Fix typo - Scema -> Schema

This commit is contained in:
adelikat 2017-04-29 15:41:27 -05:00
parent 19f45dcc85
commit 436a853c96
20 changed files with 582 additions and 584 deletions

View File

@ -25,7 +25,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(174, 74), MaxSize = new Size(174, 74),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -33,7 +33,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 15), Location = new Point(23, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -41,7 +41,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 36), Location = new Point(23, 36),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -49,7 +49,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 24), Location = new Point(2, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -57,7 +57,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(44, 24), Location = new Point(44, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Button", Name = "P" + controller + " Button",
DisplayName = "B", DisplayName = "B",
@ -77,21 +77,21 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(160, 50), DefaultSize = new Size(160, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Select", Name = "Select",
DisplayName = "Select", DisplayName = "Select",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(60, 15), Location = new Point(60, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",

View File

@ -51,7 +51,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(174, 74), MaxSize = new Size(174, 74),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -59,7 +59,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 15), Location = new Point(23, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -67,7 +67,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 36), Location = new Point(23, 36),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -75,7 +75,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 24), Location = new Point(2, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -83,14 +83,14 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(44, 24), Location = new Point(44, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Trigger", Name = "P" + controller + " Trigger",
DisplayName = "1", DisplayName = "1",
Location = new Point(120, 24), Location = new Point(120, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Trigger 2", Name = "P" + controller + " Trigger 2",
DisplayName = "2", DisplayName = "2",
@ -111,7 +111,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(174, 74), MaxSize = new Size(174, 74),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -119,7 +119,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 15), Location = new Point(23, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -127,7 +127,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 36), Location = new Point(23, 36),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -135,7 +135,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 24), Location = new Point(2, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -143,7 +143,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(44, 24), Location = new Point(44, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Trigger", Name = "P" + controller + " Trigger",
DisplayName = "1", DisplayName = "1",
@ -163,14 +163,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(250, 74), DefaultSize = new Size(250, 74),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Paddle", Name = "P" + controller + " Paddle",
DisplayName = "Paddle", DisplayName = "Paddle",
Location = new Point(23, 15), Location = new Point(23, 15),
Type = PadSchema.PadInputType.FloatSingle Type = PadSchema.PadInputType.FloatSingle
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Trigger", Name = "P" + controller + " Trigger",
DisplayName = "1", DisplayName = "1",
@ -191,7 +191,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(356, 290), MaxSize = new Size(356, 290),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " VPos", Name = "P" + controller + " VPos",
Location = new Point(14, 17), Location = new Point(14, 17),
@ -202,7 +202,7 @@ namespace BizHawk.Client.EmuHawk
"P" + controller + " HPos", "P" + controller + " HPos",
} }
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Trigger", Name = "P" + controller + " Trigger",
DisplayName = "Trigger", DisplayName = "Trigger",
@ -222,28 +222,28 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(215, 50), DefaultSize = new Size(215, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Select", Name = "Select",
DisplayName = "Select", DisplayName = "Select",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(60, 15), Location = new Point(60, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",
Location = new Point(108, 15), Location = new Point(108, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Pause", Name = "Pause",
DisplayName = "Pause", DisplayName = "Pause",

View File

@ -24,98 +24,98 @@ namespace BizHawk.Client.EmuHawk
Buttons = new[] Buttons = new[]
{ {
/************************** Row 1 **************************/ /************************** Row 1 **************************/
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Escape", Name = "Escape",
DisplayName = "Esc", DisplayName = "Esc",
Location = new Point(10, 18), Location = new Point(10, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "1", Name = "1",
DisplayName = "1", DisplayName = "1",
Location = new Point(46, 18), Location = new Point(46, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "2", Name = "2",
DisplayName = "2", DisplayName = "2",
Location = new Point(70, 18), Location = new Point(70, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "3", Name = "3",
DisplayName = "3", DisplayName = "3",
Location = new Point(94, 18), Location = new Point(94, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "4", Name = "4",
DisplayName = "4", DisplayName = "4",
Location = new Point(118, 18), Location = new Point(118, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "5", Name = "5",
DisplayName = "5", DisplayName = "5",
Location = new Point(142, 18), Location = new Point(142, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "6", Name = "6",
DisplayName = "6", DisplayName = "6",
Location = new Point(166, 18), Location = new Point(166, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "7", Name = "7",
DisplayName = "7", DisplayName = "7",
Location = new Point(190, 18), Location = new Point(190, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "8", Name = "8",
DisplayName = "8", DisplayName = "8",
Location = new Point(214, 18), Location = new Point(214, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "9", Name = "9",
DisplayName = "9", DisplayName = "9",
Location = new Point(238, 18), Location = new Point(238, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "0", Name = "0",
DisplayName = "0", DisplayName = "0",
Location = new Point(262, 18), Location = new Point(262, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "-", Name = "-",
DisplayName = "-", DisplayName = "-",
Location = new Point(286, 18), Location = new Point(286, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "=", Name = "=",
DisplayName = "=", DisplayName = "=",
Location = new Point(307, 18), Location = new Point(307, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Delete", Name = "Delete",
DisplayName = "Delete", DisplayName = "Delete",
@ -124,14 +124,14 @@ namespace BizHawk.Client.EmuHawk
}, },
/************************** Row 2 **************************/ /************************** Row 2 **************************/
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Tab", Name = "Tab",
DisplayName = " Tab ", DisplayName = " Tab ",
Location = new Point(10, 42), Location = new Point(10, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Q", Name = "Q",
DisplayName = "Q", DisplayName = "Q",
@ -139,84 +139,84 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "W", Name = "W",
DisplayName = "W", DisplayName = "W",
Location = new Point(78, 42), Location = new Point(78, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "E", Name = "E",
DisplayName = "E", DisplayName = "E",
Location = new Point(106, 42), Location = new Point(106, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "R", Name = "R",
DisplayName = "R", DisplayName = "R",
Location = new Point(130, 42), Location = new Point(130, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "T", Name = "T",
DisplayName = "T", DisplayName = "T",
Location = new Point(156, 42), Location = new Point(156, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Y", Name = "Y",
DisplayName = "Y", DisplayName = "Y",
Location = new Point(180, 42), Location = new Point(180, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "U", Name = "U",
DisplayName = "U", DisplayName = "U",
Location = new Point(204, 42), Location = new Point(204, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "I", Name = "I",
DisplayName = "I", DisplayName = "I",
Location = new Point(230, 42), Location = new Point(230, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "O", Name = "O",
DisplayName = "O", DisplayName = "O",
Location = new Point(250, 42), Location = new Point(250, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P", Name = "P",
DisplayName = "P", DisplayName = "P",
Location = new Point(276, 42), Location = new Point(276, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "[", Name = "[",
DisplayName = "[", DisplayName = "[",
Location = new Point(302, 42), Location = new Point(302, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "]", Name = "]",
DisplayName = "]", DisplayName = "]",
Location = new Point(325, 42), Location = new Point(325, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "\\", Name = "\\",
DisplayName = " \\ ", DisplayName = " \\ ",
@ -225,91 +225,91 @@ namespace BizHawk.Client.EmuHawk
}, },
/************************** Row 3 **************************/ /************************** Row 3 **************************/
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Control", Name = "Control",
DisplayName = " Control ", DisplayName = " Control ",
Location = new Point(10, 66), Location = new Point(10, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "A", Name = "A",
DisplayName = "A", DisplayName = "A",
Location = new Point(66, 66), Location = new Point(66, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "S", Name = "S",
DisplayName = "S", DisplayName = "S",
Location = new Point(90, 66), Location = new Point(90, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "D", Name = "D",
DisplayName = "D", DisplayName = "D",
Location = new Point(114, 66), Location = new Point(114, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "F", Name = "F",
DisplayName = "F", DisplayName = "F",
Location = new Point(140, 66), Location = new Point(140, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "G", Name = "G",
DisplayName = "G", DisplayName = "G",
Location = new Point(164, 66), Location = new Point(164, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "H", Name = "H",
DisplayName = "H", DisplayName = "H",
Location = new Point(190, 66), Location = new Point(190, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "J", Name = "J",
DisplayName = "J", DisplayName = "J",
Location = new Point(216, 66), Location = new Point(216, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "K", Name = "K",
DisplayName = "K", DisplayName = "K",
Location = new Point(238, 66), Location = new Point(238, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "L", Name = "L",
DisplayName = "L", DisplayName = "L",
Location = new Point(262, 66), Location = new Point(262, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = ";", Name = ";",
DisplayName = ";", DisplayName = ";",
Location = new Point(286, 66), Location = new Point(286, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "'", Name = "'",
DisplayName = "'", DisplayName = "'",
Location = new Point(307, 66), Location = new Point(307, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Return", Name = "Return",
DisplayName = "Return", DisplayName = "Return",
@ -318,84 +318,84 @@ namespace BizHawk.Client.EmuHawk
}, },
/************************** Row 4 **************************/ /************************** Row 4 **************************/
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Shift", Name = "Shift",
DisplayName = " Shift ", DisplayName = " Shift ",
Location = new Point(10, 90), Location = new Point(10, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Z", Name = "Z",
DisplayName = "Z", DisplayName = "Z",
Location = new Point(80, 90), Location = new Point(80, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "X", Name = "X",
DisplayName = "X", DisplayName = "X",
Location = new Point(106, 90), Location = new Point(106, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "C", Name = "C",
DisplayName = "C", DisplayName = "C",
Location = new Point(130, 90), Location = new Point(130, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "V", Name = "V",
DisplayName = "V", DisplayName = "V",
Location = new Point(154, 90), Location = new Point(154, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "B", Name = "B",
DisplayName = "B", DisplayName = "B",
Location = new Point(178, 90), Location = new Point(178, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "N", Name = "N",
DisplayName = "N", DisplayName = "N",
Location = new Point(202, 90), Location = new Point(202, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "M", Name = "M",
DisplayName = "M", DisplayName = "M",
Location = new Point(226, 90), Location = new Point(226, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = ",", Name = ",",
DisplayName = ",", DisplayName = ",",
Location = new Point(252, 90), Location = new Point(252, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = ".", Name = ".",
DisplayName = ".", DisplayName = ".",
Location = new Point(272, 90), Location = new Point(272, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "/", Name = "/",
DisplayName = "/", DisplayName = "/",
Location = new Point(292, 90), Location = new Point(292, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Shift", Name = "Shift",
DisplayName = " Shift ", DisplayName = " Shift ",
@ -406,21 +406,21 @@ namespace BizHawk.Client.EmuHawk
/************************** Row 5 **************************/ /************************** Row 5 **************************/
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Caps Lock", Name = "Caps Lock",
DisplayName = "Caps", DisplayName = "Caps",
Location = new Point(10, 114), Location = new Point(10, 114),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "`", Name = "`",
DisplayName = "~", DisplayName = "~",
Location = new Point(52, 114), Location = new Point(52, 114),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "White Apple", Name = "White Apple",
DisplayName = "<", DisplayName = "<",
@ -429,7 +429,7 @@ namespace BizHawk.Client.EmuHawk
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Space", Name = "Space",
DisplayName = " Space ", DisplayName = " Space ",
@ -437,7 +437,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Black Apple", Name = "Black Apple",
DisplayName = ">", DisplayName = ">",
@ -445,7 +445,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Left", Name = "Left",
DisplayName = "", DisplayName = "",
@ -454,7 +454,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Right", Name = "Right",
DisplayName = "", DisplayName = "",
@ -463,7 +463,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Down", Name = "Down",
DisplayName = "", DisplayName = "",
@ -472,7 +472,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Up", Name = "Up",
DisplayName = "", DisplayName = "",
@ -493,14 +493,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(120, 50), DefaultSize = new Size(120, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Next Disk", Name = "Next Disk",
DisplayName = "Next", DisplayName = "Next",
Location = new Point(10, 18), Location = new Point(10, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Previous Disk", Name = "Previous Disk",
DisplayName = "Previous", DisplayName = "Previous",

