Update README.md

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@ -195,12 +195,16 @@ With a core and game loaded, look in the very left of the status bar (`View` > `
#### Rebinding keys and controllers
TODO
There are two keybind windows, `Config` > `Controllers...` and `Config` > `Hotkeys...`. These let you bind your keyboard and controllers to virtual controllers and to frontend functions, respectively.
Using them is simple, click in a box next to an action and press the button (or bump the axis) you want bound to that action. If the "Auto Tab" checkbox at the bottom of the window is checked, the next box will be selected automatically and whatever button you press will be bound to *that* action, and so on down the list. If "Auto Tab" is unchecked, clicking a filled box will let you bind another button to the same action. Keep in mind there are multiple tabs of actions.
#### Changing cores
To change which core is used for NES, SNES, GB, or GBA, go to `Config` > `Cores`. There, you'll also find the `GB in SGB` item, which is a checkbox that makes GB games run with the *Super Game Boy* on an SNES.
Most cores have their own settings window too, look in the menubar for the system name after `Tools`. Some have multiple windows, like Mupen64Plus which has virtual controller settings and graphics settings.
#### Running Lua scripts
(Reminder that this feature is Windows-only for now.)