diff --git a/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj b/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
index afabbefbc4..7acc5f3128 100644
--- a/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
+++ b/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
@@ -894,9 +894,9 @@
LuaFunctionsForm.cs
-
- Component
-
+
+ Component
+
Form
@@ -1172,6 +1172,7 @@
+
@@ -2156,4 +2157,4 @@
-
+
\ No newline at end of file
diff --git a/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/PcfxSchema.cs b/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/PcfxSchema.cs
new file mode 100644
index 0000000000..40597c4e78
--- /dev/null
+++ b/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/PcfxSchema.cs
@@ -0,0 +1,197 @@
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+
+using BizHawk.Emulation.Common;
+using BizHawk.Emulation.Cores.Consoles.NEC.PCFX;
+
+namespace BizHawk.Client.EmuHawk
+{
+ [Schema("PCFX")]
+ public class PcfxSchema : IVirtualPadSchema
+ {
+ public IEnumerable GetPadSchemas(IEmulator core)
+ {
+ var ss = ((Tst)core).GetSyncSettings();
+
+ List _schemas = new List();
+ if (ss.Port1 != ControllerType.None || ss.Port2 != ControllerType.None)
+ {
+ switch (ss.Port1)
+ {
+ case ControllerType.Gamepad:
+ _schemas.Add(StandardController(1));
+ break;
+ case ControllerType.Mouse:
+ _schemas.Add(Mouse(1));
+ break;
+ }
+
+ int controllerNum = ss.Port1 != ControllerType.None ? 2 : 1;
+ switch (ss.Port2)
+ {
+ case ControllerType.Gamepad:
+ _schemas.Add(StandardController(controllerNum));
+ break;
+ case ControllerType.Mouse:
+ _schemas.Add(Mouse(controllerNum));
+ break;
+ }
+ }
+
+ return _schemas;
+ }
+
+ private static PadSchema StandardController(int controller)
+ {
+ return new PadSchema
+ {
+ IsConsole = false,
+ DefaultSize = new Size(230, 100),
+ Buttons = new[]
+ {
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Up",
+ DisplayName = "",
+ Icon = Properties.Resources.BlueUp,
+ Location = new Point(34, 17),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Down",
+ DisplayName = "",
+ Icon = Properties.Resources.BlueDown,
+ Location = new Point(34, 61),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Left",
+ DisplayName = "",
+ Icon = Properties.Resources.Back,
+ Location = new Point(22, 39),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Right",
+ DisplayName = "",
+ Icon = Properties.Resources.Forward,
+ Location = new Point(44, 39),
+ Type = PadSchema.PadInputType.Boolean
+ },
+
+
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Mode 1",
+ DisplayName = "Mode 1",
+ Location = new Point(74, 17),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Mode 2",
+ DisplayName = "Mode 2",
+ Location = new Point(74, 40),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Select",
+ DisplayName = "s",
+ Location = new Point(77, 63),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Run",
+ DisplayName = "R",
+ Location = new Point(101, 63),
+ Type = PadSchema.PadInputType.Boolean
+ },
+
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " IV",
+ DisplayName = "IV",
+ Location = new Point(140, 63),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " V",
+ DisplayName = "V",
+ Location = new Point(166, 53),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " VI",
+ DisplayName = "VI",
+ Location = new Point(192, 43),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " I",
+ DisplayName = "I",
+ Location = new Point(140, 40),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " II",
+ DisplayName = "II",
+ Location = new Point(166, 30),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " III",
+ DisplayName = "III",
+ Location = new Point(192, 20),
+ Type = PadSchema.PadInputType.Boolean
+ }
+ }
+ };
+ }
+
+ private static PadSchema Mouse(int controller)
+ {
+ return new PadSchema
+ {
+ DisplayName = "Mouse",
+ IsConsole = false,
+ DefaultSize = new Size(375, 320),
+ Buttons = new[]
+ {
+ new PadSchema.ButtonSchema
+ {
+ Name = $"P{controller} X",
+ SecondaryNames = new[] { $"P{controller} Y" },
+ Location = new Point(14, 17),
+ Type = PadSchema.PadInputType.TargetedPair,
+ TargetSize = new Size(256, 256)
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Mouse Left",
+ DisplayName = "Left",
+ Location = new Point(300, 17),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonSchema
+ {
+ Name = "P" + controller + " Mouse Right",
+ DisplayName = "Right",
+ Location = new Point(300, 47),
+ Type = PadSchema.PadInputType.Boolean
+ }
+ },
+ };
+ }
+ }
+}