View File

@ -25,7 +25,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(174, 74), MaxSize = new Size(174, 74),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -33,7 +33,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 15), Location = new Point(23, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -41,7 +41,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 36), Location = new Point(23, 36),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -49,7 +49,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 24), Location = new Point(2, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -57,7 +57,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(44, 24), Location = new Point(44, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
@ -77,462 +77,462 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(500, 150), DefaultSize = new Size(500, 150),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Left Arrow", Name = "Key Left Arrow",
DisplayName = "←", DisplayName = "←",
Location = new Point(16, 18), Location = new Point(16, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 1", Name = "Key 1",
DisplayName = "1", DisplayName = "1",
Location = new Point(46, 18), Location = new Point(46, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 2", Name = "Key 2",
DisplayName = "2", DisplayName = "2",
Location = new Point(70, 18), Location = new Point(70, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 3", Name = "Key 3",
DisplayName = "3", DisplayName = "3",
Location = new Point(94, 18), Location = new Point(94, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 4", Name = "Key 4",
DisplayName = "4", DisplayName = "4",
Location = new Point(118, 18), Location = new Point(118, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 5", Name = "Key 5",
DisplayName = "5", DisplayName = "5",
Location = new Point(142, 18), Location = new Point(142, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 6", Name = "Key 6",
DisplayName = "6", DisplayName = "6",
Location = new Point(166, 18), Location = new Point(166, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 7", Name = "Key 7",
DisplayName = "7", DisplayName = "7",
Location = new Point(190, 18), Location = new Point(190, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 8", Name = "Key 8",
DisplayName = "8", DisplayName = "8",
Location = new Point(214, 18), Location = new Point(214, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 9", Name = "Key 9",
DisplayName = "9", DisplayName = "9",
Location = new Point(238, 18), Location = new Point(238, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key 0", Name = "Key 0",
DisplayName = "0", DisplayName = "0",
Location = new Point(262, 18), Location = new Point(262, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Plus", Name = "Key Plus",
DisplayName = "+", DisplayName = "+",
Location = new Point(286, 18), Location = new Point(286, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Minus", Name = "Key Minus",
DisplayName = "-", DisplayName = "-",
Location = new Point(310, 18), Location = new Point(310, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Pound", Name = "Key Pound",
DisplayName = "£", DisplayName = "£",
Location = new Point(330, 18), Location = new Point(330, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Clear/Home", Name = "Key Clear/Home",
DisplayName = "C/H", DisplayName = "C/H",
Location = new Point(354, 18), Location = new Point(354, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Insert/Delete", Name = "Key Insert/Delete",
DisplayName = "I/D", DisplayName = "I/D",
Location = new Point(392, 18), Location = new Point(392, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key F1", Name = "Key F1",
DisplayName = "F 1", DisplayName = "F 1",
Location = new Point(450, 18), Location = new Point(450, 18),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key F3", Name = "Key F3",
DisplayName = "F 3", DisplayName = "F 3",
Location = new Point(450, 42), Location = new Point(450, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key F5", Name = "Key F5",
DisplayName = "F 5", DisplayName = "F 5",
Location = new Point(450, 66), Location = new Point(450, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key F7", Name = "Key F7",
DisplayName = "F 7", DisplayName = "F 7",
Location = new Point(450, 90), Location = new Point(450, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Control", Name = "Key Control",
DisplayName = "CTRL", DisplayName = "CTRL",
Location = new Point(16, 42), Location = new Point(16, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Q", Name = "Key Q",
DisplayName = "Q", DisplayName = "Q",
Location = new Point(62, 42), Location = new Point(62, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key W", Name = "Key W",
DisplayName = "W", DisplayName = "W",
Location = new Point(88, 42), Location = new Point(88, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key E", Name = "Key E",
DisplayName = "E", DisplayName = "E",
Location = new Point(116, 42), Location = new Point(116, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key R", Name = "Key R",
DisplayName = "R", DisplayName = "R",
Location = new Point(140, 42), Location = new Point(140, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key T", Name = "Key T",
DisplayName = "T", DisplayName = "T",
Location = new Point(166, 42), Location = new Point(166, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Y", Name = "Key Y",
DisplayName = "Y", DisplayName = "Y",
Location = new Point(190, 42), Location = new Point(190, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key U", Name = "Key U",
DisplayName = "U", DisplayName = "U",
Location = new Point(214, 42), Location = new Point(214, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key I", Name = "Key I",
DisplayName = "I", DisplayName = "I",
Location = new Point(240, 42), Location = new Point(240, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key O", Name = "Key O",
DisplayName = "O", DisplayName = "O",
Location = new Point(260, 42), Location = new Point(260, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key P", Name = "Key P",
DisplayName = "P", DisplayName = "P",
Location = new Point(286, 42), Location = new Point(286, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key At", Name = "Key At",
DisplayName = "@", DisplayName = "@",
Location = new Point(310, 42), Location = new Point(310, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Asterisk", Name = "Key Asterisk",
DisplayName = "*", DisplayName = "*",
Location = new Point(338, 42), Location = new Point(338, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Up Arrow", Name = "Key Up Arrow",
DisplayName = "↑", DisplayName = "↑",
Location = new Point(360, 42), Location = new Point(360, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Restore", Name = "Key Restore",
DisplayName = "RST", DisplayName = "RST",
Location = new Point(390, 42), Location = new Point(390, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Run/Stop", Name = "Key Run/Stop",
DisplayName = "R/S", DisplayName = "R/S",
Location = new Point(12, 66), Location = new Point(12, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Lck", Name = "Key Lck",
DisplayName = "Lck", DisplayName = "Lck",
Location = new Point(50, 66), Location = new Point(50, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key A", Name = "Key A",
DisplayName = "A", DisplayName = "A",
Location = new Point(86, 66), Location = new Point(86, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key S", Name = "Key S",
DisplayName = "S", DisplayName = "S",
Location = new Point(110, 66), Location = new Point(110, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key D", Name = "Key D",
DisplayName = "D", DisplayName = "D",
Location = new Point(134, 66), Location = new Point(134, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key F", Name = "Key F",
DisplayName = "F", DisplayName = "F",
Location = new Point(160, 66), Location = new Point(160, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key G", Name = "Key G",
DisplayName = "G", DisplayName = "G",
Location = new Point(184, 66), Location = new Point(184, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key H", Name = "Key H",
DisplayName = "H", DisplayName = "H",
Location = new Point(210, 66), Location = new Point(210, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key J", Name = "Key J",
DisplayName = "J", DisplayName = "J",
Location = new Point(236, 66), Location = new Point(236, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key K", Name = "Key K",
DisplayName = "K", DisplayName = "K",
Location = new Point(258, 66), Location = new Point(258, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key L", Name = "Key L",
DisplayName = "L", DisplayName = "L",
Location = new Point(282, 66), Location = new Point(282, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Colon", Name = "Key Colon",
DisplayName = ":", DisplayName = ":",
Location = new Point(306, 66), Location = new Point(306, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Semicolon", Name = "Key Semicolon",
DisplayName = ";", DisplayName = ";",
Location = new Point(326, 66), Location = new Point(326, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Equal", Name = "Key Equal",
DisplayName = "=", DisplayName = "=",
Location = new Point(346, 66), Location = new Point(346, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Return", Name = "Key Return",
DisplayName = "Return", DisplayName = "Return",
Location = new Point(370, 66), Location = new Point(370, 66),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Commodore", Name = "Key Commodore",
DisplayName = "C64", DisplayName = "C64",
Location = new Point(8, 90), Location = new Point(8, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Left Shift", Name = "Key Left Shift",
DisplayName = "Shift", DisplayName = "Shift",
Location = new Point(44, 90), Location = new Point(44, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Z", Name = "Key Z",
DisplayName = "Z", DisplayName = "Z",
Location = new Point(82, 90), Location = new Point(82, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key X", Name = "Key X",
DisplayName = "X", DisplayName = "X",
Location = new Point(106, 90), Location = new Point(106, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key C", Name = "Key C",
DisplayName = "C", DisplayName = "C",
Location = new Point(130, 90), Location = new Point(130, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key V", Name = "Key V",
DisplayName = "V", DisplayName = "V",
Location = new Point(154, 90), Location = new Point(154, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key B", Name = "Key B",
DisplayName = "B", DisplayName = "B",
Location = new Point(178, 90), Location = new Point(178, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key N", Name = "Key N",
DisplayName = "N", DisplayName = "N",
Location = new Point(202, 90), Location = new Point(202, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key M", Name = "Key M",
DisplayName = "M", DisplayName = "M",
Location = new Point(226, 90), Location = new Point(226, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Comma", Name = "Key Comma",
DisplayName = ",", DisplayName = ",",
Location = new Point(252, 90), Location = new Point(252, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Period", Name = "Key Period",
DisplayName = ".", DisplayName = ".",
Location = new Point(272, 90), Location = new Point(272, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Slash", Name = "Key Slash",
DisplayName = "/", DisplayName = "/",
Location = new Point(292, 90), Location = new Point(292, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Right Shift", Name = "Key Right Shift",
DisplayName = "Shift", DisplayName = "Shift",
Location = new Point(314, 90), Location = new Point(314, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Cursor Up/Down", Name = "Key Cursor Up/Down",
DisplayName = "Csr U", DisplayName = "Csr U",
Location = new Point(352, 90), Location = new Point(352, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Cursor Left/Right", Name = "Key Cursor Left/Right",
DisplayName = "Csr L", DisplayName = "Csr L",
Location = new Point(396, 90), Location = new Point(396, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Key Space", Name = "Key Space",
DisplayName = " Space ", DisplayName = " Space ",

