Set C64 to released, and remove some hacks that hid C64 in some places

This commit is contained in:
adelikat 2017-05-30 12:12:10 -04:00
parent 30c6f2e10a
commit 3cc74932a7
3 changed files with 3 additions and 14 deletions

View File

@ -21,7 +21,7 @@ namespace BizHawk.Client.EmuHawk
return;
}
string[] coresToHide = { "C64" };
string[] coresToHide = { };
foreach (var core in coresToHide)
{

View File

@ -50,18 +50,7 @@ namespace BizHawk.Emulation.Common
}
}
public IEnumerable<SystemInfo> AllSystems
{
get
{
if (VersionInfo.DeveloperBuild)
{
return _systems;
}
return _systems.Where(s => s.SystemId != "C64");
}
}
public IEnumerable<SystemInfo> AllSystems => _systems;
public class SystemInfo
{

View File

@ -13,7 +13,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
"C64Hawk",
"SaxxonPike",
isPorted: false,
isReleased: false)]
isReleased: true)]
public sealed partial class C64 : IEmulator, IRegionable, IBoardInfo
{
public C64(CoreComm comm, IEnumerable<byte[]> roms, GameInfo game, object settings, object syncSettings)