lua: sensible handling for int => color conversion
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@ -263,7 +263,7 @@ namespace LuaInterface
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{
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{
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if (LuaDLL.lua_isnumber(luaState, stackPos))
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if (LuaDLL.lua_isnumber(luaState, stackPos))
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{
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{
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Color retVal = Color.FromArgb((int)LuaDLL.lua_tonumber(luaState, stackPos));
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Color retVal = Color.FromArgb((int)(long)LuaDLL.lua_tonumber(luaState, stackPos));
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return retVal;
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return retVal;
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}
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}
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else if (LuaDLL.lua_isstring(luaState, stackPos))
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else if (LuaDLL.lua_isstring(luaState, stackPos))
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