View File

@ -22,7 +22,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(128, 200), DefaultSize = new Size(128, 200),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -30,7 +30,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(50, 11), Location = new Point(50, 11),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -38,7 +38,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(50, 32), Location = new Point(50, 32),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -46,7 +46,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(29, 22), Location = new Point(29, 22),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -54,14 +54,14 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(71, 22), Location = new Point(71, 22),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L", Name = "P" + controller + " L",
DisplayName = "L", DisplayName = "L",
Location = new Point(3, 42), Location = new Point(3, 42),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
@ -69,21 +69,21 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 1", Name = "P" + controller + " Key 1",
DisplayName = "1", DisplayName = "1",
Location = new Point(27, 85), Location = new Point(27, 85),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 2", Name = "P" + controller + " Key 2",
DisplayName = "2", DisplayName = "2",
Location = new Point(50, 85), Location = new Point(50, 85),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 3", Name = "P" + controller + " Key 3",
DisplayName = "3", DisplayName = "3",
@ -91,21 +91,21 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 4", Name = "P" + controller + " Key 4",
DisplayName = "4", DisplayName = "4",
Location = new Point(27, 108), Location = new Point(27, 108),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 5", Name = "P" + controller + " Key 5",
DisplayName = "5", DisplayName = "5",
Location = new Point(50, 108), Location = new Point(50, 108),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 6", Name = "P" + controller + " Key 6",
DisplayName = "6", DisplayName = "6",
@ -113,21 +113,21 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 7", Name = "P" + controller + " Key 7",
DisplayName = "7", DisplayName = "7",
Location = new Point(27, 131), Location = new Point(27, 131),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 8", Name = "P" + controller + " Key 8",
DisplayName = "8", DisplayName = "8",
Location = new Point(50, 131), Location = new Point(50, 131),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 9", Name = "P" + controller + " Key 9",
DisplayName = "9", DisplayName = "9",
@ -135,21 +135,21 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Star", Name = "P" + controller + " Star",
DisplayName = "*", DisplayName = "*",
Location = new Point(27, 154), Location = new Point(27, 154),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 0", Name = "P" + controller + " Key 0",
DisplayName = "0", DisplayName = "0",
Location = new Point(50, 154), Location = new Point(50, 154),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Pound", Name = "P" + controller + " Pound",
DisplayName = "#", DisplayName = "#",

View File

@ -22,7 +22,7 @@ namespace BizHawk.Client.EmuHawk.tools.VirtualPads.schema
DefaultSize = new Size(174, 79), DefaultSize = new Size(174, 79),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -30,7 +30,7 @@ namespace BizHawk.Client.EmuHawk.tools.VirtualPads.schema
Location = new Point(14, 12), Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -38,7 +38,7 @@ namespace BizHawk.Client.EmuHawk.tools.VirtualPads.schema
Location = new Point(14, 56), Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -46,7 +46,7 @@ namespace BizHawk.Client.EmuHawk.tools.VirtualPads.schema
Location = new Point(2, 34), Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -54,28 +54,28 @@ namespace BizHawk.Client.EmuHawk.tools.VirtualPads.schema
Location = new Point(24, 34), Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(122, 34), Location = new Point(122, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(146, 34), Location = new Point(146, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Select", Name = "P" + controller + " Select",
DisplayName = "s", DisplayName = "s",
Location = new Point(52, 34), Location = new Point(52, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",

View File

@ -30,7 +30,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(256, 326), MaxSize = new Size(256, 326),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Tilt X", Name = "Tilt X",
DisplayName = "Tilt X", DisplayName = "Tilt X",
@ -40,7 +40,7 @@ namespace BizHawk.Client.EmuHawk
MinValue = short.MinValue, MinValue = short.MinValue,
MaxValue = short.MaxValue MaxValue = short.MaxValue
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Tilt Y", Name = "Tilt Y",
DisplayName = "Tilt Y", DisplayName = "Tilt Y",
@ -50,7 +50,7 @@ namespace BizHawk.Client.EmuHawk
MinValue = short.MinValue, MinValue = short.MinValue,
MaxValue = short.MaxValue MaxValue = short.MaxValue
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Tilt Z", Name = "Tilt Z",
DisplayName = "Tilt Z", DisplayName = "Tilt Z",
@ -60,7 +60,7 @@ namespace BizHawk.Client.EmuHawk
MinValue = short.MinValue, MinValue = short.MinValue,
MaxValue = short.MaxValue MaxValue = short.MaxValue
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Light Sensor", Name = "Light Sensor",
DisplayName = "Light Sensor", DisplayName = "Light Sensor",
@ -81,7 +81,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(194, 90), DefaultSize = new Size(194, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Up", Name = "Up",
DisplayName = "", DisplayName = "",
@ -89,7 +89,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(29, 17), Location = new Point(29, 17),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Down", Name = "Down",
DisplayName = "", DisplayName = "",
@ -97,7 +97,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(29, 61), Location = new Point(29, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Left", Name = "Left",
DisplayName = "", DisplayName = "",
@ -105,7 +105,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(17, 39), Location = new Point(17, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Right", Name = "Right",
DisplayName = "", DisplayName = "",
@ -113,42 +113,42 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(39, 39), Location = new Point(39, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "B", Name = "B",
DisplayName = "B", DisplayName = "B",
Location = new Point(130, 39), Location = new Point(130, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "A", Name = "A",
DisplayName = "A", DisplayName = "A",
Location = new Point(154, 39), Location = new Point(154, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Select", Name = "Select",
DisplayName = "s", DisplayName = "s",
Location = new Point(64, 39), Location = new Point(64, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Start", Name = "Start",
DisplayName = "S", DisplayName = "S",
Location = new Point(86, 39), Location = new Point(86, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "L", Name = "L",
DisplayName = "L", DisplayName = "L",
Location = new Point(2, 12), Location = new Point(2, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "R", Name = "R",
DisplayName = "R", DisplayName = "R",
@ -168,7 +168,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(75, 50), DefaultSize = new Size(75, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",

View File

@ -22,7 +22,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 79), DefaultSize = new Size(174, 79),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Up", Name = "Up",
DisplayName = "", DisplayName = "",
@ -30,7 +30,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 12), Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Down", Name = "Down",
DisplayName = "", DisplayName = "",
@ -38,7 +38,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 56), Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Left", Name = "Left",
DisplayName = "", DisplayName = "",
@ -46,7 +46,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 34), Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Right", Name = "Right",
DisplayName = "", DisplayName = "",
@ -54,28 +54,28 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(24, 34), Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "B", Name = "B",
DisplayName = "B", DisplayName = "B",
Location = new Point(122, 34), Location = new Point(122, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "A", Name = "A",
DisplayName = "A", DisplayName = "A",
Location = new Point(146, 34), Location = new Point(146, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Select", Name = "Select",
DisplayName = "s", DisplayName = "s",
Location = new Point(52, 34), Location = new Point(52, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Start", Name = "Start",
DisplayName = "S", DisplayName = "S",
@ -95,7 +95,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(75, 50), DefaultSize = new Size(75, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",

