper;
else if (strstr(name, (const char *)"Resident Evil II") || strstr(name, (const char *)"BioHazard II"))
settings.hacks |= hack_RE2;
else if (strstr(name, (const char *)"YOSHI STORY"))
settings.hacks |= hack_Yoshi;
else if (strstr(name, (const char *)"F-Zero X") || strstr(name, (const char *)"F-ZERO X"))
settings.hacks |= hack_Fzero;
else if (strstr(name, (const char *)"PAPER MARIO") || strstr(name, (const char *)"MARIO STORY"))
settings.hacks |= hack_PMario;
else if (strstr(name, (const char *)"TOP GEAR RALLY 2"))
settings.hacks |= hack_TGR2;
else if (strstr(name, (const char *)"TOP GEAR RALLY"))
settings.hacks |= hack_TGR;
else if (strstr(name, (const char *)"Top Gear Hyper Bike"))
settings.hacks |= hack_Hyperbike;
else if (strstr(name, (const char *)"Killer Instinct Gold") || strstr(name, (const char *)"KILLER INSTINCT GOLD"))
settings.hacks |= hack_KI;
else if (strstr(name, (const char *)"Knockout Kings 2000"))
settings.hacks |= hack_Knockout;
else if (strstr(name, (const char *)"LEGORacers"))
settings.hacks |= hack_Lego;
else if (strstr(name, (const char *)"OgreBattle64"))
settings.hacks |= hack_Ogre64;
else if (strstr(name, (const char *)"Pilot Wings64"))
settings.hacks |= hack_Pilotwings;
else if (strstr(name, (const char *)"Supercross"))
settings.hacks |= hack_Supercross;
else if (strstr(name, (const char *)"STARCRAFT 64"))
settings.hacks |= hack_Starcraft;
else if (strstr(name, (const char *)"BANJO KAZOOIE 2") || strstr(name, (const char *)"BANJO TOOIE"))
break;
case BANJO2:
settings.hacks |= hack_Banjo2;
else if (strstr(name, (const char *)"FIFA: RTWC 98") || strstr(name, (const char *)"RoadToWorldCup98"))
break;
case BAR:
settings.hacks |= hack_BAR;
break;
case CHOPPER:
settings.hacks |= hack_Chopper;
break;
case DIDDY:
settings.hacks |= hack_Diddy;
break;
case FIFA98:
settings.hacks |= hack_Fifa98;
else if (strstr(name, (const char *)"Mega Man 64") || strstr(name, (const char *)"RockMan Dash"))
settings.hacks |= hack_Megaman;
else if (strstr(name, (const char *)"MISCHIEF MAKERS") || strstr(name, (const char *)"TROUBLE MAKERS"))
settings.hacks |= hack_Makers;
else if (strstr(name, (const char *)"GOLDENEYE"))
break;
case FZERO:
settings.hacks |= hack_Fzero;
break;
case GOLDENEYE:
settings.hacks |= hack_GoldenEye;
else if (strstr(name, (const char *)"PUZZLE LEAGUE"))
break;
case HYPERBIKE:
settings.hacks |= hack_Hyperbike;
break;
case ISS64:
settings.hacks |= hack_ISS64;
break;
case KI:
settings.hacks |= hack_KI;
break;
case KNOCKOUT:
settings.hacks |= hack_Knockout;
break;
case LEGO:
settings.hacks |= hack_Lego;
break;
case MK64:
settings.hacks |= hack_MK64;
break;
case MEGAMAN:
settings.hacks |= hack_Megaman;
break;
case MAKERS:
settings.hacks |= hack_Makers;
break;
case WCWNITRO:
settings.hacks |= hack_WCWnitro;
break;
case OGRE64:
settings.hacks |= hack_Ogre64;
break;
case PILOTWINGS:
settings.hacks |= hack_Pilotwings;
break;
case PMARIO:
settings.hacks |= hack_PMario;
break;
case PPL:
settings.hacks |= hack_PPL;
break;
case RE2:
settings.hacks |= hack_RE2;
break;
case STARCRAFT:
settings.hacks |= hack_Starcraft;
break;
case SUPERCROSS:
settings.hacks |= hack_Supercross;
break;
case TGR:
settings.hacks |= hack_TGR;
break;
case TGR2:
settings.hacks |= hack_TGR2;
break;
case TONIC:
settings.hacks |= hack_Tonic;
break;
case YOSHI:
settings.hacks |= hack_Yoshi;
break;
case ZELDA:
settings.hacks |= hack_Zelda;
break;
}
Ini * ini = Ini::OpenIni();
if (!ini)
return;
ini->SetPath(name);
settings.alt_tex_size = (BOOL)Config_ReadInt("alt_tex_size", "???", TRUE);
settings.use_sts1_only = (BOOL)Config_ReadInt("use_sts1_only", "???", FALSE);
