From 437089ea2493cfa8c921c975ff212cf653632f26 Mon Sep 17 00:00:00 2001 From: adelikat Date: Sat, 28 Jun 2014 19:44:09 +0000 Subject: [PATCH] Movie multitrack hotkeys - use ControllerDefinition.PlayerCount instead of a hard coded 5 controllers --- BizHawk.Client.EmuHawk/MainForm.Hotkey.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.Client.EmuHawk/MainForm.Hotkey.cs b/BizHawk.Client.EmuHawk/MainForm.Hotkey.cs index 4dc5631984..90fb7ca4a7 100644 --- a/BizHawk.Client.EmuHawk/MainForm.Hotkey.cs +++ b/BizHawk.Client.EmuHawk/MainForm.Hotkey.cs @@ -303,7 +303,7 @@ namespace BizHawk.Client.EmuHawk case "MT Increment Player": Global.MovieSession.MultiTrack.CurrentPlayer++; Global.MovieSession.MultiTrack.RecordAll = false; - if (Global.MovieSession.MultiTrack.CurrentPlayer > 5) // TODO: Replace with console's maximum or current maximum players??! + if (Global.MovieSession.MultiTrack.CurrentPlayer > Global.Emulator.ControllerDefinition.PlayerCount) { Global.MovieSession.MultiTrack.CurrentPlayer = 1; } @@ -315,7 +315,7 @@ namespace BizHawk.Client.EmuHawk Global.MovieSession.MultiTrack.RecordAll = false; if (Global.MovieSession.MultiTrack.CurrentPlayer < 1) { - Global.MovieSession.MultiTrack.CurrentPlayer = 5; // TODO: Replace with console's maximum or current maximum players??! + Global.MovieSession.MultiTrack.CurrentPlayer = Global.Emulator.ControllerDefinition.PlayerCount; } GlobalWin.OSD.MT = "Recording Player " + Global.MovieSession.MultiTrack.CurrentPlayer; GlobalWin.DisplayManager.NeedsToPaint = true;