View File

@ -56,7 +56,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 90), DefaultSize = new Size(174, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -64,7 +64,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 12), Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -72,7 +72,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 56), Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -80,7 +80,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 34), Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -88,28 +88,28 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(24, 34), Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(98, 40), Location = new Point(98, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(122, 40), Location = new Point(122, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C", Name = "P" + controller + " C",
DisplayName = "C", DisplayName = "C",
Location = new Point(146, 40), Location = new Point(146, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
@ -128,7 +128,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 90), DefaultSize = new Size(174, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -136,7 +136,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 12), Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -144,7 +144,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 56), Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -152,7 +152,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 34), Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -160,49 +160,49 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(24, 34), Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(98, 40), Location = new Point(98, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(122, 40), Location = new Point(122, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C", Name = "P" + controller + " C",
DisplayName = "C", DisplayName = "C",
Location = new Point(146, 40), Location = new Point(146, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X", Name = "P" + controller + " X",
DisplayName = "X", DisplayName = "X",
Location = new Point(98, 65), Location = new Point(98, 65),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y", Name = "P" + controller + " Y",
DisplayName = "Y", DisplayName = "Y",
Location = new Point(122, 65), Location = new Point(122, 65),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Z", Name = "P" + controller + " Z",
DisplayName = "Z", DisplayName = "Z",
Location = new Point(146, 65), Location = new Point(146, 65),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
@ -222,7 +222,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(356, 300), DefaultSize = new Size(356, 300),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Lightgun X", Name = "P" + controller + " Lightgun X",
Location = new Point(14, 17), Location = new Point(14, 17),
@ -234,14 +234,14 @@ namespace BizHawk.Client.EmuHawk
"P" + controller + " Lightgun Y", "P" + controller + " Lightgun Y",
} }
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Lightgun Trigger", Name = "P" + controller + " Lightgun Trigger",
DisplayName = "Trigger", DisplayName = "Trigger",
Location = new Point(284, 17), Location = new Point(284, 17),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Lightgun Start", Name = "P" + controller + " Lightgun Start",
DisplayName = "Start", DisplayName = "Start",
@ -261,7 +261,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(418, 290), DefaultSize = new Size(418, 290),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Mouse X", Name = "P" + controller + " Mouse X",
Location = new Point(14, 17), Location = new Point(14, 17),
@ -273,28 +273,28 @@ namespace BizHawk.Client.EmuHawk
"P" + controller + " Mouse Y", "P" + controller + " Mouse Y",
} }
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Mouse Left", Name = "P" + controller + " Mouse Left",
DisplayName = "Left", DisplayName = "Left",
Location = new Point(365, 17), Location = new Point(365, 17),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Mouse Center", Name = "P" + controller + " Mouse Center",
DisplayName = "Center", DisplayName = "Center",
Location = new Point(365, 40), Location = new Point(365, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Mouse Right", Name = "P" + controller + " Mouse Right",
DisplayName = "Right", DisplayName = "Right",
Location = new Point(365, 63), Location = new Point(365, 63),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Mouse Start", Name = "P" + controller + " Mouse Start",
DisplayName = "Start", DisplayName = "Start",
@ -314,14 +314,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(150, 50), DefaultSize = new Size(150, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",
@ -340,7 +340,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(110, 110), DefaultSize = new Size(110, 110),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -348,7 +348,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(47, 10), Location = new Point(47, 10),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -356,7 +356,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(47, 73), Location = new Point(47, 73),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -364,7 +364,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(15, 43), Location = new Point(15, 43),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -372,35 +372,35 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(80, 43), Location = new Point(80, 43),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(70, 65), Location = new Point(70, 65),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(70, 20), Location = new Point(70, 20),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C", Name = "P" + controller + " C",
DisplayName = "C", DisplayName = "C",
Location = new Point(22, 20), Location = new Point(22, 20),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(22, 65), Location = new Point(22, 65),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
@ -419,56 +419,56 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 90), DefaultSize = new Size(174, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(98, 40), Location = new Point(98, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(122, 40), Location = new Point(122, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C", Name = "P" + controller + " C",
DisplayName = "C", DisplayName = "C",
Location = new Point(146, 40), Location = new Point(146, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " D", Name = "P" + controller + " D",
DisplayName = "D", DisplayName = "D",
Location = new Point(98, 65), Location = new Point(98, 65),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " E1", Name = "P" + controller + " E1",
DisplayName = "E¹", DisplayName = "E¹",
Location = new Point(122, 65), Location = new Point(122, 65),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " E2", Name = "P" + controller + " E2",
DisplayName = "E²", DisplayName = "E²",
Location = new Point(152, 65), Location = new Point(152, 65),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "Start", DisplayName = "Start",
Location = new Point(122, 12), Location = new Point(122, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Select", Name = "P" + controller + " Select",
DisplayName = "Select", DisplayName = "Select",

View File

@ -48,84 +48,84 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(148, 332), DefaultSize = new Size(148, 332),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 1", Name = "P" + controller + " Key 1",
DisplayName = "1", DisplayName = "1",
Location = new Point(25, 15), Location = new Point(25, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 2", Name = "P" + controller + " Key 2",
DisplayName = "2", DisplayName = "2",
Location = new Point(51, 15), Location = new Point(51, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 3", Name = "P" + controller + " Key 3",
DisplayName = "3", DisplayName = "3",
Location = new Point(77, 15), Location = new Point(77, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 4", Name = "P" + controller + " Key 4",
DisplayName = "4", DisplayName = "4",
Location = new Point(25, 41), Location = new Point(25, 41),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 5", Name = "P" + controller + " Key 5",
DisplayName = "5", DisplayName = "5",
Location = new Point(51, 41), Location = new Point(51, 41),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 6", Name = "P" + controller + " Key 6",
DisplayName = "6", DisplayName = "6",
Location = new Point(77, 41), Location = new Point(77, 41),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 7", Name = "P" + controller + " Key 7",
DisplayName = "7", DisplayName = "7",
Location = new Point(25, 67), Location = new Point(25, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 8", Name = "P" + controller + " Key 8",
DisplayName = "8", DisplayName = "8",
Location = new Point(51, 67), Location = new Point(51, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 9", Name = "P" + controller + " Key 9",
DisplayName = "9", DisplayName = "9",
Location = new Point(77, 67), Location = new Point(77, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Clear", Name = "P" + controller + " Clear",
DisplayName = "C", DisplayName = "C",
Location = new Point(25, 93), Location = new Point(25, 93),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 0", Name = "P" + controller + " Key 0",
DisplayName = "0", DisplayName = "0",
Location = new Point(51, 93), Location = new Point(51, 93),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Enter", Name = "P" + controller + " Enter",
DisplayName = "E", DisplayName = "E",
@ -133,14 +133,14 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Top", Name = "P" + controller + " Top",
DisplayName = "T", DisplayName = "T",
Location = new Point(2, 41), Location = new Point(2, 41),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Top", Name = "P" + controller + " Top",
DisplayName = "T", DisplayName = "T",
@ -148,14 +148,14 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L", Name = "P" + controller + " L",
DisplayName = "L", DisplayName = "L",
Location = new Point(2, 67), Location = new Point(2, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
@ -165,112 +165,112 @@ namespace BizHawk.Client.EmuHawk
/************** Directional Pad *******************/ /************** Directional Pad *******************/
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " N", Name = "P" + controller + " N",
Icon = Properties.Resources.BlueUp, Icon = Properties.Resources.BlueUp,
Location = new Point(51, 124), Location = new Point(51, 124),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " NNE", Name = "P" + controller + " NNE",
Icon = Properties.Resources.NNE, Icon = Properties.Resources.NNE,
Location = new Point(63, 145), Location = new Point(63, 145),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " NNW", Name = "P" + controller + " NNW",
Icon = Properties.Resources.NNW, Icon = Properties.Resources.NNW,
Location = new Point(39, 145), Location = new Point(39, 145),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " NE", Name = "P" + controller + " NE",
Icon = Properties.Resources.NE, Icon = Properties.Resources.NE,
Location = new Point(75, 166), Location = new Point(75, 166),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " NW", Name = "P" + controller + " NW",
Icon = Properties.Resources.NW, Icon = Properties.Resources.NW,
Location = new Point(27, 166), Location = new Point(27, 166),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " ENE", Name = "P" + controller + " ENE",
Icon = Properties.Resources.ENE, Icon = Properties.Resources.ENE,
Location = new Point(87, 187), Location = new Point(87, 187),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " WNW", Name = "P" + controller + " WNW",
Icon = Properties.Resources.WNW, Icon = Properties.Resources.WNW,
Location = new Point(15, 187), Location = new Point(15, 187),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " E", Name = "P" + controller + " E",
Icon = Properties.Resources.Forward, Icon = Properties.Resources.Forward,
Location = new Point(99, 208), Location = new Point(99, 208),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " W", Name = "P" + controller + " W",
Icon = Properties.Resources.Back, Icon = Properties.Resources.Back,
Location = new Point(3, 208), Location = new Point(3, 208),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " ESE", Name = "P" + controller + " ESE",
Icon = Properties.Resources.ESE, Icon = Properties.Resources.ESE,
Location = new Point(87, 229), Location = new Point(87, 229),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " WSW", Name = "P" + controller + " WSW",
Icon = Properties.Resources.WSW, Icon = Properties.Resources.WSW,
Location = new Point(15, 229), Location = new Point(15, 229),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " SE", Name = "P" + controller + " SE",
Icon = Properties.Resources.SE, Icon = Properties.Resources.SE,
Location = new Point(75, 250), Location = new Point(75, 250),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " SW", Name = "P" + controller + " SW",
Icon = Properties.Resources.SW, Icon = Properties.Resources.SW,
Location = new Point(27, 250), Location = new Point(27, 250),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " SSE", Name = "P" + controller + " SSE",
Icon = Properties.Resources.SSE, Icon = Properties.Resources.SSE,
Location = new Point(63, 271), Location = new Point(63, 271),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " SSW", Name = "P" + controller + " SSW",
Icon = Properties.Resources.SSW, Icon = Properties.Resources.SSW,
Location = new Point(39, 271), Location = new Point(39, 271),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " S", Name = "P" + controller + " S",
Icon = Properties.Resources.BlueDown, Icon = Properties.Resources.BlueDown,
@ -290,84 +290,84 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(280, 332), DefaultSize = new Size(280, 332),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 1", Name = "P" + controller + " Key 1",
DisplayName = "1", DisplayName = "1",
Location = new Point(91, 15), Location = new Point(91, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 2", Name = "P" + controller + " Key 2",
DisplayName = "2", DisplayName = "2",
Location = new Point(117, 15), Location = new Point(117, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 3", Name = "P" + controller + " Key 3",
DisplayName = "3", DisplayName = "3",
Location = new Point(143, 15), Location = new Point(143, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 4", Name = "P" + controller + " Key 4",
DisplayName = "4", DisplayName = "4",
Location = new Point(91, 41), Location = new Point(91, 41),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 5", Name = "P" + controller + " Key 5",
DisplayName = "5", DisplayName = "5",
Location = new Point(117, 41), Location = new Point(117, 41),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 6", Name = "P" + controller + " Key 6",
DisplayName = "6", DisplayName = "6",
Location = new Point(143, 41), Location = new Point(143, 41),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 7", Name = "P" + controller + " Key 7",
DisplayName = "7", DisplayName = "7",
Location = new Point(91, 67), Location = new Point(91, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 8", Name = "P" + controller + " Key 8",
DisplayName = "8", DisplayName = "8",
Location = new Point(117, 67), Location = new Point(117, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 9", Name = "P" + controller + " Key 9",
DisplayName = "9", DisplayName = "9",
Location = new Point(143, 67), Location = new Point(143, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Clear", Name = "P" + controller + " Clear",
DisplayName = "C", DisplayName = "C",
Location = new Point(91, 93), Location = new Point(91, 93),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Key 0", Name = "P" + controller + " Key 0",
DisplayName = "0", DisplayName = "0",
Location = new Point(117, 93), Location = new Point(117, 93),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Enter", Name = "P" + controller + " Enter",
DisplayName = "E", DisplayName = "E",
@ -375,14 +375,14 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Top", Name = "P" + controller + " Top",
DisplayName = "T", DisplayName = "T",
Location = new Point(68, 41), Location = new Point(68, 41),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Top", Name = "P" + controller + " Top",
DisplayName = "T", DisplayName = "T",
@ -390,21 +390,21 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L", Name = "P" + controller + " L",
DisplayName = "L", DisplayName = "L",
Location = new Point(68, 67), Location = new Point(68, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
Location = new Point(166, 67), Location = new Point(166, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Disc X", Name = "P" + controller + " Disc X",
MinValue = -127, MinValue = -127,

