SNES: change the initial bootup frame size (on frame zero) to 256x224.

it's the most common game resolution, and also the smallest (so can avoid some instances of window size snapping down because too big)
This commit is contained in:
goyuken 2012-09-30 14:08:50 +00:00
parent 247cef6835
commit 40d86d0a8b
1 changed files with 2 additions and 2 deletions

View File

@ -573,8 +573,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES
int IVideoProvider.BufferWidth { get { return vidWidth; } }
int IVideoProvider.BufferHeight { get { return vidHeight; } }
int[] vidBuffer = new int[256 * 256];
int vidWidth = 256, vidHeight = 256;
int[] vidBuffer = new int[256 * 224];
int vidWidth = 256, vidHeight = 224;
public IVideoProvider VideoProvider { get { return this; } }
public ISoundProvider SoundProvider { get { return this; } }