Joypad.Set() correctly implemented.

This commit is contained in:
Rolanmen1 2012-03-29 19:03:14 +00:00
parent 5203286f34
commit 4337ea9d63
1 changed files with 8 additions and 12 deletions

View File

@ -1226,9 +1226,10 @@ namespace BizHawk.MultiClient
public LuaTable joypad_get(object controller)
{
LuaTable buttons = lua.NewTable();
foreach (string button in Global.ControllerOutput.Source.Type.BoolButtons)
if (button.Substring(0, 2) == "P" + LuaInt(controller).ToString())
buttons[button] = Global.ControllerOutput[button];
foreach (string button in Global.ControllerOutput.Source.Type.BoolButtons)
if (button.Substring(0, 2) == "P" + LuaInt(controller).ToString())
MessageBox.Show(button);
//buttons[button] = Global.ControllerOutput[button];
//zero 23-mar-2012 - wtf is this??????
buttons["clear"] = null;
@ -1246,16 +1247,11 @@ namespace BizHawk.MultiClient
return buttons;
}
public void joypad_set(object button, object value)
public void joypad_set(object slot, LuaTable buttons)
{
if (button.GetType() != typeof(string) || value.GetType() != typeof(bool))
{
MessageBox.Show(
"Invalid parameter types " + button.GetType().ToString() + ", " + button.GetType().ToString() + "."
);
return;
}
Global.ClickyVirtualPadController.Click(button.ToString());
foreach (var button in buttons.Keys)
if(Convert.ToBoolean(buttons[button]) == true)
Global.ClickyVirtualPadController.Click("P" + slot.ToString() + " " + button.ToString());
}
//----------------------------------------------------