View File

@ -22,7 +22,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(194, 90), DefaultSize = new Size(194, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Up", Name = "Up",
DisplayName = "", DisplayName = "",
@ -30,7 +30,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 12), Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Down", Name = "Down",
DisplayName = "", DisplayName = "",
@ -38,7 +38,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 56), Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Left", Name = "Left",
DisplayName = "", DisplayName = "",
@ -46,7 +46,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 34), Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Right", Name = "Right",
DisplayName = "", DisplayName = "",
@ -54,35 +54,35 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(24, 34), Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "B", Name = "B",
DisplayName = "B", DisplayName = "B",
Location = new Point(130, 62), Location = new Point(130, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "A", Name = "A",
DisplayName = "A", DisplayName = "A",
Location = new Point(154, 62), Location = new Point(154, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Option 1", Name = "Option 1",
DisplayName = "1", DisplayName = "1",
Location = new Point(100, 12), Location = new Point(100, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Option 2", Name = "Option 2",
DisplayName = "2", DisplayName = "2",
Location = new Point(100, 62), Location = new Point(100, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Pause", Name = "Pause",
DisplayName = "Pause", DisplayName = "Pause",

View File

@ -29,7 +29,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(275, 316), DefaultSize = new Size(275, 316),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " DPad U", Name = "P" + controller + " DPad U",
DisplayName = "", DisplayName = "",
@ -37,7 +37,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(24, 230), Location = new Point(24, 230),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " DPad D", Name = "P" + controller + " DPad D",
DisplayName = "", DisplayName = "",
@ -45,7 +45,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(24, 251), Location = new Point(24, 251),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " DPad L", Name = "P" + controller + " DPad L",
DisplayName = "", DisplayName = "",
@ -53,7 +53,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(3, 242), Location = new Point(3, 242),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " DPad R", Name = "P" + controller + " DPad R",
DisplayName = "", DisplayName = "",
@ -61,77 +61,77 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(45, 242), Location = new Point(45, 242),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L", Name = "P" + controller + " L",
DisplayName = "L", DisplayName = "L",
Location = new Point(3, 185), Location = new Point(3, 185),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
Location = new Point(191, 185), Location = new Point(191, 185),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Z", Name = "P" + controller + " Z",
DisplayName = "Z", DisplayName = "Z",
Location = new Point(81, 269), Location = new Point(81, 269),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
Location = new Point(81, 246), Location = new Point(81, 246),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(127, 246), Location = new Point(127, 246),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(138, 269), Location = new Point(138, 269),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C Up", Name = "P" + controller + " C Up",
Icon = Properties.Resources.YellowUp, Icon = Properties.Resources.YellowUp,
Location = new Point(173, 210), Location = new Point(173, 210),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C Down", Name = "P" + controller + " C Down",
Icon = Properties.Resources.YellowDown, Icon = Properties.Resources.YellowDown,
Location = new Point(173, 231), Location = new Point(173, 231),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C Left", Name = "P" + controller + " C Left",
Icon = Properties.Resources.YellowLeft, Icon = Properties.Resources.YellowLeft,
Location = new Point(152, 221), Location = new Point(152, 221),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C Right", Name = "P" + controller + " C Right",
Icon = Properties.Resources.YellowRight, Icon = Properties.Resources.YellowRight,
Location = new Point(194, 221), Location = new Point(194, 221),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X Axis", Name = "P" + controller + " X Axis",
MinValue = -128, MinValue = -128,