settings.force_calc_sphere = (BOOL)Config_ReadInt("force_calc_sphere", "???", FALSE);
settings.correct_viewport = (BOOL)Config_ReadInt("correct_viewport", "???", FALSE);
settings.increase_texrect_edge = (BOOL)Config_ReadInt("increase_texrect_edge", "???", FALSE);
settings.decrease_fillrect_edge = (BOOL)Config_ReadInt("decrease_fillrect_edge", "???", FALSE);
settings.texture_correction = (BOOL)Config_ReadInt("texture_correction", "???", TRUE);
ini->Read(_T("alt_tex_size"), &(settings.alt_tex_size));
ini->Read(_T("use_sts1_only"), &(settings.use_sts1_only));
ini->Read(_T("force_calc_sphere"), &(settings.force_calc_sphere));
ini->Read(_T("correct_viewport"), &(settings.correct_viewport));
ini->Read(_T("increase_texrect_edge"), &(settings.increase_texrect_edge));
ini->Read(_T("decrease_fillrect_edge"), &(settings.decrease_fillrect_edge));
if (ini->Read(_T("texture_correction"), -1) == 0) settings.texture_correction = 0;
else settings.texture_correction = 1;
if (ini->Read(_T("pal230"), -1) == 1) settings.pal230 = 1;
else settings.pal230 = 0;
ini->Read(_T("stipple_mode"), &(settings.stipple_mode));
int stipple_pattern = ini->Read(_T("stipple_pattern"), -1);
settings.force_microcheck = (BOOL)Config_ReadInt("force_microcheck", "???", FALSE);
settings.fog = (BOOL)Config_ReadInt("fog", "???", TRUE);
settings.buff_clear = (BOOL)Config_ReadInt("buff_clear", "???", TRUE);
settings.swapmode = (int)Config_ReadInt("swapmode", "???", 1, TRUE, FALSE);
int stipple_pattern = (int)Config_ReadInt("stipple_pattern", "???", 1041204192, TRUE, FALSE);
if (stipple_pattern > 0) settings.stipple_pattern = (wxUint32)stipple_pattern;
ini->Read(_T("force_microcheck"), &(settings.force_microcheck));
ini->Read(_T("force_quad3d"), &(settings.force_quad3d));
ini->Read(_T("clip_zmin"), &(settings.clip_zmin));
ini->Read(_T("clip_zmax"), &(settings.clip_zmax));
ini->Read(_T("fast_crc"), &(settings.fast_crc));
ini->Read(_T("adjust_aspect"), &(settings.adjust_aspect), 1);
ini->Read(_T("zmode_compare_less"), &(settings.zmode_compare_less));
ini->Read(_T("old_style_adither"), &(settings.old_style_adither));
ini->Read(_T("n64_z_scale"), &(settings.n64_z_scale));
settings.stipple_mode = (int)Config_ReadInt("stipple_mode", "???", 2, TRUE, FALSE);
settings.lodmode = (int)Config_ReadInt("lodmode", "???", 0, TRUE, FALSE);
settings.filtering = (int)Config_ReadInt("filtering", "???", 0, TRUE, FALSE);
settings.pal230 = (BOOL)Config_ReadInt("pal230", "???", FALSE);
settings.texture_correction = (BOOL)Config_ReadInt("texture_correction", "???", TRUE);
settings.n64_z_scale = (BOOL)Config_ReadInt("n64_z_scale", "???", FALSE);
settings.old_style_adither = (BOOL)Config_ReadInt("old_style_adither", "???", FALSE);
settings.zmode_compare_less = (BOOL)Config_ReadInt("zmode_compare_less", "???", FALSE);
settings.adjust_aspect = (BOOL)Config_ReadInt("adjust_aspect", "???", TRUE);
settings.clip_zmax = (BOOL)Config_ReadInt("clip_zmax", "???", TRUE);
settings.clip_zmin = (BOOL)Config_ReadInt("clip_zmin", "???", FALSE);
settings.force_quad3d = (BOOL)Config_ReadInt("force_quad3d", "???", FALSE);
settings.aspectmode = (int)Config_ReadInt("aspectmode", "???", 0, TRUE, FALSE);
settings.fast_crc = (BOOL)Config_ReadInt("fast_crc", "???", TRUE);
if (settings.n64_z_scale)
ZLUT_init();
//frame buffer
int optimize_texrect = ini->Read(_T("optimize_texrect"), -1);
int ignore_aux_copy = ini->Read(_T("ignore_aux_copy"), -1);
int hires_buf_clear = ini->Read(_T("hires_buf_clear"), -1);
int read_alpha = ini->Read(_T("fb_read_alpha"), -1);
int useless_is_useless = ini->Read(_T("useless_is_useless"), -1);
int fb_crc_mode = ini->Read(_T("fb_crc_mode"), -1);
