From 43396d4b398d858755b0fc7d1e02f0ea68490a3f Mon Sep 17 00:00:00 2001 From: goyuken Date: Mon, 10 Dec 2012 20:24:21 +0000 Subject: [PATCH] garbodev disconnected and moved to attic/ --- BizHawk.Emulation/BizHawk.Emulation.csproj | 12 ------------ BizHawk.MultiClient/MainForm.cs | 4 ++-- .../GBAAlt => attic/GarboDev}/Arm7Processor.cs | 0 .../Nintendo/GBAAlt => attic/GarboDev}/ArmCore.cs | 0 .../GBAAlt => attic/GarboDev}/FastArmCore.cs | 0 .../GBAAlt => attic/GarboDev}/FastDispatchCore.cs | 0 .../Nintendo/GBAAlt => attic/GarboDev}/GbaManager.cs | 0 .../Nintendo/GBAAlt => attic/GarboDev}/IRenderer.cs | 0 .../Nintendo/GBAAlt => attic/GarboDev}/Memory.cs | 0 .../Nintendo/GBAAlt => attic/GarboDev}/Renderer.cs | 0 .../Nintendo/GBAAlt => attic/GarboDev}/Renderers.cs | 0 .../GBAAlt => attic/GarboDev}/SoundManager.cs | 0 .../Nintendo/GBAAlt => attic/GarboDev}/ThumbCore.cs | 0 .../GBAAlt => attic/GarboDev}/VideoManager.cs | 0 attic/GarboDev/readme.txt | 7 +++++++ 15 files changed, 9 insertions(+), 14 deletions(-) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/Arm7Processor.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/ArmCore.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/FastArmCore.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/FastDispatchCore.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/GbaManager.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/IRenderer.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/Memory.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/Renderer.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/Renderers.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/SoundManager.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/ThumbCore.cs (100%) rename {BizHawk.Emulation/Consoles/Nintendo/GBAAlt => attic/GarboDev}/VideoManager.cs (100%) create mode 100644 attic/GarboDev/readme.txt diff --git a/BizHawk.Emulation/BizHawk.Emulation.csproj b/BizHawk.Emulation/BizHawk.Emulation.csproj index f65074ddd4..2b4d5347b7 100644 --- a/BizHawk.Emulation/BizHawk.Emulation.csproj +++ b/BizHawk.Emulation/BizHawk.Emulation.csproj @@ -231,18 +231,6 @@ - - - - - - - - - - - - diff --git a/BizHawk.MultiClient/MainForm.cs b/BizHawk.MultiClient/MainForm.cs index 71a88e346a..47e7748a2d 100644 --- a/BizHawk.MultiClient/MainForm.cs +++ b/BizHawk.MultiClient/MainForm.cs @@ -1928,8 +1928,8 @@ namespace BizHawk.MultiClient MessageBox.Show("Unable to find the required GBA BIOS file - \n" + gbabios, "Unable to load BIOS", MessageBoxButtons.OK, MessageBoxIcon.Error); throw new Exception(); } - //GBA gba = new GBA(nextComm); - var gba = new GarboDev.GbaManager(nextComm); + GBA gba = new GBA(nextComm); + //var gba = new GarboDev.GbaManager(nextComm); gba.Load(rom.RomData, gbabios); nextEmulator = gba; } diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/Arm7Processor.cs b/attic/GarboDev/Arm7Processor.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/Arm7Processor.cs rename to attic/GarboDev/Arm7Processor.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/ArmCore.cs b/attic/GarboDev/ArmCore.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/ArmCore.cs rename to attic/GarboDev/ArmCore.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/FastArmCore.cs b/attic/GarboDev/FastArmCore.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/FastArmCore.cs rename to attic/GarboDev/FastArmCore.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/FastDispatchCore.cs b/attic/GarboDev/FastDispatchCore.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/FastDispatchCore.cs rename to attic/GarboDev/FastDispatchCore.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/GbaManager.cs b/attic/GarboDev/GbaManager.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/GbaManager.cs rename to attic/GarboDev/GbaManager.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/IRenderer.cs b/attic/GarboDev/IRenderer.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/IRenderer.cs rename to attic/GarboDev/IRenderer.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/Memory.cs b/attic/GarboDev/Memory.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/Memory.cs rename to attic/GarboDev/Memory.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/Renderer.cs b/attic/GarboDev/Renderer.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/Renderer.cs rename to attic/GarboDev/Renderer.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/Renderers.cs b/attic/GarboDev/Renderers.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/Renderers.cs rename to attic/GarboDev/Renderers.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/SoundManager.cs b/attic/GarboDev/SoundManager.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/SoundManager.cs rename to attic/GarboDev/SoundManager.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/ThumbCore.cs b/attic/GarboDev/ThumbCore.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/ThumbCore.cs rename to attic/GarboDev/ThumbCore.cs diff --git a/BizHawk.Emulation/Consoles/Nintendo/GBAAlt/VideoManager.cs b/attic/GarboDev/VideoManager.cs similarity index 100% rename from BizHawk.Emulation/Consoles/Nintendo/GBAAlt/VideoManager.cs rename to attic/GarboDev/VideoManager.cs diff --git a/attic/GarboDev/readme.txt b/attic/GarboDev/readme.txt new file mode 100644 index 0000000000..9aec52234e --- /dev/null +++ b/attic/GarboDev/readme.txt @@ -0,0 +1,7 @@ +garbodev with a quick iemulator binding. license uncertain. + +basic functionality works (gets ingame on a number of commercial titles). + +no GB classic sound channels. +no savestates. +lots of things not hooked up (saveram, etc)