View File

@ -154,14 +154,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(150, 50), DefaultSize = new Size(150, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",
@ -174,23 +174,23 @@ namespace BizHawk.Client.EmuHawk
private static PadSchema FdsConsoleButtons(int diskSize) private static PadSchema FdsConsoleButtons(int diskSize)
{ {
var buttons = new List<PadSchema.ButtonScema> var buttons = new List<PadSchema.ButtonSchema>
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",
Location = new Point(58, 15), Location = new Point(58, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "FDS Eject", Name = "FDS Eject",
DisplayName = "Eject", DisplayName = "Eject",
@ -201,7 +201,7 @@ namespace BizHawk.Client.EmuHawk
for (var i = 0; i < diskSize; i++) for (var i = 0; i < diskSize; i++)
{ {
buttons.Add(new PadSchema.ButtonScema buttons.Add(new PadSchema.ButtonSchema
{ {
Name = "FDS Insert " + i, Name = "FDS Insert " + i,
DisplayName = "Insert " + i, DisplayName = "Insert " + i,
@ -235,7 +235,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(174, 74), MaxSize = new Size(174, 74),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -243,7 +243,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 15), Location = new Point(23, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -251,7 +251,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 36), Location = new Point(23, 36),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -259,7 +259,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 24), Location = new Point(2, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -267,28 +267,28 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(44, 24), Location = new Point(44, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(124, 24), Location = new Point(124, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(147, 24), Location = new Point(147, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Select", Name = "P" + controller + " Select",
DisplayName = "s", DisplayName = "s",
Location = new Point(72, 24), Location = new Point(72, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
@ -310,7 +310,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(174, 74), MaxSize = new Size(174, 74),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -318,7 +318,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 15), Location = new Point(23, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -326,7 +326,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(23, 36), Location = new Point(23, 36),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -334,7 +334,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 24), Location = new Point(2, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -342,21 +342,21 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(44, 24), Location = new Point(44, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(124, 24), Location = new Point(124, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(147, 24), Location = new Point(147, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Microphone", Name = "P" + controller + " Microphone",
DisplayName = "Mic", DisplayName = "Mic",
@ -377,7 +377,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(356, 290), MaxSize = new Size(356, 290),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Zapper X", Name = "P" + controller + " Zapper X",
Location = new Point(14, 17), Location = new Point(14, 17),
@ -388,7 +388,7 @@ namespace BizHawk.Client.EmuHawk
"P" + controller + " Zapper Y", "P" + controller + " Zapper Y",
} }
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Fire", Name = "P" + controller + " Fire",
DisplayName = "Fire", DisplayName = "Fire",
@ -409,7 +409,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(380, 110), MaxSize = new Size(380, 110),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Paddle", Name = "P" + controller + " Paddle",
DisplayName = "Arkanoid Paddle", DisplayName = "Arkanoid Paddle",
@ -418,7 +418,7 @@ namespace BizHawk.Client.EmuHawk
TargetSize = new Size(380, 69), TargetSize = new Size(380, 69),
MaxValue = 160 MaxValue = 160
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Fire", Name = "P" + controller + " Fire",
DisplayName = "Fire", DisplayName = "Fire",
@ -438,56 +438,56 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(154, 114), DefaultSize = new Size(154, 114),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP1", Name = "P" + controller + " PP1",
DisplayName = "1 ", DisplayName = "1 ",
Location = new Point(14, 17), Location = new Point(14, 17),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP2", Name = "P" + controller + " PP2",
DisplayName = "2 ", DisplayName = "2 ",
Location = new Point(45, 17), Location = new Point(45, 17),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP3", Name = "P" + controller + " PP3",
DisplayName = "3 ", DisplayName = "3 ",
Location = new Point(76, 17), Location = new Point(76, 17),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP4", Name = "P" + controller + " PP4",
DisplayName = "4 ", DisplayName = "4 ",
Location = new Point(107, 17), Location = new Point(107, 17),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP5", Name = "P" + controller + " PP5",
DisplayName = "5 ", DisplayName = "5 ",
Location = new Point(14, 48), Location = new Point(14, 48),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP6", Name = "P" + controller + " PP6",
DisplayName = "6 ", DisplayName = "6 ",
Location = new Point(45, 48), Location = new Point(45, 48),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP7", Name = "P" + controller + " PP7",
DisplayName = "7 ", DisplayName = "7 ",
Location = new Point(76, 48), Location = new Point(76, 48),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP8", Name = "P" + controller + " PP8",
DisplayName = "8 ", DisplayName = "8 ",
@ -495,28 +495,28 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP9", Name = "P" + controller + " PP9",
DisplayName = "9 ", DisplayName = "9 ",
Location = new Point(14, 79), Location = new Point(14, 79),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP10", Name = "P" + controller + " PP10",
DisplayName = "10", DisplayName = "10",
Location = new Point(45, 79), Location = new Point(45, 79),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP11", Name = "P" + controller + " PP11",
DisplayName = "11", DisplayName = "11",
Location = new Point(76, 79), Location = new Point(76, 79),
Type = PadSchema.PadInputType.Boolean, Type = PadSchema.PadInputType.Boolean,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " PP12", Name = "P" + controller + " PP12",
DisplayName = "12", DisplayName = "12",
@ -537,7 +537,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(356, 290), MaxSize = new Size(356, 290),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Pen X", Name = "P" + controller + " Pen X",
Location = new Point(14, 17), Location = new Point(14, 17),
@ -548,14 +548,14 @@ namespace BizHawk.Client.EmuHawk
"P" + controller + " Pen Y", "P" + controller + " Pen Y",
} }
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Click", Name = "P" + controller + " Click",
DisplayName = "Click", DisplayName = "Click",
Location = new Point(284, 17), Location = new Point(284, 17),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Touch", Name = "P" + controller + " Touch",
DisplayName = "Touch", DisplayName = "Touch",
@ -575,504 +575,504 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(560, 180), DefaultSize = new Size(560, 180),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F1", Name = "P" + controller + " F1",
DisplayName = " F1 ", DisplayName = " F1 ",
Location = new Point(23, 15), Location = new Point(23, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F2", Name = "P" + controller + " F2",
DisplayName = " F2 ", DisplayName = " F2 ",
Location = new Point(76, 15), Location = new Point(76, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F3", Name = "P" + controller + " F3",
DisplayName = " F3 ", DisplayName = " F3 ",
Location = new Point(129, 15), Location = new Point(129, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F4", Name = "P" + controller + " F4",
DisplayName = " F4 ", DisplayName = " F4 ",
Location = new Point(182, 15), Location = new Point(182, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F5", Name = "P" + controller + " F5",
DisplayName = " F5 ", DisplayName = " F5 ",
Location = new Point(235, 15), Location = new Point(235, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F6", Name = "P" + controller + " F6",
DisplayName = " F6 ", DisplayName = " F6 ",
Location = new Point(288, 15), Location = new Point(288, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F7", Name = "P" + controller + " F7",
DisplayName = " F7 ", DisplayName = " F7 ",
Location = new Point(341, 15), Location = new Point(341, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F8", Name = "P" + controller + " F8",
DisplayName = " F8 ", DisplayName = " F8 ",
Location = new Point(394, 15), Location = new Point(394, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 1", Name = "P" + controller + " 1",
DisplayName = "1", DisplayName = "1",
Location = new Point(36, 38), Location = new Point(36, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 2", Name = "P" + controller + " 2",
DisplayName = "2", DisplayName = "2",
Location = new Point(60, 38), Location = new Point(60, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 3", Name = "P" + controller + " 3",
DisplayName = "3", DisplayName = "3",
Location = new Point(84, 38), Location = new Point(84, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 4", Name = "P" + controller + " 4",
DisplayName = "4", DisplayName = "4",
Location = new Point(108, 38), Location = new Point(108, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 5", Name = "P" + controller + " 5",
DisplayName = "5", DisplayName = "5",
Location = new Point(132, 38), Location = new Point(132, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 6", Name = "P" + controller + " 6",
DisplayName = "6", DisplayName = "6",
Location = new Point(156, 38), Location = new Point(156, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 7", Name = "P" + controller + " 7",
DisplayName = "7", DisplayName = "7",
Location = new Point(180, 38), Location = new Point(180, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 8", Name = "P" + controller + " 8",
DisplayName = "8", DisplayName = "8",
Location = new Point(204, 38), Location = new Point(204, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 9", Name = "P" + controller + " 9",
DisplayName = "9", DisplayName = "9",
Location = new Point(228, 38), Location = new Point(228, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 0", Name = "P" + controller + " 0",
DisplayName = "0", DisplayName = "0",
Location = new Point(252, 38), Location = new Point(252, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Minus", Name = "P" + controller + " Minus",
DisplayName = "-", DisplayName = "-",
Location = new Point(276, 38), Location = new Point(276, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Caret", Name = "P" + controller + " Caret",
DisplayName = "^", DisplayName = "^",
Location = new Point(296, 38), Location = new Point(296, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Yen", Name = "P" + controller + " Yen",
DisplayName = "¥", DisplayName = "¥",
Location = new Point(320, 38), Location = new Point(320, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Stop", Name = "P" + controller + " Stop",
DisplayName = "STOP", DisplayName = "STOP",
Location = new Point(344, 38), Location = new Point(344, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Escape", Name = "P" + controller + " Escape",
DisplayName = "ESC", DisplayName = "ESC",
Location = new Point(15, 61), Location = new Point(15, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Q", Name = "P" + controller + " Q",
DisplayName = "Q", DisplayName = "Q",
Location = new Point(54, 61), Location = new Point(54, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " W", Name = "P" + controller + " W",
DisplayName = "W", DisplayName = "W",
Location = new Point(80, 61), Location = new Point(80, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " E", Name = "P" + controller + " E",
DisplayName = "E", DisplayName = "E",
Location = new Point(108, 61), Location = new Point(108, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
Location = new Point(132, 61), Location = new Point(132, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " T", Name = "P" + controller + " T",
DisplayName = "T", DisplayName = "T",
Location = new Point(158, 61), Location = new Point(158, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y", Name = "P" + controller + " Y",
DisplayName = "Y", DisplayName = "Y",
Location = new Point(182, 61), Location = new Point(182, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " U", Name = "P" + controller + " U",
DisplayName = "U", DisplayName = "U",
Location = new Point(206, 61), Location = new Point(206, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " I", Name = "P" + controller + " I",
DisplayName = "I", DisplayName = "I",
Location = new Point(232, 61), Location = new Point(232, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " O", Name = "P" + controller + " O",
DisplayName = "O", DisplayName = "O",
Location = new Point(252, 61), Location = new Point(252, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " P", Name = "P" + controller + " P",
DisplayName = "P", DisplayName = "P",
Location = new Point(278, 61), Location = new Point(278, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " At", Name = "P" + controller + " At",
DisplayName = "@", DisplayName = "@",
Location = new Point(302, 61), Location = new Point(302, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left Bracket", Name = "P" + controller + " Left Bracket",
DisplayName = "[", DisplayName = "[",
Location = new Point(330, 61), Location = new Point(330, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Return", Name = "P" + controller + " Return",
DisplayName = "RETURN", DisplayName = "RETURN",
Location = new Point(350, 61), Location = new Point(350, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Control", Name = "P" + controller + " Control",
DisplayName = "CTR", DisplayName = "CTR",
Location = new Point(30, 84), Location = new Point(30, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(70, 84), Location = new Point(70, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " S", Name = "P" + controller + " S",
DisplayName = "S", DisplayName = "S",
Location = new Point(94, 84), Location = new Point(94, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " D", Name = "P" + controller + " D",
DisplayName = "D", DisplayName = "D",
Location = new Point(118, 84), Location = new Point(118, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " F", Name = "P" + controller + " F",
DisplayName = "F", DisplayName = "F",
Location = new Point(144, 84), Location = new Point(144, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " G", Name = "P" + controller + " G",
DisplayName = "G", DisplayName = "G",
Location = new Point(168, 84), Location = new Point(168, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " H", Name = "P" + controller + " H",
DisplayName = "H", DisplayName = "H",
Location = new Point(194, 84), Location = new Point(194, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " J", Name = "P" + controller + " J",
DisplayName = "J", DisplayName = "J",
Location = new Point(220, 84), Location = new Point(220, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " K", Name = "P" + controller + " K",
DisplayName = "K", DisplayName = "K",
Location = new Point(242, 84), Location = new Point(242, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L", Name = "P" + controller + " L",
DisplayName = "L", DisplayName = "L",
Location = new Point(266, 84), Location = new Point(266, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Semicolon", Name = "P" + controller + " Semicolon",
DisplayName = ";", DisplayName = ";",
Location = new Point(290, 84), Location = new Point(290, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Colon", Name = "P" + controller + " Colon",
DisplayName = ":", DisplayName = ":",
Location = new Point(311, 84), Location = new Point(311, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right Bracket", Name = "P" + controller + " Right Bracket",
DisplayName = "]", DisplayName = "]",
Location = new Point(332, 84), Location = new Point(332, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " カナ", Name = "P" + controller + " カナ",
DisplayName = "カナ", DisplayName = "カナ",
Location = new Point(352, 84), Location = new Point(352, 84),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left Shift", Name = "P" + controller + " Left Shift",
DisplayName = "SHIFT", DisplayName = "SHIFT",
Location = new Point(10, 107), Location = new Point(10, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Z", Name = "P" + controller + " Z",
DisplayName = "Z", DisplayName = "Z",
Location = new Point(58, 107), Location = new Point(58, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X", Name = "P" + controller + " X",
DisplayName = "X", DisplayName = "X",
Location = new Point(82, 107), Location = new Point(82, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C", Name = "P" + controller + " C",
DisplayName = "C", DisplayName = "C",
Location = new Point(106, 107), Location = new Point(106, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " V", Name = "P" + controller + " V",
DisplayName = "V", DisplayName = "V",
Location = new Point(130, 107), Location = new Point(130, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(154, 107), Location = new Point(154, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " N", Name = "P" + controller + " N",
DisplayName = "N", DisplayName = "N",
Location = new Point(178, 107), Location = new Point(178, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " M", Name = "P" + controller + " M",
DisplayName = "M", DisplayName = "M",
Location = new Point(203, 107), Location = new Point(203, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Comma", Name = "P" + controller + " Comma",
DisplayName = ",", DisplayName = ",",
Location = new Point(229, 107), Location = new Point(229, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Period", Name = "P" + controller + " Period",
DisplayName = ".", DisplayName = ".",
Location = new Point(249, 107), Location = new Point(249, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Slash", Name = "P" + controller + " Slash",
DisplayName = "/", DisplayName = "/",
Location = new Point(270, 107), Location = new Point(270, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Underscore", Name = "P" + controller + " Underscore",
DisplayName = "_", DisplayName = "_",
Location = new Point(292, 107), Location = new Point(292, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right Shift", Name = "P" + controller + " Right Shift",
DisplayName = "SHIFT", DisplayName = "SHIFT",
Location = new Point(316, 107), Location = new Point(316, 107),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Graph", Name = "P" + controller + " Graph",
DisplayName = "GRPH", DisplayName = "GRPH",
Location = new Point(82, 130), Location = new Point(82, 130),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Space", Name = "P" + controller + " Space",
DisplayName = " SPACE ", DisplayName = " SPACE ",
Location = new Point(130, 130), Location = new Point(130, 130),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Clear/Home", Name = "P" + controller + " Clear/Home",
DisplayName = " CLR\nHOME", DisplayName = " CLR\nHOME",
Location = new Point(420, 46), Location = new Point(420, 46),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Insert", Name = "P" + controller + " Insert",
DisplayName = "\nINS", DisplayName = "\nINS",
Location = new Point(470, 46), Location = new Point(470, 46),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Delete", Name = "P" + controller + " Delete",
DisplayName = "\nDEL", DisplayName = "\nDEL",
Location = new Point(506, 46), Location = new Point(506, 46),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = " ↑ ", DisplayName = " ↑ ",
Location = new Point(468, 86), Location = new Point(468, 86),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = " ↓ ", DisplayName = " ↓ ",
Location = new Point(468, 134), Location = new Point(468, 134),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = " ← ", DisplayName = " ← ",
Location = new Point(446, 110), Location = new Point(446, 110),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = " ➝ ", DisplayName = " ➝ ",