int optimize_texrect = (BOOL)Config_ReadInt("optimize_texrect", "???", TRUE);
int ignore_aux_copy = (BOOL)Config_ReadInt("ignore_aux_copy", "???", FALSE);
int hires_buf_clear = (BOOL)Config_ReadInt("hires_buf_clear", "???", TRUE);
int read_alpha = (BOOL)Config_ReadInt("fb_read_alpha", "???", FALSE);
int useless_is_useless = (BOOL)Config_ReadInt("useless_is_useless", "???", FALSE);
int fb_crc_mode = (int)Config_ReadInt("fb_crc_mode", "???", 1, TRUE, FALSE);
if (optimize_texrect > 0) settings.frame_buffer |= fb_optimize_texrect;
else if (optimize_texrect == 0) settings.frame_buffer &= ~fb_optimize_texrect;
@ -583,39 +649,14 @@ void ReadSpecialSettings (const char * name)
else settings.frame_buffer &= ~fb_useless_is_useless;
if (fb_crc_mode >= 0) settings.fb_crc_mode = (SETTINGS::FBCRCMODE)fb_crc_mode;
// if (settings.custom_ini)
{
ini->Read(_T("filtering"), &(settings.filtering));
ini->Read(_T("fog"), &(settings.fog));
ini->Read(_T("buff_clear"), &(settings.buff_clear));
ini->Read(_T("swapmode"), &(settings.swapmode));
ini->Read(_T("aspect"), &(settings.aspectmode));
ini->Read(_T("lodmode"), &(settings.lodmode));
/*
TODO-port: fix resolutions
int resolution;
if (ini->Read(_T("resolution"), &resolution))
{
settings.res_data = (wxUint32)resolution;
if (settings.res_data >= 0x18) settings.res_data = 12;
settings.scr_res_x = settings.res_x = resolutions[settings.res_data][0];
settings.scr_res_y = settings.res_y = resolutions[settings.res_data][1];
}
*/
PackedScreenResolution tmpRes = Config_ReadScreenSettings();
settings.res_data = tmpRes.resolution;
settings.scr_res_x = settings.res_x = tmpRes.width;
settings.scr_res_y = settings.res_y = tmpRes.height;
//frame buffer
int smart_read = ini->Read(_T("fb_smart"), -1);
int hires = ini->Read(_T("fb_hires"), -1);
int read_always = ini->Read(_T("fb_read_always"), -1);
int read_back_to_screen = ini->Read(_T("read_back_to_screen"), -1);
int cpu_write_hack = ini->Read(_T("detect_cpu_write"), -1);
int get_fbinfo = ini->Read(_T("fb_get_info"), -1);
int depth_render = ini->Read(_T("fb_render"), -1);
int smart_read = (BOOL)Config_ReadInt("fb_smart", "???", FALSE);
int hires = (BOOL)Config_ReadInt("fb_hires", "???", TRUE);
int read_always = (BOOL)Config_ReadInt("fb_read_always", "???", FALSE);
int read_back_to_screen = (int)Config_ReadInt("read_back_to_screen", "???", 0, TRUE, FALSE);
int cpu_write_hack = (BOOL)Config_ReadInt("detect_cpu_write", "???", FALSE);
int get_fbinfo = (BOOL)Config_ReadInt("fb_get_info", "???", FALSE);
int depth_render = (BOOL)Config_ReadInt("fb_render", "???", TRUE);
if (smart_read > 0) settings.frame_buffer |= fb_emulation;
else if (smart_read == 0) settings.frame_buffer &= ~fb_emulation;
@ -633,7 +674,7 @@ void ReadSpecialSettings (const char * name)
if (depth_render > 0) settings.frame_buffer |= fb_depth_render;
else if (depth_render == 0) settings.frame_buffer &= ~fb_depth_render;
settings.frame_buffer |= fb_motionblur;
}
settings.flame_corona = (settings.hacks & hack_Zelda) && !fb_depth_render_enabled;
}
@ -1403,19 +1444,9 @@ EXPORT m64p_error CALL PluginStartup(m64p_dynlib_handle CoreLibHandle, void *Con
return M64ERR_INCOMPATIBLE;
}
const char *configDir = ConfigGetSharedDataFilepath("Glide64mk2.ini");
if (configDir)
{
SetConfigDir(configDir);
CoreVideo_Init();
ReadSettings();
return M64ERR_SUCCESS;
}
else
{
ERRLOG("Couldn't find Glide64mk2.ini");
return M64ERR_FILES;
}
}
EXPORT m64p_error CALL PluginShutdown(void)

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@ -40,7 +40,6 @@
#include <math.h>
#include "Gfx_1.3.h"
#include "m64p.h"
#include "Ini.h"
#include "Config.h"
#include "3dmath.h"
#include "Util.h"