add reset button to atari 2600 and add .a26 to multiclient filetypes list

This commit is contained in:
zeromus 2012-03-14 21:35:07 +00:00
parent e71763ba81
commit 3c267db54c
2 changed files with 3 additions and 2 deletions

View File

@ -34,7 +34,7 @@ namespace BizHawk
Name = "Atari 2600 Basic Controller",
BoolButtons =
{
"P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Button"
"P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Button", "Reset"
}
};

View File

@ -2248,13 +2248,14 @@ namespace BizHawk.MultiClient
ofd.InitialDirectory = PathManager.GetRomsPath(Global.Emulator.SystemId);
//"Rom Files|*.NES;*.SMS;*.GG;*.SG;*.PCE;*.SGX;*.GB;*.BIN;*.SMD;*.ROM;*.ZIP;*.7z|NES (*.NES)|*.NES|Master System|*.SMS;*.GG;*.SG;*.ZIP;*.7z|PC Engine|*.PCE;*.SGX;*.ZIP;*.7z|Gameboy|*.GB;*.ZIP;*.7z|TI-83|*.rom|Archive Files|*.zip;*.7z|Savestate|*.state|All Files|*.*";
ofd.Filter = FormatFilter(
"Rom Files", "*.nes;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.cue;*.exe;%ARCH%",
"Rom Files", "*.nes;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.cue;*.exe;%ARCH%",
//"PSX Executables", "*.exe",
"Disc Images", "*.cue",
"NES", "*.nes;%ARCH%",
"Master System", "*.sms;*.gg;*.sg;%ARCH%",
"PC Engine", "*.pce;*.sgx;*.cue;%ARCH%",
"TI-83", "*.rom;%ARCH%",
"Atari 2600", "*.a26;*.bin;%ARCH%",
"Archive Files", "%ARCH%",
"Savestate", "*.state",
"Genesis (experimental)", "*.gen;*.smd;*.bin;*.cue;%ARCH%",