View File

@ -52,7 +52,7 @@ namespace BizHawk.Client.EmuHawk
DisplayName = "DualShock Player" + controller, DisplayName = "DualShock Player" + controller,
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -60,7 +60,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(32, 50), Location = new Point(32, 50),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -68,7 +68,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(32, 71), Location = new Point(32, 71),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -76,7 +76,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(11, 62), Location = new Point(11, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -84,49 +84,49 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(53, 62), Location = new Point(53, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L1", Name = "P" + controller + " L1",
DisplayName = "L1", DisplayName = "L1",
Location = new Point(3, 32), Location = new Point(3, 32),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R1", Name = "P" + controller + " R1",
DisplayName = "R1", DisplayName = "R1",
Location = new Point(191, 32), Location = new Point(191, 32),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L2", Name = "P" + controller + " L2",
DisplayName = "L2", DisplayName = "L2",
Location = new Point(3, 10), Location = new Point(3, 10),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R2", Name = "P" + controller + " R2",
DisplayName = "R2", DisplayName = "R2",
Location = new Point(191, 10), Location = new Point(191, 10),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L3", Name = "P" + controller + " L3",
DisplayName = "L3", DisplayName = "L3",
Location = new Point(72, 90), Location = new Point(72, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R3", Name = "P" + controller + " R3",
DisplayName = "R3", DisplayName = "R3",
Location = new Point(130, 90), Location = new Point(130, 90),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Square", Name = "P" + controller + " Square",
DisplayName = "", DisplayName = "",
@ -134,7 +134,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(148, 62), Location = new Point(148, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Triangle", Name = "P" + controller + " Triangle",
DisplayName = "", DisplayName = "",
@ -142,7 +142,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(169, 50), Location = new Point(169, 50),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Circle", Name = "P" + controller + " Circle",
DisplayName = "", DisplayName = "",
@ -150,7 +150,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(190, 62), Location = new Point(190, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Cross", Name = "P" + controller + " Cross",
DisplayName = "", DisplayName = "",
@ -158,21 +158,21 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(169, 71), Location = new Point(169, 71),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
Location = new Point(112, 62), Location = new Point(112, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Select", Name = "P" + controller + " Select",
DisplayName = "s", DisplayName = "s",
Location = new Point(90, 62), Location = new Point(90, 62),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " LStick X", Name = "P" + controller + " LStick X",
MinValue = 0, MinValue = 0,
@ -185,7 +185,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(3, 120), Location = new Point(3, 120),
Type = PadSchema.PadInputType.AnalogStick Type = PadSchema.PadInputType.AnalogStick
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " RStick X", Name = "P" + controller + " RStick X",
MinValue = 0, MinValue = 0,
@ -211,7 +211,7 @@ namespace BizHawk.Client.EmuHawk
DisplayName = "Gamepad Player" + controller, DisplayName = "Gamepad Player" + controller,
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -219,7 +219,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(37, 55), Location = new Point(37, 55),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -227,7 +227,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(37, 76), Location = new Point(37, 76),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -235,7 +235,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(16, 67), Location = new Point(16, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -243,35 +243,35 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(58, 67), Location = new Point(58, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L1", Name = "P" + controller + " L1",
DisplayName = "L1", DisplayName = "L1",
Location = new Point(8, 37), Location = new Point(8, 37),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R1", Name = "P" + controller + " R1",
DisplayName = "R1", DisplayName = "R1",
Location = new Point(196, 37), Location = new Point(196, 37),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L2", Name = "P" + controller + " L2",
DisplayName = "L2", DisplayName = "L2",
Location = new Point(8, 15), Location = new Point(8, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R2", Name = "P" + controller + " R2",
DisplayName = "R2", DisplayName = "R2",
Location = new Point(196, 15), Location = new Point(196, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Square", Name = "P" + controller + " Square",
DisplayName = "", DisplayName = "",
@ -279,7 +279,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(153, 67), Location = new Point(153, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Triangle", Name = "P" + controller + " Triangle",
DisplayName = "", DisplayName = "",
@ -287,7 +287,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(174, 55), Location = new Point(174, 55),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Circle", Name = "P" + controller + " Circle",
DisplayName = "", DisplayName = "",
@ -295,7 +295,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(195, 67), Location = new Point(195, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Cross", Name = "P" + controller + " Cross",
DisplayName = "", DisplayName = "",
@ -303,14 +303,14 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(174, 76), Location = new Point(174, 76),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
Location = new Point(112, 67), Location = new Point(112, 67),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Select", Name = "P" + controller + " Select",
DisplayName = "s", DisplayName = "s",
@ -330,7 +330,7 @@ namespace BizHawk.Client.EmuHawk
DisplayName = "NeGcon Player" + controller, DisplayName = "NeGcon Player" + controller,
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -338,7 +338,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(36, 83), Location = new Point(36, 83),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -346,7 +346,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(36, 104), Location = new Point(36, 104),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -354,7 +354,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(15, 95), Location = new Point(15, 95),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -362,7 +362,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(57, 95), Location = new Point(57, 95),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
@ -370,14 +370,14 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(278, 38), Location = new Point(278, 38),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
@ -385,7 +385,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
@ -393,7 +393,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L", Name = "P" + controller + " L",
DisplayName = "L", DisplayName = "L",
@ -403,7 +403,7 @@ namespace BizHawk.Client.EmuHawk
MinValue = 0, MinValue = 0,
MaxValue = 255, MaxValue = 255,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Twist", Name = "P" + controller + " Twist",
DisplayName = "Twist", DisplayName = "Twist",
@ -414,7 +414,7 @@ namespace BizHawk.Client.EmuHawk
MaxValue = 255, MaxValue = 255,
Orientation = Orientation.Vertical Orientation = Orientation.Vertical
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 2", Name = "P" + controller + " 2",
DisplayName = "II", DisplayName = "II",
@ -424,7 +424,7 @@ namespace BizHawk.Client.EmuHawk
MinValue = 0, MinValue = 0,
MaxValue = 255, MaxValue = 255,
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " 1", Name = "P" + controller + " 1",
DisplayName = "I", DisplayName = "I",
@ -447,14 +447,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(310, 400), DefaultSize = new Size(310, 400),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Disc Select", //not really, but shuts up a warning Name = "Disc Select", //not really, but shuts up a warning
Type = PadSchema.PadInputType.DiscManager, Type = PadSchema.PadInputType.DiscManager,

View File

@ -19,10 +19,10 @@ namespace BizHawk.Client.EmuHawk
public Size DefaultSize { get; set; } public Size DefaultSize { get; set; }
public Size? MaxSize { get; set; } public Size? MaxSize { get; set; }
public bool IsConsole { get; set; } public bool IsConsole { get; set; }
public IEnumerable<ButtonScema> Buttons { get; set; } public IEnumerable<ButtonSchema> Buttons { get; set; }
public string DisplayName { get; set; } // The name of the pad itself, presumably will be displayed by the given pad time if supplied public string DisplayName { get; set; } // The name of the pad itself, presumably will be displayed by the given pad time if supplied
public class ButtonScema public class ButtonSchema
{ {
public string Name { get; set; } public string Name { get; set; }
public string DisplayName { get; set; } public string DisplayName { get; set; }
@ -42,6 +42,4 @@ namespace BizHawk.Client.EmuHawk
public Orientation Orientation { get; set; } // For Single Flaot controls public Orientation Orientation { get; set; } // For Single Flaot controls
} }
} }
} }

View File

@ -27,7 +27,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 90), DefaultSize = new Size(174, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -35,7 +35,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 12), Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -43,7 +43,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(14, 56), Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -51,7 +51,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(2, 34), Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -59,28 +59,28 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(24, 34), Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B2", Name = "P" + controller + " B2",
DisplayName = "II", DisplayName = "II",
Location = new Point(122, 34), Location = new Point(122, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B1", Name = "P" + controller + " B1",
DisplayName = "I", DisplayName = "I",
Location = new Point(146, 34), Location = new Point(146, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Select", Name = "P" + controller + " Select",
DisplayName = "s", DisplayName = "s",
Location = new Point(52, 34), Location = new Point(52, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Run", Name = "P" + controller + " Run",
DisplayName = "R", DisplayName = "R",

View File

@ -23,7 +23,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(212, 90), DefaultSize = new Size(212, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -31,7 +31,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(34, 17), Location = new Point(34, 17),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -39,7 +39,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(34, 61), Location = new Point(34, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -47,7 +47,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(22, 39), Location = new Point(22, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -55,63 +55,63 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(44, 39), Location = new Point(44, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
Location = new Point(78, 52), Location = new Point(78, 52),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(110, 63), Location = new Point(110, 63),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(134, 53), Location = new Point(134, 53),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " C", Name = "P" + controller + " C",
DisplayName = "C", DisplayName = "C",
Location = new Point(158, 43), Location = new Point(158, 43),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X", Name = "P" + controller + " X",
DisplayName = "X", DisplayName = "X",
Location = new Point(110, 40), Location = new Point(110, 40),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y", Name = "P" + controller + " Y",
DisplayName = "Y", DisplayName = "Y",
Location = new Point(134, 30), Location = new Point(134, 30),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Z", Name = "P" + controller + " Z",
DisplayName = "Z", DisplayName = "Z",
Location = new Point(158, 20), Location = new Point(158, 20),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L", Name = "P" + controller + " L",
DisplayName = "L", DisplayName = "L",
Location = new Point(2, 10), Location = new Point(2, 10),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
@ -131,14 +131,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(150, 50), DefaultSize = new Size(150, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",

