orphaned variable from r2898
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@ -448,8 +448,6 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES
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/// <summary>stores samples that have been converted to 44100hz</summary>
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Queue<short> AudioOutBuffer = new Queue<short>();
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GCHandle _gc_snes_audio_sample;
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/// <summary>total number of samples (left and right combined) in the InBuffer before we ask for resampling</summary>
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const int resamplechunk = 1000;
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/// <summary>actual sampling factor used</summary>
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