View File

@ -32,42 +32,42 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 90), DefaultSize = new Size(174, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
Icon = Properties.Resources.BlueUp, Icon = Properties.Resources.BlueUp,
Location = new Point(14, 12), Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
Icon = Properties.Resources.BlueDown, Icon = Properties.Resources.BlueDown,
Location = new Point(14, 56), Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
Icon = Properties.Resources.Back, Icon = Properties.Resources.Back,
Location = new Point(2, 34), Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
Icon = Properties.Resources.Forward, Icon = Properties.Resources.Forward,
Location = new Point(24, 34), Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B1", Name = "P" + controller + " B1",
DisplayName = "1", DisplayName = "1",
Location = new Point(122, 34), Location = new Point(122, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B2", Name = "P" + controller + " B2",
DisplayName = "2", DisplayName = "2",
@ -86,49 +86,49 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 90), DefaultSize = new Size(174, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
Icon = Properties.Resources.BlueUp, Icon = Properties.Resources.BlueUp,
Location = new Point(14, 12), Location = new Point(14, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
Icon = Properties.Resources.BlueDown, Icon = Properties.Resources.BlueDown,
Location = new Point(14, 56), Location = new Point(14, 56),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
Icon = Properties.Resources.Back, Icon = Properties.Resources.Back,
Location = new Point(2, 34), Location = new Point(2, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
Icon = Properties.Resources.Forward, Icon = Properties.Resources.Forward,
Location = new Point(24, 34), Location = new Point(24, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
Location = new Point(134, 12), Location = new Point(134, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B1", Name = "P" + controller + " B1",
DisplayName = "1", DisplayName = "1",
Location = new Point(122, 34), Location = new Point(122, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B2", Name = "P" + controller + " B2",
DisplayName = "2", DisplayName = "2",
@ -148,14 +148,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(150, 50), DefaultSize = new Size(150, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Pause", Name = "Pause",
DisplayName = "Pause", DisplayName = "Pause",
@ -175,7 +175,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(150, 50), DefaultSize = new Size(150, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",

View File

@ -72,7 +72,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(200, 90), DefaultSize = new Size(200, 90),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Up", Name = "P" + controller + " Up",
DisplayName = "", DisplayName = "",
@ -80,7 +80,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(34, 17), Location = new Point(34, 17),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Down", Name = "P" + controller + " Down",
DisplayName = "", DisplayName = "",
@ -88,7 +88,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(34, 61), Location = new Point(34, 61),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Left", Name = "P" + controller + " Left",
DisplayName = "", DisplayName = "",
@ -96,7 +96,7 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(22, 39), Location = new Point(22, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Right", Name = "P" + controller + " Right",
DisplayName = "", DisplayName = "",
@ -104,14 +104,14 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(44, 39), Location = new Point(44, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " L", Name = "P" + controller + " L",
DisplayName = "L", DisplayName = "L",
Location = new Point(2, 10), Location = new Point(2, 10),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
@ -120,14 +120,14 @@ namespace BizHawk.Client.EmuHawk
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Select", Name = "P" + controller + " Select",
DisplayName = "s", DisplayName = "s",
Location = new Point(70, 39), Location = new Point(70, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
@ -135,28 +135,28 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y", Name = "P" + controller + " Y",
DisplayName = "Y", DisplayName = "Y",
Location = new Point(121, 39), Location = new Point(121, 39),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(145, 52), Location = new Point(145, 52),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X", Name = "P" + controller + " X",
DisplayName = "X", DisplayName = "X",
Location = new Point(122, 15), Location = new Point(122, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
@ -175,7 +175,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(345, 225), DefaultSize = new Size(345, 225),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Mouse X", Name = "P" + controller + " Mouse X",
MinValue = -128, MinValue = -128,
@ -188,14 +188,14 @@ namespace BizHawk.Client.EmuHawk
Location = new Point(6, 14), Location = new Point(6, 14),
Type = PadSchema.PadInputType.AnalogStick Type = PadSchema.PadInputType.AnalogStick
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Mouse Left", Name = "P" + controller + " Mouse Left",
DisplayName = "Left", DisplayName = "Left",
Location = new Point(275, 15), Location = new Point(275, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Mouse Right", Name = "P" + controller + " Mouse Right",
DisplayName = "Right", DisplayName = "Right",
@ -216,7 +216,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(356, 290), MaxSize = new Size(356, 290),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Scope X", Name = "P" + controller + " Scope X",
Location = new Point(14, 17), Location = new Point(14, 17),
@ -227,28 +227,28 @@ namespace BizHawk.Client.EmuHawk
"P" + controller + " Scope Y", "P" + controller + " Scope Y",
} }
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Trigger", Name = "P" + controller + " Trigger",
DisplayName = "Trigger", DisplayName = "Trigger",
Location = new Point(284, 17), Location = new Point(284, 17),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Cursor", Name = "P" + controller + " Cursor",
DisplayName = "Cursor", DisplayName = "Cursor",
Location = new Point(284, 47), Location = new Point(284, 47),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Turbo", Name = "P" + controller + " Turbo",
DisplayName = "Turbo", DisplayName = "Turbo",
Location = new Point(284, 77), Location = new Point(284, 77),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Pause", Name = "P" + controller + " Pause",
DisplayName = "Pause", DisplayName = "Pause",
@ -269,7 +269,7 @@ namespace BizHawk.Client.EmuHawk
MaxSize = new Size(356, 290), MaxSize = new Size(356, 290),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Justifier X", Name = "P" + controller + " Justifier X",
Location = new Point(14, 17), Location = new Point(14, 17),
@ -280,14 +280,14 @@ namespace BizHawk.Client.EmuHawk
"P" + controller + " Justifier Y", "P" + controller + " Justifier Y",
} }
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Trigger", Name = "P" + controller + " Trigger",
DisplayName = "Trigger", DisplayName = "Trigger",
Location = new Point(284, 17), Location = new Point(284, 17),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "Start", DisplayName = "Start",
@ -309,7 +309,7 @@ namespace BizHawk.Client.EmuHawk
}; };
} }
private static IEnumerable<PadSchema.ButtonScema> PayLoadButtons(int controller) private static IEnumerable<PadSchema.ButtonSchema> PayLoadButtons(int controller)
{ {
int startX = 5; int startX = 5;
int startY = 15; int startY = 15;
@ -318,7 +318,7 @@ namespace BizHawk.Client.EmuHawk
for (int i = 0; i < 16; i++) for (int i = 0; i < 16; i++)
{ {
yield return new PadSchema.ButtonScema yield return new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B" + i, Name = "P" + controller + " B" + i,
DisplayName = i.ToString(), DisplayName = i.ToString(),
@ -329,7 +329,7 @@ namespace BizHawk.Client.EmuHawk
for (int i = 0; i < 16; i++) for (int i = 0; i < 16; i++)
{ {
yield return new PadSchema.ButtonScema yield return new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B" + (i + 16), Name = "P" + controller + " B" + (i + 16),
DisplayName = (i + 16).ToString(), DisplayName = (i + 16).ToString(),
@ -348,14 +348,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(150, 50), DefaultSize = new Size(150, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Reset", Name = "Reset",
DisplayName = "Reset", DisplayName = "Reset",
Location = new Point(10, 15), Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",

View File

@ -24,28 +24,28 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 210), DefaultSize = new Size(174, 210),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y1", Name = "P" + controller + " Y1",
DisplayName = "Y1", DisplayName = "Y1",
Location = new Point(23, 12), Location = new Point(23, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y4", Name = "P" + controller + " Y4",
DisplayName = "Y4", DisplayName = "Y4",
Location = new Point(9, 34), Location = new Point(9, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y2", Name = "P" + controller + " Y2",
DisplayName = "Y2", DisplayName = "Y2",
Location = new Point(38, 34), Location = new Point(38, 34),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y3", Name = "P" + controller + " Y3",
DisplayName = "Y3", DisplayName = "Y3",
@ -53,28 +53,28 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X1", Name = "P" + controller + " X1",
DisplayName = "X1", DisplayName = "X1",
Location = new Point(23, 92), Location = new Point(23, 92),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X4", Name = "P" + controller + " X4",
DisplayName = "X4", DisplayName = "X4",
Location = new Point(9, 114), Location = new Point(9, 114),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X2", Name = "P" + controller + " X2",
DisplayName = "X2", DisplayName = "X2",
Location = new Point(38, 114), Location = new Point(38, 114),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X3", Name = "P" + controller + " X3",
DisplayName = "X3", DisplayName = "X3",
@ -82,7 +82,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
@ -90,7 +90,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
@ -98,7 +98,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
@ -118,14 +118,14 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(174, 210), DefaultSize = new Size(174, 210),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(23, 12), Location = new Point(23, 12),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
@ -133,7 +133,7 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
@ -141,28 +141,28 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y2", Name = "P" + controller + " Y2",
DisplayName = "Y2", DisplayName = "Y2",
Location = new Point(23, 112), Location = new Point(23, 112),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y1", Name = "P" + controller + " Y1",
DisplayName = "Y1", DisplayName = "Y1",
Location = new Point(9, 134), Location = new Point(9, 134),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y3", Name = "P" + controller + " Y3",
DisplayName = "Y3", DisplayName = "Y3",
Location = new Point(38, 134), Location = new Point(38, 134),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " Y4", Name = "P" + controller + " Y4",
DisplayName = "Y4", DisplayName = "Y4",
@ -170,28 +170,28 @@ namespace BizHawk.Client.EmuHawk
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X2", Name = "P" + controller + " X2",
DisplayName = "X2", DisplayName = "X2",
Location = new Point(103, 112), Location = new Point(103, 112),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X1", Name = "P" + controller + " X1",
DisplayName = "X1", DisplayName = "X1",
Location = new Point(89, 134), Location = new Point(89, 134),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X3", Name = "P" + controller + " X3",
DisplayName = "X3", DisplayName = "X3",
Location = new Point(118, 134), Location = new Point(118, 134),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " X4", Name = "P" + controller + " X4",
DisplayName = "X4", DisplayName = "X4",
@ -211,7 +211,7 @@ namespace BizHawk.Client.EmuHawk
DefaultSize = new Size(75, 50), DefaultSize = new Size(75, 50),
Buttons = new[] Buttons = new[]
{ {
new PadSchema.ButtonScema new PadSchema.ButtonSchema
{ {
Name = "Power", Name = "Power",
DisplayName = "Power", DisplayName = "Power",